Player Matchup

Chang'e
Chang'e
Bronze III
Candaroth
Chang'e
Bronze III
Level 123
God Stats
26W - 16L
1,500 SR
Queue Stats
54W - 66L
1,454 MMR
Solo
Bacchus
Bacchus
Bronze III
FOBSTER506
Bacchus
Bronze III
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,454 MMR
Solo
Odin
Odin
Bronze III
FatNSquishy
Odin
Bronze III
Level 122
God Stats
3W - 4L
1,285 SR
Queue Stats
198W - 176L
1,454 MMR
Solo
Hachiman
Hachiman
Silver I
LostThirteen
Hachiman
Silver I
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 160L
1,453 MMR
Solo
Camazotz
Camazotz
Bronze III
Slyics
Camazotz
Bronze III
Level 128
God Stats
3W - 4L
1,694 SR
Queue Stats
411W - 373L
1,454 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,496 SR
1,454 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 134
1,543 SR
1,463 MMR
Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
Blaktino91
Achilles
Bronze III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,454 MMR
Party 1
Agni
Agni
Silver III
GodsR1ghtHand
Agni
Silver III
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 163L
1,451 MMR
Solo
Cerberus
Cerberus
Bronze III
MajesticHashira
Cerberus
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,454 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
TDG Ant
Ao Kuang
Bronze III
Level 89
God Stats
3W - 6L
1,715 SR
Queue Stats
297W - 307L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Candaroth
Chang'e
12
5 / 3 / 7
7,097
645
6,362
7,220
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
FOBSTER506
Bacchus
10
3 / 1 / 9
6,526
593
5,306
8,660
5,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 2
7,680
698
3,830
5,409
3,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
LostThirteen
Hachiman
13
6 / 0 / 1
7,509
683
6,608
5,732
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Slyics
Camazotz
12
5 / 3 / 3
6,879
625
5,083
10,034
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
GilgameshNeithApolloAthena

VS

Bans
ArtioBastetKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 4 / 0
5,479
498
2,995
7,469
1,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Blaktino91
Achilles
9
0 / 5 / 2
5,620
511
3,374
7,768
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 4
6,655
605
5,759
5,055
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
10
1 / 3 / 2
5,902
537
2,652
8,127
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
TDG Ant
Ao Kuang
9
4 / 8 / 2
6,367
579
4,437
11,406
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
24
Kills
8
8
Deaths
24
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
0
0
L
Achilles
Blaktino91
Achilles
0
5
2
0.2
W
Chang'e
Candaroth
Chang'e
5
3
7
2.83
W
Bacchus
FOBSTER506
Bacchus
3
1
9
7.5
W
5
1
2
6
L
3
4
4
1.25
W
Hachiman
LostThirteen
Hachiman
6
0
1
6.5
L
Cerberus
1
3
2
0.67
W
Camazotz
Slyics
Camazotz
5
3
3
2.17
L
Ao Kuang
TDG Ant
Ao Kuang
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
19,217
37,055
Taken
39,825
16,772
Mitigated
14,104
16,441
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,995
591
0
1,954
7,469
1,382
1,204
526
6,934
0
31,528
L
Achilles
Blaktino91
Achilles
3,374
766
0
1,921
7,768
4,596
0
645
6,741
0
25,794
W
Chang'e
Candaroth
Chang'e
6,362
285
764
2,179
7,220
2,379
512
4,394
2,558
34,723
0
W
Bacchus
FOBSTER506
Bacchus
5,306
1,372
1,660
2,419
8,660
5,924
148
4,277
4,167
14,186
0
W
3,830
1,327
136
1,505
5,409
3,681
0
699
4,401
0
34,505
L
5,759
170
0
748
5,055
1,320
0
1,213
3,754
28,115
0
W
Hachiman
LostThirteen
Hachiman
6,608
3,699
0
2,345
5,732
1,613
0
370
5,240
0
49,569
L
Cerberus
2,652
301
354
2,323
8,127
3,575
0
4,257
3,686
12,816
0
W
Camazotz
Slyics
Camazotz
5,083
1,898
0
5,433
10,034
3,175
260
2,576
7,281
0
35,438
L
Ao Kuang
TDG Ant
Ao Kuang
4,437
750
0
2,256
11,406
3,231
0
4,577
6,594
21,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,691
Gold Earned
30,023
337
Minions Killed
248
0
Camps Cleared
0
1,120,400
Distance Traveled
997,167
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,479
498
67
6
0
197,039
3
L
Achilles
5,620
511
58
5
0
202,960
1
W
Chang'e
7,097
645
70
6
0
226,587
3
W
Bacchus
6,526
593
13
1
0
218,853
1
W
Odin
7,680
698
84
8
0
233,182
1
L
Agni
6,655
605
51
5
0
190,101
1
W
Hachiman
7,509
683
95
9
0
202,125
2
L
Cerberus
5,902
537
27
2
0
203,437
2
W
Camazotz
6,879
625
75
7
0
239,653
0
L
Ao Kuang
6,367
579
45
4
0
203,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role