Player Matchup

Achilles
Achilles
Cri4Me
Achilles
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 50L
1,432 Elo+
Party 1
Persephone
Persephone
ITSNINJATIME300
Persephone
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 137L
1,409 Elo+
Party 1
Sobek
Sobek
LayfonA
Sobek
Level 36
God Stats
6W - 3L
1,706 SR
Queue Stats
113W - 103L
1,534 Elo+
Solo
Neith
Neith
LosSubmarinos
Neith
Level 69
God Stats
2W - 8L
1,357 SR
Queue Stats
10W - 18L
1,309 Elo+
Party 1
Chaac
Chaac
TenKidCoop
Chaac
Level 13
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Team Averages
Level 51
1,540 SR
1,388 Elo+

VS

Team Averages
Level 85
1,650 SR
1,798 Elo+
Agni
Agni
Mikau
Agni
Level 142
God Stats
2W - 1L
1,667 SR
Queue Stats
103W - 50L
1,998 Elo+
Party 2
Bakasura
Bakasura
PBJ10
Bakasura
Level 69
God Stats
2W - 1L
1,497 SR
Queue Stats
19W - 19L
1,365 Elo+
Solo
Bacchus
Bacchus
PapaPingPong
Bacchus
Level 45
God Stats
8W - 4L
1,500 SR
Queue Stats
52W - 14L
1,500 Elo+
Party 2
Neith
Neith
SkaRiot
Neith
Level 126
God Stats
3W - 0L
1,740 SR
Queue Stats
95W - 49L
2,063 Elo+
Party 2
Scylla
Scylla
cAkEJEdnr422
Scylla
Level 45
God Stats
93W - 26L
1,848 SR
Queue Stats
114W - 39L
2,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cri4Me
Achilles
14
2 / 3 / 1
9,088
1,136
5,497
16,896
13,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
ITSNINJATIME300
Persephone
15
2 / 4 / 2
10,096
1,262
10,942
13,467
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
LayfonA
Sobek
14
0 / 5 / 0
8,427
1,053
2,579
11,961
11,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 10 / 2
9,235
1,154
8,592
19,940
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
14
0 / 8 / 2
8,839
1,105
5,722
16,433
12,029
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

96

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Mikau
Agni
16
4 / 0 / 17
10,776
1,347
17,336
7,283
2,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
PBJ10
Bakasura
16
4 / 1 / 14
9,903
1,238
7,171
6,344
2,828
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
PapaPingPong
Bacchus
17
5 / 2 / 20
10,157
1,270
6,908
10,042
14,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
SkaRiot
Neith
16
9 / 0 / 13
11,278
1,410
18,210
8,369
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
8 / 1 / 19
11,593
1,449
24,695
7,698
3,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
113
4
Kills
30
30
Deaths
4
7
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cri4Me
Achilles
2
3
1
0.83
L
Persephone
ITSNINJATIME300
Persephone
2
4
2
0.75
L
Sobek
LayfonA
Sobek
0
5
0
0
L
0
10
2
0.1
W
Agni
Mikau
Agni
4
0
17
12.5
W
Bakasura
PBJ10
Bakasura
4
1
14
11
W
Bacchus
PapaPingPong
Bacchus
5
2
20
7.5
W
Neith
SkaRiot
Neith
9
0
13
15.5
L
Chaac
0
8
2
0.13
W
Scylla
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,332
Damage
74,320
78,697
Taken
39,736
49,100
Mitigated
26,577
3,905
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cri4Me
Achilles
5,497
1,822
0
808
16,896
13,928
0
8,930
7,337
1,137
7,513
L
Persephone
ITSNINJATIME300
Persephone
10,942
113
0
333
13,467
4,700
0
5,062
7,982
26,477
0
L
Sobek
LayfonA
Sobek
2,579
390
0
536
11,961
11,616
0
8,267
3,485
12,157
0
L
8,592
3,301
0
693
19,940
6,827
0
17,414
2,526
0
29,375
W
Agni
Mikau
Agni
17,336
2,052
201
2,427
7,283
2,850
0
2,906
4,301
44,045
0
W
Bakasura
PBJ10
Bakasura
7,171
3,784
0
646
6,344
2,828
0
2,225
4,083
78
10,415
W
Bacchus
PapaPingPong
Bacchus
6,908
987
0
0
10,042
14,307
0
2,543
7,077
8,449
0
W
Neith
SkaRiot
Neith
18,210
11,694
0
3,338
8,369
3,380
0
3,887
4,100
0
42,166
L
Chaac
5,722
1,443
0
1,535
16,433
12,029
0
9,326
6,770
0
19,455
W
Scylla
24,695
1,904
66
2,352
7,698
3,212
0
2,611
4,997
44,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,685
Gold Earned
53,707
130
Minions Killed
189
4
Camps Cleared
10
701,745
Distance Traveled
846,608
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,088
1,136
7
1
0
145,849
0
L
Persephone
10,096
1,262
32
4
1
161,626
0
L
Sobek
8,427
1,053
10
1
1
128,720
3
L
Neith
9,235
1,154
44
6
1
126,174
0
W
Agni
10,776
1,347
70
9
3
171,792
5
W
Bakasura
9,903
1,238
17
2
3
169,038
1
W
Bacchus
10,157
1,270
2
0
0
162,149
0
W
Neith
11,278
1,410
55
7
2
175,093
0
L
Chaac
8,839
1,105
37
5
1
139,376
1
W
Scylla
11,593
1,449
45
6
2
168,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role