Player Matchup

Chronos
Chronos
CoolGoose
Chronos
Level 88
God Stats
8W - 3L
1,500 SR
Queue Stats
122W - 89L
1,460 Elo+
Party 1
Izanami
Izanami
Kibrald
Izanami
Level 70
God Stats
30W - 8L
1,718 SR
Queue Stats
123W - 90L
1,500 Elo+
Party 1
Achilles
Achilles
NeoConker
Achilles
Level 64
God Stats
16W - 12L
1,604 SR
Queue Stats
61W - 46L
1,580 Elo+
Party 1
Ymir
Ymir
RedTiger
Ymir
Level 28
God Stats
20W - 12L
1,595 SR
Queue Stats
36W - 27L
1,580 Elo+
Party 1
He Bo
He Bo
Semiton
He Bo
Level 62
God Stats
5W - 2L
1,808 SR
Queue Stats
76W - 47L
1,580 Elo+
Party 1
Team Averages
Level 62
1,645 SR
1,540 Elo+

VS

Team Averages
Level 41
1,500 SR
1,392 Elo+
Izanami
Izanami
CrystalKingpin
Izanami
Level 85
God Stats
6W - 7L
1,500 SR
Queue Stats
8W - 16L
1,064 Elo+
Solo
Ravana
Ravana
OrbitalMee-
Ravana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,412 Elo+
Solo
Ymir
Ymir
UltimateCuban
Ymir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 51L
1,500 Elo+
Party 2
Thanatos
Thanatos
estatrapo
Thanatos
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
notfelinegood
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CoolGoose
Chronos
13
4 / 2 / 6
7,375
819
5,534
6,239
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Kibrald
Izanami
15
1 / 2 / 7
7,782
865
5,894
6,706
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
NeoConker
Achilles
15
5 / 3 / 9
8,040
893
9,058
8,941
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
0 / 3 / 5
6,494
722
2,181
8,218
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Semiton
He Bo
16
8 / 1 / 3
8,634
959
7,509
3,786
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 2
7,415
824
7,785
10,953
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
13
2 / 2 / 4
6,769
752
4,070
7,652
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 3 / 5
6,534
726
3,326
9,050
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
estatrapo
Thanatos
9
0 / 3 / 1
5,579
620
577
2,305
734
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
13
2 / 4 / 6
6,953
773
9,410
6,173
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
18
Kills
11
11
Deaths
18
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chronos
CoolGoose
Chronos
4
2
6
3.5
L
6
6
2
1.17
W
Izanami
Kibrald
Izanami
1
2
7
2.25
W
Achilles
NeoConker
Achilles
5
3
9
3.17
L
Ravana
2
2
4
2
W
Ymir
0
3
5
0.83
W
He Bo
Semiton
He Bo
8
1
3
9.5
L
1
3
5
1.17
L
Thanatos
estatrapo
Thanatos
0
3
1
0.17
L
Ah Puch
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,176
Damage
25,168
33,890
Taken
36,133
15,807
Mitigated
16,641
6,033
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CoolGoose
Chronos
5,534
698
0
1,019
6,239
1,597
0
1,133
5,037
10,744
0
L
7,785
4,251
153
958
10,953
4,094
353
4,993
5,603
0
23,336
W
Izanami
Kibrald
Izanami
5,894
4,533
0
1,401
6,706
1,664
2,131
1,885
4,637
0
33,864
W
Achilles
NeoConker
Achilles
9,058
1,908
662
2,083
8,941
7,887
685
3,840
4,984
0
12,611
L
Ravana
4,070
499
0
1,320
7,652
3,822
0
3,223
3,878
0
17,505
W
Ymir
2,181
221
0
527
8,218
3,543
0
4,390
3,754
4,104
0
W
He Bo
Semiton
He Bo
7,509
409
0
341
3,786
1,116
719
1,488
2,222
29,275
0
L
3,326
679
30
1,661
9,050
5,783
0
2,441
6,366
11,146
0
L
Thanatos
estatrapo
Thanatos
577
136
263
260
2,305
734
0
634
1,457
0
1,642
L
Ah Puch
9,410
512
0
1,196
6,173
2,208
0
2,994
2,767
26,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,325
Gold Earned
33,250
182
Minions Killed
143
0
Camps Cleared
0
991,037
Distance Traveled
712,946
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,375
819
19
2
0
207,006
0
L
Izanami
7,415
824
40
4
0
153,168
0
W
Izanami
7,782
865
88
10
0
183,658
3
W
Achilles
8,040
893
11
1
0
218,513
1
L
Ravana
6,769
752
43
5
0
183,244
2
W
Ymir
6,494
722
5
1
0
189,863
2
W
He Bo
8,634
959
59
7
0
191,997
1
L
Ymir
6,534
726
21
2
0
139,032
1
L
Thanatos
5,579
620
3
0
0
65,024
1
L
Ah Puch
6,953
773
36
4
0
172,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role