Player Matchup

Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BROGUY1093
Merlin
Level 155
God Stats
11W - 17L
1,285 SR
Queue Stats
789W - 856L
1,371 Elo+
Solo
Ymir
Ymir
FrostyBroman
Ymir
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,503 Elo+
Party 1
Medusa
Medusa
KillaKilla93
Medusa
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 116L
1,535 Elo+
Solo
Odin
Odin
beerninja98
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,503 Elo+
Party 1
Team Averages
Level 95
1,457 SR
1,482 Elo+

VS

Team Averages
Level 84
1,500 SR
1,479 Elo+
Da Ji
Da Ji
 
Da Ji
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ANGELITO 172001
Fafnir
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 2
Medusa
Medusa
Altered Beast 8
Medusa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,373 Elo+
Solo
Discordia
Discordia
TheWonderfulSpam
Discordia
Level 35
God Stats
8W - 4L
1,500 SR
Queue Stats
359W - 349L
1,519 Elo+
Solo
Xbalanque
Xbalanque
call of fer 111
Xbalanque
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 4 / 15
10,394
742
8,262
18,937
25,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
BROGUY1093
Merlin
19
12 / 2 / 7
11,921
852
20,195
10,595
6,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 2 / 15
11,292
807
7,535
17,636
24,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
4 / 4 / 9
9,510
679
8,734
11,937
5,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 3 / 16
9,773
698
9,678
24,324
21,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
1 / 8 / 10
9,698
693
8,487
14,930
7,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
7 / 5 / 6
12,190
871
17,168
24,996
36,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

5
0 / 0 / 0
7,190
514
0
0
0
Discordia
19
5 / 5 / 6
10,773
770
25,800
9,325
3,744
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
call of fer 111
Xbalanque
18
2 / 5 / 11
10,737
767
19,648
17,660
8,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
23
Kills
15
15
Deaths
23
62
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
15
2.13
W
Da Ji
 
Da Ji
1
8
10
0.75
W
7
5
6
2
W
0
0
0
0
L
Merlin
BROGUY1093
Merlin
12
2
7
7.75
L
5
2
15
6.25
L
Medusa
4
4
9
2.13
W
Discordia
5
5
6
1.6
L
1
3
16
3
W
Xbalanque
call of fer 111
Xbalanque
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,404
Damage
71,103
83,429
Taken
66,911
82,602
Mitigated
55,633
26,971
Healing
26,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,262
399
2,843
3,228
18,937
25,070
422
10,811
8,126
13,810
0
W
Da Ji
 
Da Ji
8,487
957
1,533
2,422
14,930
7,014
1,035
9,510
5,420
0
15,144
W
17,168
6,616
1,621
8,235
24,996
36,644
457
11,738
13,258
27,422
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
BROGUY1093
Merlin
20,195
1,354
1,925
2,555
10,595
6,062
1,753
3,213
7,382
47,031
0
L
7,535
1,738
580
786
17,636
24,724
288
11,048
6,588
20,101
0
L
Medusa
8,734
4,263
1,591
2,965
11,937
5,619
484
6,084
5,853
0
18,013
W
Discordia
25,800
2,196
2,463
957
9,325
3,744
1,480
5,627
3,698
46,176
0
L
9,678
1,402
2,739
7,759
24,324
21,127
515
11,812
12,512
712
14,759
W
Xbalanque
call of fer 111
Xbalanque
19,648
5,995
2,923
6,067
17,660
8,231
2,680
9,537
8,123
0
49,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,890
Gold Earned
50,588
142
Minions Killed
128
0
Camps Cleared
0
1,150,369
Distance Traveled
1,010,013
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,394
742
16
1
0
241,102
2
W
Da Ji
9,698
693
11
1
0
248,409
0
W
Fafnir
12,190
871
27
2
0
238,526
0
W
Medusa
7,190
514
0
0
0
0
0
L
Merlin
11,921
852
71
5
0
252,538
0
L
Ymir
11,292
807
23
2
0
233,753
0
L
Medusa
9,510
679
25
2
0
157,673
0
W
Discordia
10,773
770
37
3
0
282,888
1
L
Odin
9,773
698
7
1
0
265,303
0
W
Xbalanque
10,737
767
53
4
0
240,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role