Player Matchup

Nu Wa
Nu Wa
IM Neew
Nu Wa
Level 148
God Stats
106W - 87L
1,344 SR
Queue Stats
439W - 392L
1,443 Elo+
Party 1
Hachiman
Hachiman
PorkJuggrnaut
Hachiman
Level 80
God Stats
2W - 5L
1,500 SR
Queue Stats
188W - 136L
1,464 Elo+
Party 1
Khepri
Khepri
xRob0xNuttZx
Khepri
Level 102
God Stats
6W - 5L
1,500 SR
Queue Stats
339W - 276L
1,512 Elo+
Party 1
Team Averages
Level 110
1,448 SR
1,473 Elo+

VS

Team Averages
Level 86
1,497 SR
1,439 Elo+
Medusa
Medusa
Corrupted_raven
Medusa
Level 107
God Stats
3W - 1L
1,715 SR
Queue Stats
29W - 18L
1,439 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Le_Balbusard
Morgan Le Fay
Level 91
God Stats
2W - 4L
1,238 SR
Queue Stats
10W - 14L
1,439 Elo+
Party 2
Bellona
Bellona
LoadingKarma373
Bellona
Level 61
God Stats
19W - 25L
1,537 SR
Queue Stats
255W - 281L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IM Neew
Nu Wa
17
1 / 3 / 1
11,774
589
16,579
13,318
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
PorkJuggrnaut
Hachiman
17
1 / 2 / 2
11,650
583
7,257
11,284
6,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
17
1 / 2 / 2
12,910
646
5,529
18,154
27,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
12,248
612
15,975
11,187
4,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Le_Balbusard
Morgan Le Fay
18
2 / 0 / 5
12,681
634
16,033
10,079
3,975
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 2 / 4
12,815
641
8,425
20,939
19,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
7
7
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Nu Wa
IM Neew
Nu Wa
1
3
1
0.5
W
Morgan Le Fay
Le_Balbusard
Morgan Le Fay
2
0
5
4.5
W
3
2
4
2.5
L
Hachiman
PorkJuggrnaut
Hachiman
1
2
2
1
L
Khepri
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
40,433
42,756
Taken
42,205
41,212
Mitigated
27,653
13,482
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,975
4,666
1,656
959
11,187
4,232
1,435
5,770
5,417
0
80,471
L
Nu Wa
IM Neew
Nu Wa
16,579
4,606
0
3,173
13,318
7,311
0
4,282
9,036
71,362
0
W
Morgan Le Fay
Le_Balbusard
Morgan Le Fay
16,033
735
210
3,591
10,079
3,975
631
5,582
4,497
75,482
0
W
8,425
2,303
495
3,460
20,939
19,446
54
10,861
10,078
0
48,669
L
Hachiman
PorkJuggrnaut
Hachiman
7,257
3,799
544
3,845
11,284
6,073
0
5,286
5,998
0
40,936
L
Khepri
5,529
148
939
4,981
18,154
27,828
63
6,684
11,470
22,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
37,744
222
Minions Killed
331
7
Camps Cleared
11
1,062,884
Distance Traveled
1,200,331
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,248
612
144
7
1
404,929
1
L
Nu Wa
11,774
589
96
5
5
346,086
4
W
Morgan Le Fay
12,681
634
110
6
9
378,199
2
W
Bellona
12,815
641
77
4
1
417,203
5
L
Hachiman
11,650
583
103
5
1
354,422
4
L
Khepri
12,910
646
23
1
1
362,376
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role