Player Matchup

Cupid
Cupid
Damarcuzzo
Cupid
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,603 Elo+
Party 2
Fafnir
Fafnir
SmokeADaKush
Fafnir
Level 29
God Stats
1W - 2L
1,186 SR
Queue Stats
27W - 39L
1,478 Elo+
Party 2
Sol
Sol
babykiller9099
Sol
Level 28
God Stats
5W - 4L
1,759 SR
Queue Stats
21W - 18L
1,893 Elo+
Party 1
Achilles
Achilles
godziking407
Achilles
Level 108
God Stats
11W - 9L
1,500 SR
Queue Stats
337W - 312L
1,683 Elo+
Party 1
Arachne
Arachne
youngpro8088
Arachne
Level 87
God Stats
7W - 3L
1,697 SR
Queue Stats
237W - 206L
1,676 Elo+
Party 1
Team Averages
Level 75
1,528 SR
1,666 Elo+

VS

Team Averages
Level 98
1,580 SR
1,480 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Qvuly
Izanami
Level 97
God Stats
0W - 2L
1,285 SR
Queue Stats
74W - 77L
1,550 Elo+
Party 3
Anubis
Anubis
SPAWN OF REAPER
Anubis
Level 140
God Stats
6W - 7L
1,500 SR
Queue Stats
481W - 509L
1,405 Elo+
Solo
Ymir
Ymir
YOlotyler35swag
Ymir
Level 28
God Stats
11W - 6L
1,785 SR
Queue Stats
75W - 85L
1,673 Elo+
Party 3
Loki
Loki
wehatelucki
Loki
Level 98
God Stats
28W - 33L
1,831 SR
Queue Stats
249W - 274L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
3 / 3 / 4
9,908
495
14,027
13,687
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
14
3 / 0 / 7
9,641
482
4,161
11,096
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 4 / 5
10,128
506
9,575
14,605
6,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
godziking407
Achilles
16
4 / 3 / 2
10,148
507
10,540
13,322
10,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
youngpro8088
Arachne
18
6 / 5 / 4
10,813
541
12,615
17,509
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
7 / 8 / 2
9,543
477
12,886
19,443
13,456
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Qvuly
Izanami
17
1 / 3 / 4
9,802
490
10,251
13,293
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 3 / 1
9,491
475
6,336
10,081
5,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 4
8,698
435
7,472
12,718
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 3 / 7
10,318
516
7,875
14,326
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
19
Kills
15
15
Deaths
19
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
7
8
2
1
W
Cupid
3
3
4
1.67
L
Izanami
Qvuly
Izanami
1
3
4
1
L
2
3
1
0.83
W
Fafnir
3
0
7
6.5
L
2
2
4
2
W
3
4
5
1.38
W
Achilles
godziking407
Achilles
4
3
2
1.67
L
3
3
7
2.17
W
Arachne
youngpro8088
Arachne
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,918
Damage
44,820
70,219
Taken
69,861
41,776
Mitigated
40,123
21,424
Healing
22,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,886
2,701
179
3,368
19,443
13,456
380
3,752
15,691
0
40,749
W
Cupid
14,027
8,175
199
4,617
13,687
4,545
75
3,309
10,218
0
82,130
L
Izanami
Qvuly
Izanami
10,251
7,387
0
3,565
13,293
5,423
1,214
1,622
11,671
0
93,827
L
6,336
863
0
4,641
10,081
5,076
0
2,930
7,151
54,123
0
W
Fafnir
4,161
1,118
356
2,478
11,096
14,841
140
2,768
7,840
9,653
0
L
7,472
2,897
802
3,025
12,718
10,277
0
2,827
9,891
29,494
0
W
9,575
2,950
254
6,688
14,605
6,177
962
3,149
11,304
62,444
6,140
W
Achilles
godziking407
Achilles
10,540
4,873
77
1,864
13,322
10,031
566
722
12,010
0
51,595
L
7,875
2,428
0
6,698
14,326
5,891
0
2,007
12,319
0
71,486
W
Arachne
youngpro8088
Arachne
12,615
8,567
0
4,891
17,509
6,182
19
3,860
12,623
0
88,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,638
Gold Earned
47,852
525
Minions Killed
535
0
Camps Cleared
0
1,867,897
Distance Traveled
1,821,754
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,543
477
69
3
0
315,968
0
W
Cupid
9,908
495
162
8
0
331,274
4
L
Izanami
9,802
490
183
9
0
343,700
1
L
Anubis
9,491
475
112
6
0
334,839
9
W
Fafnir
9,641
482
5
0
0
385,241
4
L
Ymir
8,698
435
54
3
0
400,171
1
W
Sol
10,128
506
135
7
0
333,686
6
W
Achilles
10,148
507
93
5
0
393,221
3
L
Loki
10,318
516
117
6
0
427,076
0
W
Arachne
10,813
541
130
7
0
424,475
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role