Player Matchup

Amaterasu
Amaterasu
BigBruddaGaming1
Amaterasu
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
415W - 422L
1,195 Elo+
Party 1
Scylla
Scylla
FIubbuh
Scylla
Level 110
God Stats
7W - 4L
1,500 SR
Queue Stats
246W - 237L
1,500 Elo+
Party 1
Janus
Janus
Kazmise
Janus
Level 66
God Stats
4W - 5L
1,296 SR
Queue Stats
309W - 305L
1,377 Elo+
Party 3
Nu Wa
Nu Wa
RUFF822
Nu Wa
Level 65
God Stats
10W - 10L
1,096 SR
Queue Stats
145W - 123L
1,377 Elo+
Party 3
Set
Set
javardo5
Set
Level 120
God Stats
19W - 26L
1,500 SR
Queue Stats
251W - 266L
1,864 Elo+
Party 1
Team Averages
Level 96
1,378 SR
1,463 Elo+

VS

Team Averages
Level 105
1,528 SR
1,198 Elo+
Medusa
Medusa
BabyPlouxto
Medusa
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 241L
1,213 Elo+
Party 2
Terra
Terra
Ewhvre
Terra
Level 105
God Stats
4W - 3L
1,853 SR
Queue Stats
223W - 248L
1,213 Elo+
Party 2
Merlin
Merlin
Nerxbasta
Merlin
Level 75
God Stats
2W - 2L
1,285 SR
Queue Stats
8W - 14L
1,213 Elo+
Party 2
Osiris
Osiris
ShroudofSmite
Osiris
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 70L
1,142 Elo+
Solo
Ratatoskr
Ratatoskr
Too Stizzy
Ratatoskr
Level 88
God Stats
13W - 5L
1,500 SR
Queue Stats
89W - 96L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
19
2 / 2 / 2
11,136
530
8,023
17,631
19,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
FIubbuh
Scylla
18
5 / 1 / 5
11,425
544
10,232
11,322
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Kazmise
Janus
16
4 / 8 / 7
10,187
485
13,420
12,554
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
RUFF822
Nu Wa
16
4 / 6 / 9
10,272
489
10,859
11,394
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
7 / 6 / 8
11,111
529
8,083
14,589
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
10 / 2 / 6
11,866
565
13,306
16,083
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Ewhvre
Terra
13
2 / 3 / 11
9,689
461
3,270
14,278
15,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Nerxbasta
Merlin
16
3 / 8 / 2
10,064
479
5,544
13,083
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 0
11,242
535
15,467
16,977
14,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
Too Stizzy
Ratatoskr
12
3 / 6 / 3
8,935
425
5,757
12,644
4,338
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
22
Kills
22
23
Deaths
22
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
10
2
6
6.5
W
Amaterasu
2
2
2
1.5
L
Terra
Ewhvre
Terra
2
3
11
2.5
W
Scylla
FIubbuh
Scylla
5
1
5
7.5
W
Janus
Kazmise
Janus
4
8
7
0.94
L
Merlin
Nerxbasta
Merlin
3
8
2
0.5
W
Nu Wa
RUFF822
Nu Wa
4
6
9
1.42
L
4
3
0
1.33
L
Ratatoskr
Too Stizzy
Ratatoskr
3
6
3
0.75
W
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,617
Damage
43,344
67,490
Taken
73,065
36,506
Mitigated
46,050
23,357
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,306
5,357
0
2,936
16,083
6,730
815
8,132
7,879
0
107,278
W
Amaterasu
8,023
4,256
0
9,345
17,631
19,263
2,525
104
17,527
0
68,099
L
Terra
Ewhvre
Terra
3,270
180
808
2,944
14,278
15,179
152
9,893
4,185
24,656
0
W
Scylla
FIubbuh
Scylla
10,232
1,541
0
4,532
11,322
3,687
507
2,736
8,586
78,278
0
W
Janus
Kazmise
Janus
13,420
1,689
0
2,095
12,554
3,190
252
2,876
9,528
59,758
0
L
Merlin
Nerxbasta
Merlin
5,544
76
0
1,418
13,083
4,885
0
7,069
5,679
62,441
0
W
Nu Wa
RUFF822
Nu Wa
10,859
1,934
0
2,300
11,394
3,127
176
758
10,636
55,674
0
L
15,467
6,598
0
6,965
16,977
14,918
531
3,954
12,020
0
75,253
L
Ratatoskr
Too Stizzy
Ratatoskr
5,757
2,617
0
988
12,644
4,338
0
4,785
7,786
0
33,773
W
8,083
3,882
0
5,085
14,589
7,239
0
2,340
12,249
0
74,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,131
Gold Earned
51,796
594
Minions Killed
503
0
Camps Cleared
0
1,942,283
Distance Traveled
1,743,267
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,866
565
164
8
0
371,411
0
W
Amaterasu
11,136
530
152
7
0
390,606
6
L
Terra
9,689
461
40
2
0
365,575
1
W
Scylla
11,425
544
148
7
0
382,497
5
W
Janus
10,187
485
91
4
0
375,479
1
L
Merlin
10,064
479
112
5
0
332,889
3
W
Nu Wa
10,272
489
92
4
0
367,362
1
L
Osiris
11,242
535
147
7
0
349,192
1
L
Ratatoskr
8,935
425
40
2
0
324,200
0
W
Set
11,111
529
111
5
0
426,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role