Player Matchup

Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
BloodyDrool
Morgan Le Fay
Silver I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 123L
1,529 MMR
Party 1
Mercury
Mercury
Bronze III
DORZEN-
Mercury
Bronze III
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 14L
1,501 MMR
Party 1
Bellona
Bellona
Bronze III
TrueHeavyHD
Bellona
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Solo
Athena
Athena
Bronze III
XxSuper_Killa5xX
Athena
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 131
1,500 SR
1,506 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,544 SR
1,502 MMR
Awilix
Awilix
Bronze III
Alberto04021
Awilix
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 67L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Lyitning
Poseidon
Bronze III
Level 108
God Stats
26W - 16L
1,719 SR
Queue Stats
175W - 175L
1,509 MMR
Solo
Vamana
Vamana
Bronze III
MVPVeasna
Vamana
Bronze III
Level 85
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 33L
1,500 MMR
Solo
Geb
Geb
Bronze III
bran_dar666
Geb
Bronze III
Level 128
God Stats
9W - 11L
1,500 SR
Queue Stats
66W - 107L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
iMadeThePlumbus
Medusa
Bronze III
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 9 / 2
8,307
396
7,572
16,597
4,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
BloodyDrool
Morgan Le Fay
16
3 / 7 / 4
9,942
473
19,622
17,372
6,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
DORZEN-
Mercury
17
3 / 4 / 4
10,719
510
12,063
17,867
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
TrueHeavyHD
Bellona
7
0 / 5 / 0
6,564
313
478
6,867
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 4 / 0
7,724
368
6,116
16,524
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BacchusAtlasGilgameshHou Yi

VS

Bans
FenrirZhong KuiBastetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 3 / 7
10,111
481
7,385
12,401
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Lyitning
Poseidon
20
11 / 0 / 4
14,318
682
15,195
13,048
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
MVPVeasna
Vamana
18
4 / 2 / 8
11,852
564
9,193
20,994
24,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 7
10,266
489
5,887
17,887
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 2 / 4
12,964
617
21,235
16,892
6,681
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
29
29
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
9
2
0.22
W
Awilix
3
3
7
2.17
L
Morgan Le Fay
BloodyDrool
Morgan Le Fay
3
7
4
0.71
L
Mercury
DORZEN-
Mercury
3
4
4
1.25
W
Poseidon
Lyitning
Poseidon
11
0
4
13
W
Vamana
MVPVeasna
Vamana
4
2
8
4
L
Bellona
TrueHeavyHD
Bellona
0
5
0
0
L
1
4
0
0.25
W
1
2
7
2.25
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,851
Damage
58,895
75,227
Taken
81,222
32,269
Mitigated
52,985
7,906
Healing
32,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,572
2,302
0
2,796
16,597
4,826
0
3,364
13,233
0
45,702
W
Awilix
7,385
2,394
0
2,559
12,401
4,454
684
2,263
9,943
0
42,871
L
Morgan Le Fay
BloodyDrool
Morgan Le Fay
19,622
1,981
0
514
17,372
6,702
0
7,477
9,895
81,505
0
L
Mercury
DORZEN-
Mercury
12,063
5,067
0
240
17,867
6,262
0
5,277
12,590
0
72,562
W
Poseidon
Lyitning
Poseidon
15,195
1,900
0
4,694
13,048
4,706
1,311
4,730
7,918
131,641
0
W
Vamana
MVPVeasna
Vamana
9,193
4,407
733
7,766
20,994
24,106
2,026
3,862
16,888
0
74,508
L
Bellona
TrueHeavyHD
Bellona
478
44
74
801
6,867
3,256
358
430
6,437
0
14,558
L
6,116
1,812
0
3,481
16,524
11,223
0
4,534
11,990
20,186
0
W
5,887
726
511
9,823
17,887
13,038
201
7,937
9,633
23,051
0
W
21,235
11,045
0
6,134
16,892
6,681
9,683
5,994
10,762
0
113,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
59,511
413
Minions Killed
617
0
Camps Cleared
0
1,594,087
Distance Traveled
2,100,148
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,307
396
76
4
0
360,970
7
W
Awilix
10,111
481
62
3
0
413,480
4
L
Morgan Le Fay
9,942
473
138
7
0
371,606
6
L
Mercury
10,719
510
128
6
0
480,622
0
W
Poseidon
14,318
682
212
10
0
453,210
5
W
Vamana
11,852
564
129
6
0
427,628
3
L
Bellona
6,564
313
39
2
0
141,156
3
L
Athena
7,724
368
32
2
0
239,733
2
W
Geb
10,266
489
32
2
0
423,991
0
W
Medusa
12,964
617
182
9
0
381,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role