Player Matchup

Kukulkan
Kukulkan
ByR4nd3
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Thor
Thor
DeathBj0rn
Thor
Level 129
God Stats
4W - 3L
1,204 SR
Queue Stats
53W - 51L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
SUPERIGA0
Sun Wukong
Level 124
God Stats
1W - 2L
1,298 SR
Queue Stats
46W - 44L
1,448 Elo+
Party 1
The Morrigan
The Morrigan
TheIgu
The Morrigan
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
UOUCO
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Team Averages
Level 108
1,400 SR
1,487 Elo+

VS

Team Averages
Level 82
1,501 SR
1,418 Elo+
Ravana
Ravana
DarthArquiex
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,431 Elo+
Party 3
Nu Wa
Nu Wa
MartaGolpist
Nu Wa
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 11L
1,602 Elo+
Solo
Discordia
Discordia
ShinigamiSoul01
Discordia
Level 64
God Stats
1W - 2L
1,507 SR
Queue Stats
3W - 5L
1,303 Elo+
Solo
Atlas
Atlas
e55hu
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Xing Tian
Xing Tian
eternal nyx4
Xing Tian
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ByR4nd3
Kukulkan
12
0 / 2 / 2
6,478
720
4,780
6,287
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 0 / 3
7,831
870
6,214
5,680
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
SUPERIGA0
Sun Wukong
14
2 / 0 / 3
7,173
797
5,280
4,734
2,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
TheIgu
The Morrigan
12
1 / 2 / 2
6,556
728
4,063
4,460
1,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
UOUCO
Ymir
13
1 / 1 / 6
6,936
771
5,504
9,782
8,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
0 / 4 / 1
5,990
666
2,946
7,648
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 2
7,796
866
7,745
4,543
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
ShinigamiSoul01
Discordia
13
3 / 3 / 1
6,981
776
8,396
4,699
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
e55hu
Atlas
8
0 / 0 / 0
4,130
459
0
344
118
Xing Tian
eternal nyx4
Xing Tian
12
0 / 1 / 4
6,670
741
5,079
11,574
8,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
8
Kills
5
5
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ByR4nd3
Kukulkan
0
2
2
0.5
L
Ravana
0
4
1
0.13
W
4
0
3
5.5
L
2
0
2
3
W
Sun Wukong
SUPERIGA0
Sun Wukong
2
0
3
3.5
L
Discordia
ShinigamiSoul01
Discordia
3
3
1
1.17
W
The Morrigan
TheIgu
The Morrigan
1
2
2
1
W
Ymir
UOUCO
Ymir
1
1
6
4
L
Atlas
e55hu
Atlas
0
0
0
0
L
Xing Tian
eternal nyx4
Xing Tian
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,841
Damage
24,166
30,943
Taken
28,808
16,114
Mitigated
14,191
7,614
Healing
3,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ByR4nd3
Kukulkan
4,780
92
0
1,584
6,287
1,623
0
5,180
1,068
22,080
0
L
Ravana
2,946
585
0
61
7,648
2,517
0
3,823
3,471
0
8,409
W
6,214
1,065
0
1,966
5,680
1,930
0
3,380
2,229
0
34,539
L
7,745
3,254
0
1,125
4,543
1,429
0
2,037
2,393
41,924
0
W
Sun Wukong
SUPERIGA0
Sun Wukong
5,280
723
0
1,872
4,734
2,513
45
3,110
1,428
0
19,034
L
Discordia
ShinigamiSoul01
Discordia
8,396
448
0
495
4,699
1,358
0
1,337
3,248
22,201
0
W
The Morrigan
TheIgu
The Morrigan
4,063
611
0
892
4,460
1,501
0
3,556
828
11,183
278
W
Ymir
UOUCO
Ymir
5,504
1,251
0
1,300
9,782
8,547
0
5,393
4,170
13,801
0
L
Atlas
e55hu
Atlas
0
0
0
0
344
118
0
344
0
0
0
L
Xing Tian
eternal nyx4
Xing Tian
5,079
219
194
1,728
11,574
8,769
0
6,166
4,787
13,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
31,567
189
Minions Killed
152
0
Camps Cleared
0
897,440
Distance Traveled
699,097
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,478
720
42
5
0
163,263
4
L
Ravana
5,990
666
9
1
0
154,573
1
W
Thor
7,831
870
62
7
0
171,387
4
L
Nu Wa
7,796
866
84
9
0
180,259
3
W
Sun Wukong
7,173
797
45
5
0
193,047
0
L
Discordia
6,981
776
39
4
0
176,364
3
W
The Morrigan
6,556
728
25
3
0
183,673
2
W
Ymir
6,936
771
15
2
0
186,070
0
L
Atlas
4,130
459
0
0
0
0
0
L
Xing Tian
6,670
741
20
2
0
187,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role