Player Matchup

Rama
Rama
Konigtheis
Rama
Level 83
God Stats
0W - 3L
1,224 SR
Queue Stats
3W - 6L
1,253 Elo+
Solo
Sylvanus
Sylvanus
becerra9508
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,320 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xRiverlonewolfx
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,320 Elo+
Party 2
Team Averages
Level 77
1,408 SR
1,298 Elo+

VS

Team Averages
Level 122
1,691 SR
1,559 Elo+
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
RaySmokedMe
Pele
Level 138
God Stats
21W - 13L
1,681 SR
Queue Stats
204W - 193L
1,588 Elo+
Party 1
Eset
Eset
scoobthedude502
Eset
Level 108
God Stats
9W - 5L
1,892 SR
Queue Stats
911W - 988L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,069
589
3,809
11,972
4,699
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
becerra9508
Sylvanus
11
2 / 6 / 2
8,060
672
6,870
13,325
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
xRiverlonewolfx
Morgan Le Fay
11
1 / 7 / 3
7,617
635
11,693
11,853
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 0 / 13
9,772
814
10,431
12,984
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 15
9,019
752
10,542
11,551
4,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
12 / 0 / 8
10,247
854
12,531
9,267
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
4
Kills
21
21
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
13
11.5
L
1
8
2
0.25
W
4
4
15
2.88
L
Sylvanus
becerra9508
Sylvanus
2
6
2
0.5
W
12
0
8
16
L
Morgan Le Fay
xRiverlonewolfx
Morgan Le Fay
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,372
Damage
33,504
37,150
Taken
33,802
19,772
Mitigated
14,343
9,469
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,431
627
129
5,169
12,984
6,289
280
6,380
6,364
33,382
0
L
3,809
2,693
307
1,145
11,972
4,699
0
7,767
4,205
0
14,563
W
10,542
2,255
374
3,730
11,551
4,319
671
6,520
4,735
0
29,058
L
Sylvanus
becerra9508
Sylvanus
6,870
978
2,907
3,711
13,325
10,711
0
8,352
4,973
17,262
0
W
12,531
423
1,533
2,765
9,267
3,735
1,039
5,432
3,601
33,452
0
L
Morgan Le Fay
xRiverlonewolfx
Morgan Le Fay
11,693
914
66
1,333
11,853
4,362
0
6,978
4,875
30,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,746
Gold Earned
29,038
93
Minions Killed
193
2
Camps Cleared
9
497,727
Distance Traveled
690,280
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,772
814
96
8
4
222,625
2
L
Rama
7,069
589
28
2
1
149,979
0
W
Pele
9,019
752
47
4
2
223,606
1
L
Sylvanus
8,060
672
19
2
1
169,824
2
W
Eset
10,247
854
50
4
3
244,049
1
L
Morgan Le Fay
7,617
635
46
4
0
177,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role