Player Matchup

Apollo
Apollo
ArcaneCitadel9
Apollo
Level 29
God Stats
8W - 8L
1,548 SR
Queue Stats
59W - 68L
1,505 Elo+
Party 2
Kali
Kali
Caloulou_
Kali
Level 52
God Stats
2W - 5L
1,242 SR
Queue Stats
158W - 150L
1,597 Elo+
Party 1
Vamana
Vamana
FrostyKM
Vamana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,501 Elo+
Party 2
Ymir
Ymir
The_Spoon_Gat
Ymir
Level 42
God Stats
1W - 8L
1,242 SR
Queue Stats
312W - 281L
1,714 Elo+
Party 1
Raijin
Raijin
aboucher_
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 202L
1,585 Elo+
Party 1
Team Averages
Level 51
1,406 SR
1,580 Elo+

VS

Team Averages
Level 75
1,432 SR
1,356 Elo+
Arachne
Arachne
Airplane__69
Arachne
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 14L
1,271 Elo+
Party 3
Odin
Odin
CursedGolf9054
Odin
Level 69
God Stats
1W - 2L
1,159 SR
Queue Stats
29W - 35L
1,325 Elo+
Solo
Discordia
Discordia
Devlz-X-Adv0cate
Discordia
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 88L
1,295 Elo+
Party 3
Medusa
Medusa
Eyem-Tuff
Medusa
Level 24
God Stats
12W - 6L
1,500 SR
Queue Stats
35W - 27L
1,271 Elo+
Party 3
Ares
Ares
mjrchiphazard52
Ares
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 18L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
7,181
449
3,374
8,200
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kali
13
4 / 5 / 4
8,601
538
7,722
13,948
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
FrostyKM
Vamana
14
0 / 2 / 0
8,031
502
7,915
8,735
8,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 4
8,034
502
3,237
11,059
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
aboucher_
Raijin
13
3 / 5 / 4
8,244
515
5,484
9,146
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Airplane__69
Arachne
15
7 / 2 / 5
9,371
586
12,718
10,013
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 0 / 1
7,869
492
2,785
8,446
5,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
15
4 / 4 / 4
8,947
559
7,324
9,844
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Eyem-Tuff
Medusa
13
5 / 2 / 3
7,894
493
8,315
7,130
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 1 / 7
8,255
516
4,156
9,157
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
9
Kills
19
19
Deaths
9
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
Airplane__69
Arachne
7
2
5
4.75
L
0
5
5
0.5
L
Kali
4
5
4
1.2
W
1
0
1
1.5
W
Discordia
4
4
4
1.5
W
Medusa
Eyem-Tuff
Medusa
5
2
3
3.25
L
Vamana
FrostyKM
Vamana
0
2
0
0
L
2
2
4
2
L
Raijin
aboucher_
Raijin
3
5
4
1
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,732
Damage
35,298
51,088
Taken
44,590
28,520
Mitigated
25,487
9,881
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Airplane__69
Arachne
12,718
8,476
0
3,504
10,013
4,692
0
3,583
6,430
0
57,901
L
3,374
3,083
0
1,202
8,200
2,523
0
2,020
6,104
0
41,703
L
Kali
7,722
3,583
0
2,759
13,948
5,413
0
2,805
10,997
0
42,887
W
2,785
706
0
2,295
8,446
5,062
302
552
7,894
0
40,681
W
Discordia
7,324
661
0
2,447
9,844
2,881
873
1,254
8,590
61,210
0
W
Medusa
Eyem-Tuff
Medusa
8,315
3,164
0
2,072
7,130
3,366
800
1,983
5,147
0
51,736
L
Vamana
FrostyKM
Vamana
7,915
3,244
139
2,435
8,735
8,046
0
653
8,000
2,484
50,366
L
3,237
640
0
2,176
11,059
9,433
0
3,410
7,554
15,763
0
L
Raijin
aboucher_
Raijin
5,484
880
0
1,170
9,146
3,105
0
1,995
6,953
42,395
0
W
4,156
667
0
2,526
9,157
9,486
289
2,383
6,774
20,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
42,336
368
Minions Killed
428
0
Camps Cleared
0
1,430,075
Distance Traveled
1,406,691
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,371
586
93
6
0
354,508
5
L
Apollo
7,181
449
87
5
0
261,351
2
L
Kali
8,601
538
70
4
0
331,004
1
W
Odin
7,869
492
95
6
0
202,861
1
W
Discordia
8,947
559
116
7
0
274,446
5
W
Medusa
7,894
493
87
5
0
286,769
2
L
Vamana
8,031
502
104
7
0
288,331
3
L
Ymir
8,034
502
31
2
0
287,076
2
L
Raijin
8,244
515
76
5
0
262,313
2
W
Ares
8,255
516
37
2
0
288,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role