Player Matchup

Chaac
Chaac
JohniLy
Chaac
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 33L
1,665 Elo+
Party 2
Set
Set
OperationCHAN
Set
Level 54
God Stats
3W - 1L
1,956 SR
Queue Stats
47W - 40L
1,841 Elo+
Party 2
Chiron
Chiron
PetroBooomin
Chiron
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 44L
1,673 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Steely21
Kumbhakarna
Level 85
God Stats
4W - 1L
1,778 SR
Queue Stats
73W - 52L
1,673 Elo+
Party 2
Poseidon
Poseidon
YoooDuude
Poseidon
Level 45
God Stats
13W - 3L
2,017 SR
Queue Stats
48W - 31L
1,757 Elo+
Party 2
Team Averages
Level 89
1,750 SR
1,722 Elo+

VS

Team Averages
Level 96
1,435 SR
1,625 Elo+
Ganesha
Ganesha
Cu77i
Ganesha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,598 Elo+
Party 3
Nemesis
Nemesis
Magicseeker
Nemesis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,981 Elo+
Party 1
Mercury
Mercury
QtpieEboy
Mercury
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 109L
1,393 Elo+
Party 1
Charybdis
Charybdis
vanillalilly
Charybdis
Level 157
God Stats
2W - 12L
1,176 SR
Queue Stats
112W - 98L
1,475 Elo+
Party 1
Poseidon
Poseidon
Æthulwulf
Poseidon
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JohniLy
Chaac
19
6 / 4 / 5
12,924
587
16,719
17,943
26,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
7 / 4 / 10
13,620
619
13,398
17,875
9,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
20
8 / 4 / 8
13,159
598
17,811
17,141
7,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Steely21
Kumbhakarna
17
3 / 4 / 15
12,127
551
8,880
28,328
32,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
YoooDuude
Poseidon
19
4 / 9 / 12
12,517
569
15,326
16,916
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cu77i
Ganesha
15
0 / 6 / 21
10,772
490
9,504
24,250
33,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Magicseeker
Nemesis
15
1 / 6 / 1
9,240
420
7,758
16,720
8,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
QtpieEboy
Mercury
20
11 / 6 / 6
12,828
583
18,824
21,137
8,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
vanillalilly
Charybdis
17
2 / 4 / 2
11,221
510
7,008
14,397
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Æthulwulf
Poseidon
20
11 / 7 / 9
12,784
581
27,442
17,372
6,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
64
28
Kills
25
25
Deaths
29
50
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cu77i
Ganesha
0
6
21
1.75
W
Chaac
JohniLy
Chaac
6
4
5
2.13
L
Nemesis
Magicseeker
Nemesis
1
6
1
0.25
W
7
4
10
3
W
Chiron
8
4
8
3
L
Mercury
QtpieEboy
Mercury
11
6
6
2.33
W
Kumbhakarna
Steely21
Kumbhakarna
3
4
15
2.63
W
Poseidon
YoooDuude
Poseidon
4
9
12
1.11
L
Charybdis
vanillalilly
Charybdis
2
4
2
0.75
L
Poseidon
Æthulwulf
Poseidon
11
7
9
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,134
Damage
70,536
98,203
Taken
93,876
79,595
Mitigated
62,473
34,672
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cu77i
Ganesha
9,504
1,452
447
3,343
24,250
33,822
0
5,830
18,182
28,046
0
W
Chaac
JohniLy
Chaac
16,719
2,012
0
6,609
17,943
26,140
539
5,213
12,525
0
75,249
L
Nemesis
Magicseeker
Nemesis
7,758
2,422
0
3,171
16,720
8,736
0
2,139
13,982
0
42,845
W
13,398
3,912
0
8,968
17,875
9,083
735
6,664
11,083
0
108,981
W
Chiron
17,811
6,560
1,705
6,013
17,141
7,529
2,436
2,954
14,022
0
107,052
L
Mercury
QtpieEboy
Mercury
18,824
9,536
0
2,822
21,137
8,291
0
6,894
14,152
0
107,933
W
Kumbhakarna
Steely21
Kumbhakarna
8,880
1,025
1,421
6,464
28,328
32,023
322
14,849
13,069
17,951
6,863
W
Poseidon
YoooDuude
Poseidon
15,326
2,014
0
3,492
16,916
4,820
1,121
7,936
8,731
93,444
0
L
Charybdis
vanillalilly
Charybdis
7,008
3,249
0
6,251
14,397
5,264
744
1,147
13,062
0
84,348
L
Poseidon
Æthulwulf
Poseidon
27,442
3,862
40
2,525
17,372
6,360
0
5,648
11,627
94,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,347
Gold Earned
56,845
613
Minions Killed
562
0
Camps Cleared
0
2,029,900
Distance Traveled
1,993,470
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,772
490
16
1
0
371,984
0
W
Chaac
12,924
587
116
5
0
402,028
3
L
Nemesis
9,240
420
90
4
0
401,404
6
W
Set
13,620
619
158
7
0
442,812
5
W
Chiron
13,159
598
163
7
0
405,774
1
L
Mercury
12,828
583
137
6
0
443,671
1
W
Kumbhakarna
12,127
551
31
1
0
417,513
10
W
Poseidon
12,517
569
145
7
0
361,773
2
L
Charybdis
11,221
510
181
8
0
393,149
4
L
Poseidon
12,784
581
138
6
0
383,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role