Player Matchup

Gilgamesh
Gilgamesh
IceyNovaz
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
LiIOdin
Sylvanus
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 63L
1,356 Elo+
Party 3
Thanatos
Thanatos
NordSage
Thanatos
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 61L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
QuirkyCamron
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
TranquililtyMD
Nu Wa
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 92L
1,356 Elo+
Party 3
Team Averages
Level 99
1,500 SR
1,442 Elo+

VS

Team Averages
Level 69
1,567 SR
1,342 Elo+
Sol
Sol
BeansBeGreen
Sol
Level 47
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
Shunnedwisard
Achilles
Level 126
God Stats
1W - 6L
1,500 SR
Queue Stats
147W - 149L
1,285 Elo+
Party 1
Nemesis
Nemesis
TeferiTemporal
Nemesis
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 110L
1,178 Elo+
Party 1
Izanami
Izanami
gngswift
Izanami
Level 28
God Stats
1W - 1L
1,618 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
temp-827041
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IceyNovaz
Gilgamesh
5
0 / 2 / 0
3,041
608
987
3,075
740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
LiIOdin
Sylvanus
5
0 / 1 / 0
3,267
653
1,612
3,254
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
NordSage
Thanatos
4
0 / 2 / 1
3,156
631
528
2,598
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
QuirkyCamron
Danzaburou
5
0 / 0 / 0
2,966
593
1,000
2,131
462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,544
509
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,836
767
0
1,754
294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Shunnedwisard
Achilles
7
2 / 0 / 1
4,261
852
1,893
2,236
891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
3 / 0 / 1
4,186
837
2,616
2,832
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
gngswift
Izanami
6
0 / 0 / 0
3,400
680
1,305
1,538
272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 0 / 0
3,776
755
353
3,294
1,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
0
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Gilgamesh
IceyNovaz
Gilgamesh
0
2
0
0
L
Sylvanus
LiIOdin
Sylvanus
0
1
0
0
L
Thanatos
NordSage
Thanatos
0
2
1
0.25
L
Danzaburou
QuirkyCamron
Danzaburou
0
0
0
0
W
Achilles
Shunnedwisard
Achilles
2
0
1
2.5
W
3
0
1
3.5
L
0
0
0
0
W
Izanami
gngswift
Izanami
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,127
Damage
6,167
11,058
Taken
11,654
3,397
Mitigated
3,715
4,235
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
424
1,754
294
1,220
0
1,754
13,677
0
L
Gilgamesh
IceyNovaz
Gilgamesh
987
292
0
792
3,075
740
0
0
2,839
0
7,234
L
Sylvanus
LiIOdin
Sylvanus
1,612
731
329
1,212
3,254
1,591
0
108
3,146
9,737
4,275
L
Thanatos
NordSage
Thanatos
528
151
0
1,441
2,598
604
0
0
2,598
0
7,750
L
Danzaburou
QuirkyCamron
Danzaburou
1,000
478
0
461
2,131
462
0
245
1,886
0
8,752
W
Achilles
Shunnedwisard
Achilles
1,893
575
0
1,174
2,236
891
0
0
2,236
0
11,907
W
2,616
1,458
0
1,261
2,832
922
0
506
2,326
0
17,811
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
gngswift
Izanami
1,305
1,003
0
500
1,538
272
0
258
1,280
0
19,265
W
353
70
0
1,547
3,294
1,336
0
535
2,759
7,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,974
Gold Earned
19,459
79
Minions Killed
149
0
Camps Cleared
0
364,274
Distance Traveled
570,072
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,836
767
35
7
0
111,871
2
L
Gilgamesh
3,041
608
11
2
0
110,759
2
L
Sylvanus
3,267
653
28
6
0
85,226
0
L
Thanatos
3,156
631
23
5
0
66,105
1
L
Danzaburou
2,966
593
17
3
0
96,074
0
W
Achilles
4,261
852
26
5
0
111,328
1
W
Nemesis
4,186
837
36
7
0
133,337
2
L
Nu Wa
2,544
509
0
0
0
6,110
0
W
Izanami
3,400
680
37
7
0
110,903
0
W
Ymir
3,776
755
15
3
0
102,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role