Player Matchup

Discordia
Discordia
Gajeel0_0Stalker
Discordia
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,002 Elo+
Party 2
Jormungandr
Jormungandr
GurtleTurtle
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,739 Elo+
Party 1
Bellona
Bellona
Hitorro
Bellona
Level 46
God Stats
3W - 0L
1,564 SR
Queue Stats
3W - 0L
1,739 Elo+
Party 1
Charybdis
Charybdis
Lord_Titopolis
Charybdis
Level 56
God Stats
1W - 1L
1,509 SR
Queue Stats
7W - 13L
1,070 Elo+
Party 2
Kukulkan
Kukulkan
SteelThunder69
Kukulkan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 109L
1,500 Elo+
Solo
Team Averages
Level 71
1,515 SR
1,410 Elo+

VS

Team Averages
Level 68
1,532 SR
1,499 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
BoolinGod
Ullr
Level 82
God Stats
5W - 3L
1,659 SR
Queue Stats
24W - 14L
1,493 Elo+
Party 3
Cthulhu
Cthulhu
Velreen
Cthulhu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Arachne
Arachne
lovelyred1322
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
10
1 / 2 / 3
5,450
908
1,192
3,230
887
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
GurtleTurtle
Jormungandr
12
4 / 0 / 1
6,305
1,051
2,752
5,263
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Hitorro
Bellona
11
1 / 0 / 1
5,401
900
1,897
3,260
2,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Lord_Titopolis
Charybdis
11
1 / 2 / 3
5,388
898
2,942
4,213
1,327
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
12
0 / 0 / 0
5,581
930
1,384
1,970
693
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 2 / 1
5,547
925
3,476
3,661
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
 
Kali
10
1 / 0 / 2
4,980
830
2,701
2,784
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
11
1 / 1 / 1
5,093
849
3,625
3,486
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Velreen
Cthulhu
7
0 / 0 / 0
4,286
714
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
9
0 / 6 / 0
4,470
745
654
7,120
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
2
1
1.25
L
Kali
 
Kali
1
0
2
2
L
Ullr
1
1
1
1.5
W
Discordia
1
2
3
1.25
W
Jormungandr
GurtleTurtle
Jormungandr
4
0
1
4.5
W
Bellona
Hitorro
Bellona
1
0
1
1.5
W
Charybdis
Lord_Titopolis
Charybdis
1
2
3
1.25
W
Kukulkan
0
0
0
0
L
Cthulhu
Velreen
Cthulhu
0
0
0
0
L
Arachne
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,167
Damage
10,456
17,936
Taken
17,051
10,768
Mitigated
6,588
2,374
Healing
1,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,476
107
0
857
3,661
1,483
0
1,626
2,035
0
16,271
L
Kali
 
Kali
2,701
1,147
0
652
2,784
1,339
0
696
2,088
0
5,709
L
Ullr
3,625
1,202
0
22
3,486
1,419
0
1,717
1,769
0
18,232
W
Discordia
1,192
174
0
0
3,230
887
941
0
3,230
9,718
0
W
Jormungandr
GurtleTurtle
Jormungandr
2,752
477
128
1,725
5,263
5,264
351
0
5,263
16,384
0
W
Bellona
Hitorro
Bellona
1,897
446
0
200
3,260
2,597
267
0
3,260
0
7,224
W
Charybdis
Lord_Titopolis
Charybdis
2,942
1,784
0
0
4,213
1,327
1,112
0
4,213
0
11,674
W
Kukulkan
1,384
91
143
178
1,970
693
898
0
1,970
21,333
0
L
Cthulhu
Velreen
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
654
589
0
143
7,120
2,347
0
1,289
5,831
0
3,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
24,376
137
Minions Killed
74
0
Camps Cleared
0
620,097
Distance Traveled
509,613
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,547
925
29
5
0
111,480
1
L
Kali
4,980
830
11
2
0
157,703
0
L
Ullr
5,093
849
29
5
0
129,326
0
W
Discordia
5,450
908
24
4
0
115,708
0
W
Jormungandr
6,305
1,051
33
6
0
132,066
0
W
Bellona
5,401
900
20
3
0
141,020
1
W
Charybdis
5,388
898
13
2
0
118,676
1
W
Kukulkan
5,581
930
47
8
0
112,627
2
L
Cthulhu
4,286
714
0
0
0
0
0
L
Arachne
4,470
745
5
1
0
111,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role