Player Matchup

Sol
Sol
Hxrt
Sol
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
379W - 395L
1,538 Elo+
Solo
King Arthur
King Arthur
Jax-vandale
King Arthur
Level 55
God Stats
2W - 2L
1,833 SR
Queue Stats
25W - 23L
1,598 Elo+
Solo
Horus
Horus
LadyKali 666
Horus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 263L
1,780 Elo+
Party 2
Hera
Hera
ReaperLoki 666
Hera
Level 103
God Stats
7W - 5L
1,500 SR
Queue Stats
404W - 417L
1,795 Elo+
Party 2
Merlin
Merlin
vii-coo
Merlin
Level 143
God Stats
5W - 5L
1,500 SR
Queue Stats
464W - 513L
1,511 Elo+
Solo
Team Averages
Level 98
1,567 SR
1,644 Elo+

VS

Team Averages
Level 80
1,500 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
Enail
Ah Muzen Cab
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 19L
1,774 Elo+
Solo
Medusa
Medusa
MoltenLeauge
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,415 Elo+
Solo
Anhur
Anhur
TheWards1
Anhur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 136L
1,495 Elo+
Solo
Scylla
Scylla
Umbreonion
Scylla
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 47L
1,353 Elo+
Party 1
Sylvanus
Sylvanus
calumf3
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 117L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hxrt
Sol
18
6 / 6 / 8
11,791
655
18,872
22,122
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Jax-vandale
King Arthur
20
6 / 5 / 11
12,396
689
16,266
33,779
31,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
1 / 5 / 13
11,337
630
6,307
27,236
34,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 7 / 12
13,062
726
20,429
17,216
6,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
vii-coo
Merlin
20
3 / 6 / 11
13,225
735
17,754
15,332
5,772
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Enail
Ah Muzen Cab
19
0 / 7 / 21
11,875
660
26,681
28,958
15,422
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
2
0 / 0 / 0
5,130
285
0
0
0
Anhur
TheWards1
Anhur
20
13 / 4 / 7
15,297
850
24,146
23,407
10,973
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Umbreonion
Scylla
20
10 / 4 / 8
14,059
781
26,566
12,922
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
calumf3
Sylvanus
20
5 / 5 / 15
13,009
723
18,364
27,681
41,674
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
79
20
Kills
28
29
Deaths
20
55
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Enail
Ah Muzen Cab
0
7
21
1.5
L
Sol
Hxrt
Sol
6
6
8
1.67
L
King Arthur
Jax-vandale
King Arthur
6
5
11
2.3
L
1
5
13
1.5
W
Medusa
0
0
0
0
L
4
7
12
1.43
W
Anhur
TheWards1
Anhur
13
4
7
4.13
W
Scylla
Umbreonion
Scylla
10
4
8
3.5
W
Sylvanus
calumf3
Sylvanus
5
5
15
2.5
L
Merlin
vii-coo
Merlin
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,628
Damage
95,757
115,685
Taken
92,968
83,829
Mitigated
74,181
50,916
Healing
43,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Enail
Ah Muzen Cab
26,681
5,858
1,914
8,159
28,958
15,422
1,337
18,994
9,964
0
54,705
L
Sol
Hxrt
Sol
18,872
5,759
3,528
6,703
22,122
6,632
1,713
7,164
14,958
37,352
0
L
King Arthur
Jax-vandale
King Arthur
16,266
1,124
864
7,810
33,779
31,022
143
10,028
23,751
0
30,473
L
6,307
3,031
10,031
11,931
27,236
34,363
707
12,172
15,064
0
11,316
W
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
20,429
6,077
2,464
1,139
17,216
6,040
1,999
8,312
8,904
39,850
0
W
Anhur
TheWards1
Anhur
24,146
15,737
2,420
11,343
23,407
10,973
2,094
15,407
8,000
0
59,477
W
Scylla
Umbreonion
Scylla
26,566
2,913
1,045
819
12,922
6,112
1,347
6,215
6,707
56,861
0
W
Sylvanus
calumf3
Sylvanus
18,364
4,213
7,152
11,132
27,681
41,674
372
16,439
11,242
26,350
0
L
Merlin
vii-coo
Merlin
17,754
602
3,279
3,167
15,332
5,772
907
7,054
8,078
39,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,811
Gold Earned
59,370
222
Minions Killed
162
0
Camps Cleared
0
1,405,737
Distance Traveled
1,139,641
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,875
660
41
2
0
289,055
1
L
Sol
11,791
655
61
3
0
259,799
1
L
King Arthur
12,396
689
24
1
0
262,851
0
L
Horus
11,337
630
13
1
0
309,107
0
W
Medusa
5,130
285
0
0
0
0
0
L
Hera
13,062
726
60
3
0
281,289
0
W
Anhur
15,297
850
60
3
0
239,586
1
W
Scylla
14,059
781
48
3
0
320,688
0
W
Sylvanus
13,009
723
13
1
0
290,312
0
L
Merlin
13,225
735
64
4
0
292,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role