Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
PapaBaldwin
Athena
Level 128
God Stats
11W - 10L
1,500 SR
Queue Stats
346W - 329L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
PapaBerry97
Danzaburou
Level 96
God Stats
7W - 11L
1,500 SR
Queue Stats
166W - 158L
1,500 Elo+
Party 4
Anubis
Anubis
Turizo115
Anubis
Level 120
God Stats
2W - 0L
1,308 SR
Queue Stats
9W - 1L
1,811 Elo+
Party 3
Nu Wa
Nu Wa
Zephyrá
Nu Wa
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 22L
1,500 Elo+
Party 3
Team Averages
Level 107
1,462 SR
1,562 Elo+

VS

Team Averages
Level 109
1,548 SR
1,655 Elo+
Kuzenbo
Kuzenbo
DewyTheGoat
Kuzenbo
Level 108
God Stats
8W - 6L
1,742 SR
Queue Stats
72W - 80L
1,774 Elo+
Party 2
Chronos
Chronos
MisogynisticFizz
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,749 Elo+
Party 2
King Arthur
King Arthur
Triggavel1427
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 272L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
imjustjinx
Danzaburou
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 69L
1,749 Elo+
Party 2
Susano
Susano
smoovblizz
Susano
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 0 / 1
6,697
670
5,569
7,323
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
0 / 0 / 5
5,775
578
2,709
5,757
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PapaBerry97
Danzaburou
10
2 / 0 / 0
6,505
651
4,942
5,341
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Turizo115
Anubis
11
5 / 1 / 2
7,029
703
5,140
5,687
2,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Zephyrá
Nu Wa
9
1 / 1 / 3
5,724
572
3,256
4,638
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DewyTheGoat
Kuzenbo
7
0 / 2 / 0
4,769
477
2,327
8,784
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,947
395
419
1,825
435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Triggavel1427
King Arthur
8
1 / 5 / 0
4,861
486
1,654
7,892
4,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
imjustjinx
Danzaburou
8
0 / 3 / 0
4,695
470
3,860
6,977
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
smoovblizz
Susano
7
1 / 4 / 1
4,812
481
5,424
7,632
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
2
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
1
7.5
L
Kuzenbo
DewyTheGoat
Kuzenbo
0
2
0
0
L
0
1
0
0
W
Athena
0
0
5
2.5
W
Danzaburou
PapaBerry97
Danzaburou
2
0
0
2
L
King Arthur
Triggavel1427
King Arthur
1
5
0
0.2
W
Anubis
Turizo115
Anubis
5
1
2
6
W
Nu Wa
Zephyrá
Nu Wa
1
1
3
2.5
L
Danzaburou
imjustjinx
Danzaburou
0
3
0
0
L
Susano
smoovblizz
Susano
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,616
Damage
13,684
28,746
Taken
33,110
11,199
Mitigated
13,493
11,624
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,569
1,177
0
3,359
7,323
2,444
0
741
6,335
0
34,049
L
Kuzenbo
DewyTheGoat
Kuzenbo
2,327
1,129
168
2,719
8,784
4,893
0
1,812
6,881
14,613
0
L
419
0
0
500
1,825
435
0
398
1,373
7,732
585
W
Athena
2,709
576
0
1,276
5,757
3,649
88
653
5,104
10,985
0
W
Danzaburou
PapaBerry97
Danzaburou
4,942
1,849
0
2,374
5,341
1,686
416
1,031
4,310
0
40,286
L
King Arthur
Triggavel1427
King Arthur
1,654
574
0
912
7,892
4,618
0
4,105
3,671
0
15,139
W
Anubis
Turizo115
Anubis
5,140
267
0
3,201
5,687
2,166
482
0
5,482
32,849
0
W
Nu Wa
Zephyrá
Nu Wa
3,256
1,078
0
1,414
4,638
1,254
682
321
4,317
23,762
0
L
Danzaburou
imjustjinx
Danzaburou
3,860
1,709
0
2,307
6,977
1,596
236
1,031
5,946
0
27,280
L
Susano
smoovblizz
Susano
5,424
1,660
0
687
7,632
1,951
0
3,378
4,134
0
24,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,730
Gold Earned
23,084
283
Minions Killed
174
0
Camps Cleared
0
951,527
Distance Traveled
809,461
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,697
670
69
7
0
225,413
2
L
Kuzenbo
4,769
477
28
3
0
199,464
1
L
Chronos
3,947
395
16
2
0
72,519
1
W
Athena
5,775
578
15
2
0
177,629
3
W
Danzaburou
6,505
651
77
8
0
183,637
4
L
King Arthur
4,861
486
42
4
0
164,595
0
W
Anubis
7,029
703
76
8
0
165,252
1
W
Nu Wa
5,724
572
46
5
0
199,596
0
L
Danzaburou
4,695
470
50
5
0
168,019
2
L
Susano
4,812
481
38
4
0
204,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role