Player Matchup

Sylvanus
Sylvanus
Divine_dez
Sylvanus
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
288W - 278L
1,696 Elo+
Solo
Bakasura
Bakasura
OneShadyMF
Bakasura
Level 84
God Stats
5W - 1L
1,736 SR
Queue Stats
106W - 108L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
RedWing14
Gilgamesh
Level 36
God Stats
4W - 5L
1,500 SR
Queue Stats
28W - 32L
1,760 Elo+
Solo
Anubis
Anubis
SirBossmanington
Anubis
Level 41
God Stats
12W - 4L
1,753 SR
Queue Stats
19W - 12L
1,385 Elo+
Party 1
Skadi
Skadi
TheFounder404
Skadi
Level 21
God Stats
10W - 7L
1,512 SR
Queue Stats
16W - 11L
1,385 Elo+
Party 1
Team Averages
Level 49
1,600 SR
1,576 Elo+

VS

Team Averages
Level 87
1,485 SR
1,372 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Xclusive Jay
Ullr
Level 55
God Stats
0W - 3L
1,230 SR
Queue Stats
27W - 19L
1,268 Elo+
Party 2
Cthulhu
Cthulhu
XxSoulEaterxX48
Cthulhu
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 12L
1,191 Elo+
Solo
Achilles
Achilles
onieteo
Achilles
Level 64
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 4L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Divine_dez
Sylvanus
6
0 / 1 / 1
3,986
569
1,099
3,729
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
OneShadyMF
Bakasura
7
1 / 0 / 0
4,422
632
1,101
3,270
887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
RedWing14
Gilgamesh
7
1 / 0 / 0
4,267
610
555
2,436
968
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
4 / 0 / 0
4,892
699
3,192
3,486
1,333
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
1 / 0 / 0
3,988
570
2,720
2,834
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 2 / 0
3,896
557
1,709
5,989
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
 
He Bo
6
0 / 4 / 0
3,584
512
1,401
4,280
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 1
3,552
507
2,271
2,085
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 1 / 0
3,810
544
1,805
5,132
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
onieteo
Achilles
1
0 / 0 / 0
2,788
398
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
7
Kills
1
1
Deaths
7
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
L
He Bo
 
He Bo
0
4
0
0
W
Sylvanus
Divine_dez
Sylvanus
0
1
1
0.5
W
Bakasura
OneShadyMF
Bakasura
1
0
0
1
W
Gilgamesh
RedWing14
Gilgamesh
1
0
0
1
W
4
0
0
4
W
1
0
0
1
L
0
0
1
0.5
L
1
1
0
1
L
Achilles
onieteo
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,667
Damage
7,186
15,755
Taken
17,486
5,975
Mitigated
4,674
7,406
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,709
552
101
2,198
5,989
1,546
0
1,043
4,878
0
16,966
L
He Bo
 
He Bo
1,401
94
0
0
4,280
541
120
2,227
2,033
11,276
0
W
Sylvanus
Divine_dez
Sylvanus
1,099
855
699
1,191
3,729
2,085
26
1,111
2,618
9,563
0
W
Bakasura
OneShadyMF
Bakasura
1,101
903
0
1,869
3,270
887
0
204
3,066
0
14,011
W
Gilgamesh
RedWing14
Gilgamesh
555
186
0
559
2,436
968
275
0
2,436
0
13,033
W
3,192
537
0
1,890
3,486
1,333
266
1,249
2,085
20,257
0
W
2,720
1,426
0
1,198
2,834
702
372
490
2,344
0
17,319
L
2,271
843
0
783
2,085
491
0
324
1,761
0
14,537
L
1,805
66
0
1,836
5,132
2,096
0
697
4,435
9,693
0
L
Achilles
onieteo
Achilles
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,555
Gold Earned
17,630
179
Minions Killed
111
0
Camps Cleared
0
638,424
Distance Traveled
487,362
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,896
557
40
6
0
131,912
0
L
He Bo
3,584
512
26
4
0
125,600
0
W
Sylvanus
3,986
569
18
3
0
116,915
0
W
Bakasura
4,422
632
53
8
0
160,010
0
W
Gilgamesh
4,267
610
30
4
0
130,254
1
W
Anubis
4,892
699
40
6
0
121,152
0
W
Skadi
3,988
570
38
5
0
110,093
0
L
Ullr
3,552
507
36
5
0
109,972
2
L
Cthulhu
3,810
544
9
1
0
119,636
0
L
Achilles
2,788
398
0
0
0
242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role