Player Matchup

Guan Yu
Guan Yu
PacificCastaway
Guan Yu
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 12L
1,518 Elo+
Party 1
Thoth
Thoth
SoOdokemono
Thoth
Level 64
God Stats
37W - 27L
1,685 SR
Queue Stats
77W - 67L
1,655 Elo+
Party 1
Ymir
Ymir
downfieldkiller
Ymir
Level 128
God Stats
12W - 9L
1,500 SR
Queue Stats
139W - 81L
1,677 Elo+
Party 1
Team Averages
Level 94
1,562 SR
1,617 Elo+

VS

Team Averages
Level 134
1,515 SR
1,495 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
er_warrex
Bakasura
Level 108
God Stats
0W - 1L
1,745 SR
Queue Stats
14W - 16L
1,554 Elo+
Solo
Charybdis
Charybdis
sorey98
Charybdis
Level 146
God Stats
1W - 4L
1,299 SR
Queue Stats
272W - 285L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 8
8,638
720
5,572
12,524
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 7
9,573
798
15,488
6,127
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 1 / 6
10,310
859
5,296
16,228
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 2 / 6
8,451
704
13,496
8,747
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
er_warrex
Bakasura
13
3 / 5 / 4
8,402
700
6,547
12,288
4,365
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
sorey98
Charybdis
11
3 / 4 / 2
7,911
659
7,595
10,661
2,939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
11
Kills
8
8
Deaths
11
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
6
2.5
W
2
6
8
1
W
4
1
7
7.5
W
5
1
6
8
L
Bakasura
er_warrex
Bakasura
3
5
4
1
L
Charybdis
sorey98
Charybdis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
27,638
34,879
Taken
31,696
30,333
Mitigated
11,915
10,265
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,496
493
0
3,161
8,747
4,611
0
5,632
2,572
35,259
0
W
5,572
309
1,665
2,234
12,524
10,904
155
5,075
7,097
0
20,396
W
15,488
46
248
1,272
6,127
2,234
652
3,312
2,815
43,238
0
W
5,296
947
885
3,961
16,228
17,195
296
5,414
10,395
17,434
0
L
Bakasura
er_warrex
Bakasura
6,547
5,141
0
1,752
12,288
4,365
0
8,033
3,612
0
17,676
L
Charybdis
sorey98
Charybdis
7,595
4,128
0
3,004
10,661
2,939
0
6,559
3,644
0
23,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
24,764
134
Minions Killed
125
5
Camps Cleared
7
741,238
Distance Traveled
697,227
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,451
704
46
4
4
238,214
2
W
Guan Yu
8,638
720
22
2
1
244,685
4
W
Thoth
9,573
798
73
6
3
263,059
5
W
Ymir
10,310
859
39
3
1
233,494
3
L
Bakasura
8,402
700
47
4
2
249,521
4
L
Charybdis
7,911
659
32
3
1
209,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role