Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cms40
Janus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,630 Elo+
Solo
Awilix
Awilix
IamFinnaNut
Awilix
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
176W - 98L
1,364 Elo+
Party 2
Skadi
Skadi
papawj
Skadi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 124L
1,427 Elo+
Party 2
Terra
Terra
xDevilishAngelx
Terra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,901 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,564 Elo+

VS

Team Averages
Level 113
1,496 SR
1,766 Elo+
Horus
Horus
Azumgi
Horus
Level 104
God Stats
1W - 1L
1,192 SR
Queue Stats
10W - 4L
1,847 Elo+
Party 1
Zeus
Zeus
BІues
Zeus
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 46L
1,517 Elo+
Solo
Danzaburou
Danzaburou
Dougarinos
Danzaburou
Level 125
God Stats
2W - 0L
1,788 SR
Queue Stats
13W - 3L
1,874 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ProletariatBoi
Cu Chulainn
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 136L
1,863 Elo+
Solo
Nemesis
Nemesis
UrsaInvictus
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 1 / 2
6,416
535
4,085
9,339
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Cms40
Janus
12
1 / 3 / 1
6,950
579
4,689
5,089
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
3 / 1 / 0
7,051
588
5,578
7,687
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
papawj
Skadi
10
1 / 6 / 0
6,141
512
5,839
9,322
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 2
5,301
442
2,087
8,218
3,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Azumgi
Horus
11
4 / 0 / 7
6,872
573
4,874
8,051
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
BІues
Zeus
13
2 / 0 / 3
7,675
640
5,174
2,729
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Dougarinos
Danzaburou
13
5 / 2 / 4
7,721
643
5,988
7,180
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
ProletariatBoi
Cu Chulainn
11
1 / 3 / 0
6,594
550
6,023
9,815
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
UrsaInvictus
Nemesis
11
3 / 1 / 2
6,537
545
6,080
7,559
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
15
15
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
2
2
W
Horus
Azumgi
Horus
4
0
7
7.5
W
Zeus
BІues
Zeus
2
0
3
3.5
L
Janus
Cms40
Janus
1
3
1
0.5
W
Danzaburou
Dougarinos
Danzaburou
5
2
4
3.5
L
Awilix
3
1
0
3
W
Cu Chulainn
ProletariatBoi
Cu Chulainn
1
3
0
0.33
W
Nemesis
UrsaInvictus
Nemesis
3
1
2
4
L
Skadi
papawj
Skadi
1
6
0
0.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,278
Damage
28,139
39,655
Taken
35,334
16,340
Mitigated
17,415
8,855
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,085
1,547
0
1,696
9,339
2,896
0
620
8,639
0
41,344
W
Horus
Azumgi
Horus
4,874
1,806
929
3,376
8,051
4,464
0
1,641
6,108
0
11,459
W
Zeus
BІues
Zeus
5,174
754
0
696
2,729
953
0
1,281
1,448
59,209
1,463
L
Janus
Cms40
Janus
4,689
314
0
375
5,089
1,761
0
1,897
3,192
50,102
0
W
Danzaburou
Dougarinos
Danzaburou
5,988
2,239
0
1,338
7,180
2,523
64
1,500
5,680
0
55,655
L
Awilix
5,578
1,811
0
2,051
7,687
6,751
0
743
6,328
0
38,353
W
Cu Chulainn
ProletariatBoi
Cu Chulainn
6,023
1,349
0
3,495
9,815
6,596
0
70
9,144
4,764
32,390
W
Nemesis
UrsaInvictus
Nemesis
6,080
2,788
0
2,135
7,559
2,879
0
2,284
5,275
0
37,640
L
Skadi
papawj
Skadi
5,839
2,542
0
1,151
9,322
1,262
0
345
8,977
0
42,645
L
2,087
482
1,444
2,138
8,218
3,670
0
2,475
5,703
12,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
35,399
383
Minions Killed
389
0
Camps Cleared
0
1,245,118
Distance Traveled
1,223,428
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,416
535
80
7
0
280,978
5
W
Horus
6,872
573
17
1
0
264,406
5
W
Zeus
7,675
640
124
10
0
242,578
6
L
Janus
6,950
579
110
9
0
238,711
4
W
Danzaburou
7,721
643
101
8
0
218,774
3
L
Awilix
7,051
588
83
7
0
268,773
3
W
Cu Chulainn
6,594
550
80
7
0
217,466
5
W
Nemesis
6,537
545
67
6
0
280,204
2
L
Skadi
6,141
512
86
7
0
211,394
2
L
Terra
5,301
442
24
2
0
245,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role