Player Matchup

Zhong Kui
Zhong Kui
Bruiser3535
Zhong Kui
Level 89
God Stats
6W - 6L
1,589 SR
Queue Stats
6W - 6L
1,534 Elo+
Party 2
Agni
Agni
GHOSTCOMMAND3R
Agni
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Hercules
Hercules
TrashMan1348
Hercules
Level 75
God Stats
0W - 2L
1,287 SR
Queue Stats
5W - 5L
1,430 Elo+
Party 2
Chiron
Chiron
beasts-4
Chiron
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,604 Elo+
Party 2
Ymir
Ymir
wilddawg99
Ymir
Level 85
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 5L
1,180 Elo+
Party 2
Team Averages
Level 103
1,429 SR
1,449 Elo+

VS

Team Averages
Level 117
1,510 SR
1,545 Elo+
Baron Samedi
Baron Samedi
Luckymf52
Baron Samedi
Level 140
God Stats
17W - 22L
1,760 SR
Queue Stats
80W - 86L
1,732 Elo+
Solo
Sol
Sol
NecroTatsu
Sol
Level 111
God Stats
4W - 4L
1,396 SR
Queue Stats
11W - 18L
1,524 Elo+
Party 1
Camazotz
Camazotz
Slyics
Camazotz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lonewolfe3198
Cthulhu
Level 81
God Stats
3W - 4L
1,396 SR
Queue Stats
11W - 20L
1,524 Elo+
Party 1
King Arthur
King Arthur
xIRemyIx
King Arthur
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 9L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bruiser3535
Zhong Kui
18
2 / 4 / 5
10,640
709
10,444
19,728
19,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 8 / 5
11,334
756
18,572
17,740
7,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
TrashMan1348
Hercules
18
3 / 3 / 10
11,397
760
12,511
20,839
23,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
beasts-4
Chiron
18
6 / 5 / 6
10,970
731
16,413
14,351
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 4 / 6
9,879
659
6,825
21,162
19,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Luckymf52
Baron Samedi
19
4 / 2 / 6
11,933
796
13,351
14,126
9,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
7 / 2 / 6
12,752
850
17,650
14,743
5,785
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Slyics
Camazotz
18
4 / 6 / 8
11,492
766
17,296
22,191
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
17
0 / 3 / 11
10,694
713
10,733
21,298
24,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
xIRemyIx
King Arthur
20
9 / 3 / 3
13,111
874
22,442
22,385
11,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
58
16
Kills
24
24
Deaths
16
32
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bruiser3535
Zhong Kui
2
4
5
1.13
L
5
8
5
0.94
W
Baron Samedi
Luckymf52
Baron Samedi
4
2
6
3.5
W
7
2
6
5
W
Camazotz
Slyics
Camazotz
4
6
8
1.33
L
Hercules
TrashMan1348
Hercules
3
3
10
2.67
L
Chiron
beasts-4
Chiron
6
5
6
1.8
W
Cthulhu
0
3
11
1.83
L
0
4
6
0.75
W
King Arthur
xIRemyIx
King Arthur
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,765
Damage
81,472
93,820
Taken
94,743
74,893
Mitigated
62,006
19,247
Healing
39,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bruiser3535
Zhong Kui
10,444
989
0
5,857
19,728
19,496
0
11,719
7,686
54,677
0
L
18,572
570
93
1,424
17,740
7,100
0
8,074
8,473
50,568
0
W
Baron Samedi
Luckymf52
Baron Samedi
13,351
761
1,594
5,394
14,126
9,513
606
5,795
8,331
49,684
0
W
17,650
5,796
489
6,979
14,743
5,785
7,352
6,078
8,665
58,010
0
W
Camazotz
Slyics
Camazotz
17,296
3,190
0
11,490
22,191
10,685
1,675
7,737
14,454
0
41,282
L
Hercules
TrashMan1348
Hercules
12,511
3,484
0
4,083
20,839
23,878
0
7,810
12,003
0
30,625
L
Chiron
beasts-4
Chiron
16,413
8,431
947
3,184
14,351
4,900
186
2,744
11,071
0
34,960
W
Cthulhu
10,733
371
980
2,640
21,298
24,642
428
8,912
12,386
23,581
0
L
6,825
1,062
0
3,659
21,162
19,519
0
9,025
10,874
10,525
0
W
King Arthur
xIRemyIx
King Arthur
22,442
2,430
0
10,163
22,385
11,381
115
7,319
15,066
0
62,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,220
Gold Earned
59,982
264
Minions Killed
310
0
Camps Cleared
0
1,402,486
Distance Traveled
1,596,904
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,640
709
90
6
0
279,360
1
L
Agni
11,334
756
76
5
0
261,665
3
W
Baron Samedi
11,933
796
64
4
0
293,022
3
W
Sol
12,752
850
81
5
0
286,098
1
W
Camazotz
11,492
766
37
2
0
339,713
1
L
Hercules
11,397
760
39
3
0
303,955
3
L
Chiron
10,970
731
55
4
0
269,040
3
W
Cthulhu
10,694
713
40
3
0
367,088
2
L
Ymir
9,879
659
4
0
0
288,466
1
W
King Arthur
13,111
874
88
6
0
310,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role