Player Matchup

Poseidon
Poseidon
BigWuan03
Poseidon
Level 28
God Stats
3W - 0L
1,861 SR
Queue Stats
3W - 3L
1,393 Elo+
Party 1
Izanami
Izanami
FancyPuma
Izanami
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 36L
1,431 Elo+
Party 1
Nike
Nike
ReaperRoulette
Nike
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,431 Elo+
Party 1
Team Averages
Level 71
1,620 SR
1,418 Elo+

VS

Team Averages
Level 53
1,508 SR
1,471 Elo+
Fenrir
Fenrir
BledRedd
Fenrir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 39L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Enpixx
Kumbhakarna
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
51W - 63L
1,457 Elo+
Party 2
Neith
Neith
ObamaCantDab
Neith
Level 27
God Stats
32W - 39L
1,524 SR
Queue Stats
47W - 60L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigWuan03
Poseidon
16
7 / 2 / 9
11,556
770
9,399
7,372
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
FancyPuma
Izanami
16
6 / 2 / 10
11,822
788
16,107
8,269
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 3 / 12
11,485
766
14,505
17,488
13,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BledRedd
Fenrir
15
5 / 6 / 2
10,609
707
8,749
17,513
10,778
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Enpixx
Kumbhakarna
13
0 / 5 / 5
9,470
631
6,665
20,364
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 8 / 3
9,253
617
7,103
13,287
5,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
19
Kills
7
7
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BigWuan03
Poseidon
7
2
9
5.75
L
Fenrir
BledRedd
Fenrir
5
6
2
1
L
Kumbhakarna
Enpixx
Kumbhakarna
0
5
5
0.5
W
Izanami
FancyPuma
Izanami
6
2
10
5.5
L
2
8
3
0.44
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,011
Damage
22,517
33,129
Taken
51,164
19,828
Mitigated
30,471
7,910
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BigWuan03
Poseidon
9,399
1,724
310
2,689
7,372
2,390
506
1,711
5,661
28,069
0
L
Fenrir
BledRedd
Fenrir
8,749
925
0
508
17,513
10,778
0
3,804
13,133
0
25,471
L
Kumbhakarna
Enpixx
Kumbhakarna
6,665
761
0
956
20,364
14,537
0
4,816
15,033
23,592
0
W
Izanami
FancyPuma
Izanami
16,107
11,456
0
2,541
8,269
3,664
1,532
2,245
6,024
0
53,082
L
7,103
2,070
0
2,317
13,287
5,156
0
3,496
9,540
0
34,312
W
14,505
1,173
0
2,370
17,488
13,774
230
2,921
14,567
5,322
23,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,863
Gold Earned
29,332
142
Minions Killed
106
5
Camps Cleared
6
772,499
Distance Traveled
728,538
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,556
770
42
3
1
276,207
0
L
Fenrir
10,609
707
32
2
2
273,564
0
L
Kumbhakarna
9,470
631
21
1
1
260,298
1
W
Izanami
11,822
788
78
5
3
235,421
2
L
Neith
9,253
617
53
4
3
194,676
1
W
Nike
11,485
766
22
1
1
260,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role