Player Matchup

Hercules
Hercules
Abutteredtoast
Hercules
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 30L
1,500 Elo+
Party 1
Olorun
Olorun
Calocu
Olorun
Level 149
God Stats
2W - 1L
1,146 SR
Queue Stats
41W - 27L
1,602 Elo+
Party 1
Cliodhna
Cliodhna
Tingles CXII
Cliodhna
Level 129
God Stats
2W - 0L
1,862 SR
Queue Stats
36W - 30L
1,602 Elo+
Party 1
Team Averages
Level 142
1,503 SR
1,568 Elo+

VS

Team Averages
Level 99
1,624 SR
1,984 Elo+
Vulcan
Vulcan
Hyperiollo
Vulcan
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 39L
2,042 Elo+
Party 2
Cthulhu
Cthulhu
SilverSlash200
Cthulhu
Level 62
God Stats
5W - 9L
1,872 SR
Queue Stats
114W - 100L
1,946 Elo+
Party 2
Ne Zha
Ne Zha
Trevor755
Ne Zha
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 132L
1,963 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
4 / 2 / 9
13,480
709
12,121
32,583
36,442
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Calocu
Olorun
20
7 / 5 / 6
14,396
758
19,288
18,466
7,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
Tingles CXII
Cliodhna
18
3 / 6 / 9
12,951
682
14,132
22,477
11,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hyperiollo
Vulcan
17
5 / 5 / 6
12,644
665
24,323
10,468
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 10
13,634
718
15,815
27,445
30,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Trevor755
Ne Zha
18
6 / 5 / 5
13,372
704
18,928
14,780
7,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
14
Kills
13
13
Deaths
14
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
2
9
4.25
W
Olorun
Calocu
Olorun
7
5
6
2
L
Vulcan
Hyperiollo
Vulcan
5
5
6
1.6
L
2
4
10
1.75
W
Cliodhna
Tingles CXII
Cliodhna
3
6
9
1.25
L
Ne Zha
Trevor755
Ne Zha
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,541
Damage
59,066
73,526
Taken
52,693
55,635
Mitigated
42,897
35,236
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,121
2,696
2,099
13,128
32,583
36,442
92
18,725
13,858
333
27,198
W
Olorun
Calocu
Olorun
19,288
9,771
2,191
6,500
18,466
7,731
2,560
11,289
7,177
82,110
6,232
L
Vulcan
Hyperiollo
Vulcan
24,323
12,519
267
1,718
10,468
4,560
326
4,811
5,657
58,009
0
L
15,815
961
584
11,003
27,445
30,763
100
9,833
17,612
30,634
0
W
Cliodhna
Tingles CXII
Cliodhna
14,132
847
1,794
9,524
22,477
11,462
244
10,612
11,865
0
60,410
L
Ne Zha
Trevor755
Ne Zha
18,928
3,675
0
2,547
14,780
7,574
703
2,754
12,026
0
66,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,827
Gold Earned
39,650
237
Minions Killed
195
12
Camps Cleared
5
1,093,017
Distance Traveled
1,069,683
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,480
709
27
1
1
391,312
2
W
Olorun
14,396
758
129
7
7
326,135
9
L
Vulcan
12,644
665
74
4
3
352,793
0
L
Cthulhu
13,634
718
37
2
0
354,661
0
W
Cliodhna
12,951
682
81
4
4
375,570
0
L
Ne Zha
13,372
704
84
4
2
362,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role