Player Matchup

Yemoja
Yemoja
Bronze III
DolexGripa
Yemoja
Bronze III
Level 149
God Stats
2W - 1L
1,897 SR
Queue Stats
29W - 24L
1,454 MMR
Party 3
Cliodhna
Cliodhna
Bronze III
ELChospiras
Cliodhna
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 43L
1,454 MMR
Solo
Cupid
Cupid
Bronze III
Rebohim
Cupid
Bronze III
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
270W - 269L
1,500 MMR
Solo
Sol
Sol
Bronze III
TwitchLowakzz
Sol
Bronze III
Level 126
God Stats
4W - 7L
1,500 SR
Queue Stats
176W - 176L
1,454 MMR
Solo
Chang'e
Chang'e
Bronze III
andresLDSmej
Chang'e
Bronze III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,454 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,579 SR
1,463 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,500 SR
1,454 MMR
Eset
Eset
Silver II
GrogLube
Eset
Silver II
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
154W - 150L
1,455 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
Pinguinno9121
Guan Yu
Bronze III
Level 123
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 2L
1,454 MMR
Party 1
Geb
Geb
Silver III
dbone
Geb
Silver III
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
237W - 236L
1,454 MMR
Solo
Thanatos
Thanatos
Silver II
mooboojooboo8
Thanatos
Silver II
Level 109
God Stats
19W - 10L
1,500 SR
Queue Stats
187W - 181L
1,455 MMR
Party 2
Charybdis
Charybdis
Bronze III
oZesiro
Charybdis
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DolexGripa
Yemoja
15
1 / 5 / 7
10,401
495
7,827
21,553
18,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ELChospiras
Cliodhna
14
0 / 10 / 1
8,802
419
6,978
20,867
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Rebohim
Cupid
16
2 / 7 / 1
9,909
472
5,365
17,989
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 2 / 4
11,511
548
20,306
11,135
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
andresLDSmej
Chang'e
17
6 / 6 / 3
11,508
548
12,822
18,391
14,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasBakasuraBastetGanesha

VS

Bans
OlorunAh Muzen CabZeusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
14 / 2 / 6
14,327
682
27,371
12,892
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
16
0 / 3 / 5
10,892
519
6,109
17,377
18,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
dbone
Geb
15
1 / 2 / 12
10,938
521
9,037
22,531
25,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
mooboojooboo8
Thanatos
19
13 / 2 / 8
13,583
647
19,635
17,339
8,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
oZesiro
Charybdis
16
2 / 4 / 5
11,415
544
7,556
16,564
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
13
Kills
30
30
Deaths
13
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DolexGripa
Yemoja
1
5
7
0.9
L
Cliodhna
ELChospiras
Cliodhna
0
10
1
0.05
W
Eset
14
2
6
8.5
W
Guan Yu
0
3
5
0.83
L
Cupid
Rebohim
Cupid
2
7
1
0.36
L
4
2
4
3
L
Chang'e
andresLDSmej
Chang'e
6
6
3
1.25
W
Geb
dbone
Geb
1
2
12
3.5
W
Thanatos
mooboojooboo8
Thanatos
13
2
8
8.5
W
Charybdis
oZesiro
Charybdis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,298
Damage
69,708
89,935
Taken
86,703
44,289
Mitigated
65,218
23,226
Healing
46,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DolexGripa
Yemoja
7,827
793
3,454
1,338
21,553
18,999
0
9,038
12,327
25,172
0
L
Cliodhna
ELChospiras
Cliodhna
6,978
572
0
4,535
20,867
4,387
0
8,403
12,464
0
55,686
W
Eset
27,371
2,294
1,697
2,863
12,892
6,440
1,536
6,151
6,674
124,273
0
W
Guan Yu
6,109
1,160
2,424
7,031
17,377
18,262
788
9,160
7,557
2,547
49,531
L
Cupid
Rebohim
Cupid
5,365
2,427
169
3,185
17,989
3,919
0
8,913
9,076
0
69,622
L
20,306
7,795
0
5,013
11,135
2,892
1,126
4,103
6,896
90,965
0
L
Chang'e
andresLDSmej
Chang'e
12,822
478
684
4,848
18,391
14,092
0
6,253
12,138
58,705
0
W
Geb
dbone
Geb
9,037
427
868
4,859
22,531
25,846
62
7,581
14,308
25,945
0
W
Thanatos
mooboojooboo8
Thanatos
19,635
7,021
0
18,434
17,339
8,335
2,763
6,982
10,210
0
102,395
W
Charybdis
oZesiro
Charybdis
7,556
4,080
1,115
6,864
16,564
6,335
4,219
11,399
5,089
0
73,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,131
Gold Earned
61,155
533
Minions Killed
548
0
Camps Cleared
0
1,875,074
Distance Traveled
2,143,181
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,401
495
41
2
0
383,487
8
L
Cliodhna
8,802
419
97
5
0
345,868
4
W
Eset
14,327
682
183
9
0
413,514
3
W
Guan Yu
10,892
519
91
4
0
429,567
6
L
Cupid
9,909
472
125
6
0
386,690
5
L
Sol
11,511
548
160
8
0
397,267
6
L
Chang'e
11,508
548
110
5
0
361,762
4
W
Geb
10,938
521
18
1
0
449,075
10
W
Thanatos
13,583
647
124
6
0
489,522
5
W
Charybdis
11,415
544
132
6
0
361,503
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role