Player Matchup

Odin
Odin
Calga
Odin
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cerclejerk
Danzaburou
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,599 Elo+
Solo
Freya
Freya
JQwellin
Freya
Level 157
God Stats
4W - 1L
1,715 SR
Queue Stats
234W - 222L
1,618 Elo+
Party 1
Artio
Artio
R3dr3ap3r15
Artio
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 50L
1,604 Elo+
Party 1
Bakasura
Bakasura
XilehDrol
Bakasura
Level 160
God Stats
6W - 4L
1,300 SR
Queue Stats
225W - 214L
1,263 Elo+
Solo
Team Averages
Level 153
1,503 SR
1,517 Elo+

VS

Team Averages
Level 129
1,599 SR
1,492 Elo+
He Bo
He Bo
Aqueaus
He Bo
Level 116
God Stats
1W - 1L
1,413 SR
Queue Stats
118W - 101L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
Brontagious
Tsukuyomi
Level 158
God Stats
1W - 1L
1,733 SR
Queue Stats
57W - 51L
1,378 Elo+
Party 2
Osiris
Osiris
Chew527
Osiris
Level 109
God Stats
4W - 8L
1,851 SR
Queue Stats
238W - 219L
1,651 Elo+
Solo
Cerberus
Cerberus
MiracleCabbage
Cerberus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 196L
1,687 Elo+
Solo
Rama
Rama
pantystealer
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Calga
Odin
12
1 / 1 / 1
6,413
583
4,560
8,505
8,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Cerclejerk
Danzaburou
13
3 / 0 / 2
7,338
667
8,437
5,949
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
JQwellin
Freya
11
4 / 0 / 0
6,942
631
3,375
5,016
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 1 / 3
6,435
585
2,002
7,207
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
XilehDrol
Bakasura
12
1 / 2 / 4
7,020
638
3,868
7,587
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aqueaus
He Bo
11
1 / 3 / 1
6,098
554
4,642
4,620
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Brontagious
Tsukuyomi
10
2 / 2 / 0
5,896
536
3,832
7,430
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Chew527
Osiris
12
1 / 1 / 1
6,564
597
5,904
8,525
8,328
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
7
0 / 4 / 2
4,929
448
2,791
8,987
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 0
5,113
465
2,215
5,621
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
4
4
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
Aqueaus
He Bo
1
3
1
0.5
L
Tsukuyomi
Brontagious
Tsukuyomi
2
2
0
1
W
Odin
Calga
Odin
1
1
1
1.5
W
Danzaburou
Cerclejerk
Danzaburou
3
0
2
4
L
Osiris
Chew527
Osiris
1
1
1
1.5
W
Freya
JQwellin
Freya
4
0
0
4
L
Cerberus
0
4
2
0.25
W
2
1
3
3.5
W
Bakasura
XilehDrol
Bakasura
1
2
4
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,242
Damage
19,384
34,264
Taken
35,183
19,263
Mitigated
17,330
15,785
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Aqueaus
He Bo
4,642
226
0
1,188
4,620
1,351
0
2,005
2,489
40,249
0
L
Tsukuyomi
Brontagious
Tsukuyomi
3,832
596
0
1,063
7,430
2,492
0
1,072
6,101
0
40,205
W
Odin
Calga
Odin
4,560
828
0
3,420
8,505
8,128
0
0
8,505
0
31,655
W
Danzaburou
Cerclejerk
Danzaburou
8,437
4,386
0
4,497
5,949
1,953
518
713
5,236
0
59,269
L
Osiris
Chew527
Osiris
5,904
2,126
0
2,460
8,525
8,328
0
0
8,455
0
39,999
W
Freya
JQwellin
Freya
3,375
985
0
3,059
5,016
1,584
0
2,423
2,387
36,400
0
L
Cerberus
2,791
202
0
2,901
8,987
3,950
0
1,968
6,744
10,484
0
W
2,002
464
471
2,508
7,207
4,829
348
2,829
4,316
11,156
0
W
Bakasura
XilehDrol
Bakasura
3,868
2,387
0
1,830
7,587
2,769
0
1,184
6,387
0
42,044
L
2,215
1,752
0
2,658
5,621
1,209
0
332
5,289
0
26,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,148
Gold Earned
28,600
372
Minions Killed
330
0
Camps Cleared
0
1,098,584
Distance Traveled
1,043,062
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,098
554
85
8
0
205,062
5
L
Tsukuyomi
5,896
536
71
6
0
244,299
1
W
Odin
6,413
583
75
7
0
202,251
0
W
Danzaburou
7,338
667
97
9
0
199,976
0
L
Osiris
6,564
597
86
8
0
204,277
2
W
Freya
6,942
631
79
7
0
223,019
4
L
Cerberus
4,929
448
22
2
0
211,778
2
W
Artio
6,435
585
18
2
0
211,413
2
W
Bakasura
7,020
638
103
9
0
261,925
1
L
Rama
5,113
465
66
6
0
177,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role