Player Matchup

Chiron
Chiron
Baith
Chiron
Level 87
God Stats
2W - 2L
1,691 SR
Queue Stats
13W - 14L
1,773 Elo+
Solo
Osiris
Osiris
DrySnailTrail
Osiris
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,413 Elo+
Party 2
Ganesha
Ganesha
Steppedregent9
Ganesha
Level 127
God Stats
3W - 4L
1,840 SR
Queue Stats
110W - 107L
1,700 Elo+
Solo
Bakasura
Bakasura
TheIronShiek
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,384 Elo+
Party 2
Tiamat
Tiamat
shootingsaint
Tiamat
Level 81
God Stats
4W - 4L
1,822 SR
Queue Stats
14W - 19L
1,542 Elo+
Solo
Team Averages
Level 88
1,671 SR
1,562 Elo+

VS

Team Averages
Level 78
1,420 SR
1,585 Elo+
Heimdallr
Heimdallr
AKXXT
Heimdallr
Level 79
God Stats
49W - 56L
1,500 SR
Queue Stats
568W - 612L
1,591 Elo+
Solo
Pele
Pele
Bbk1ng
Pele
Level 62
God Stats
7W - 12L
1,269 SR
Queue Stats
101W - 102L
1,440 Elo+
Solo
Sol
Sol
MamaKino
Sol
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,571 Elo+
Party 1
Ganesha
Ganesha
RedSpazz
Ganesha
Level 67
God Stats
1W - 3L
1,332 SR
Queue Stats
2W - 5L
1,372 Elo+
Party 1
Nu Wa
Nu Wa
Snuclet
Nu Wa
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 20L
1,951 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Baith
Chiron
14
6 / 2 / 2
8,979
641
7,285
7,616
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 6
7,734
552
6,750
12,602
6,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 12
7,599
543
5,764
12,671
10,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
TheIronShiek
Bakasura
16
9 / 1 / 2
9,342
667
11,900
14,996
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 2 / 2
8,361
597
6,229
7,034
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AKXXT
Heimdallr
12
2 / 4 / 1
7,755
554
7,540
10,201
3,310
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
Bbk1ng
Pele
14
3 / 3 / 4
8,015
573
8,366
12,707
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 1
5,996
428
4,339
5,591
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
RedSpazz
Ganesha
10
0 / 4 / 6
6,827
488
3,092
8,909
2,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Snuclet
Nu Wa
13
3 / 4 / 3
7,743
553
8,005
9,276
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
9
10
Deaths
20
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AKXXT
Heimdallr
2
4
1
0.63
W
Chiron
Baith
Chiron
6
2
2
3.5
L
Pele
Bbk1ng
Pele
3
3
4
1.67
W
1
1
6
4
L
1
5
1
0.3
L
Ganesha
RedSpazz
Ganesha
0
4
6
0.75
L
Nu Wa
Snuclet
Nu Wa
3
4
3
1.13
W
0
4
12
1.5
W
Bakasura
TheIronShiek
Bakasura
9
1
2
10
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,928
Damage
31,342
54,919
Taken
46,684
29,107
Mitigated
14,121
17,530
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AKXXT
Heimdallr
7,540
2,223
0
2,059
10,201
3,310
367
1,093
8,511
0
41,156
W
Chiron
Baith
Chiron
7,285
2,808
367
3,277
7,616
2,457
2,215
2,440
5,054
0
48,770
L
Pele
Bbk1ng
Pele
8,366
2,334
0
1,511
12,707
4,030
0
3,219
8,995
0
55,895
W
6,750
1,352
556
4,733
12,602
6,683
0
2,829
9,651
0
36,307
L
4,339
1,537
0
968
5,591
1,467
905
862
4,519
25,817
3,243
L
Ganesha
RedSpazz
Ganesha
3,092
197
1,855
1,962
8,909
2,969
0
2,185
5,997
9,524
0
L
Nu Wa
Snuclet
Nu Wa
8,005
2,419
0
908
9,276
2,345
0
4,634
4,372
48,295
0
W
5,764
416
195
2,484
12,671
10,194
630
4,510
8,053
25,431
0
W
Bakasura
TheIronShiek
Bakasura
11,900
7,572
0
4,096
14,996
6,075
0
3,099
11,678
0
73,632
W
6,229
338
0
1,822
7,034
3,698
426
1,369
5,529
45,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
36,336
401
Minions Killed
347
0
Camps Cleared
0
1,483,612
Distance Traveled
1,322,508
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,755
554
91
7
0
242,617
6
W
Chiron
8,979
641
103
7
0
266,049
2
L
Pele
8,015
573
99
7
0
346,818
0
W
Osiris
7,734
552
72
5
0
357,312
7
L
Sol
5,996
428
58
4
0
181,732
0
L
Ganesha
6,827
488
4
0
0
304,409
2
L
Nu Wa
7,743
553
95
7
0
246,932
6
W
Ganesha
7,599
543
12
1
0
279,917
8
W
Bakasura
9,342
667
138
10
0
320,855
3
W
Tiamat
8,361
597
76
5
0
259,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role