Player Matchup

Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DieOrYouWillDie
Ra
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
426W - 424L
1,682 Elo+
Solo
Ravana
Ravana
GoodGas
Ravana
Level 121
God Stats
0W - 1L
1,713 SR
Queue Stats
13W - 15L
1,808 Elo+
Solo
Cliodhna
Cliodhna
Nakura141
Cliodhna
Level 134
God Stats
4W - 3L
1,500 SR
Queue Stats
191W - 193L
1,508 Elo+
Party 1
Sobek
Sobek
肆无忌惮123
Sobek
Level 105
God Stats
0W - 6L
1,190 SR
Queue Stats
73W - 72L
1,355 Elo+
Solo
Team Averages
Level 119
1,481 SR
1,571 Elo+

VS

Team Averages
Level 122
1,624 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kingmivanowich
Apollo
Level 108
God Stats
17W - 7L
1,801 SR
Queue Stats
121W - 97L
1,359 Elo+
Solo
Sylvanus
Sylvanus
Lightbuld
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Parovka
Gilgamesh
Level 146
God Stats
6W - 1L
1,818 SR
Queue Stats
743W - 547L
1,463 Elo+
Solo
Chang'e
Chang'e
Santalama
Chang'e
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 25L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 6 / 1
6,040
431
7,561
12,312
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 7 / 2
7,340
524
6,099
10,545
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
GoodGas
Ravana
9
2 / 6 / 1
6,449
461
7,777
8,331
4,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cliodhna
Nakura141
Cliodhna
13
5 / 4 / 2
8,205
586
9,697
11,536
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
6,756
483
4,731
16,026
8,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 3 / 7
7,512
537
5,764
7,697
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 1 / 4
8,829
631
12,924
14,448
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Lightbuld
Sylvanus
10
2 / 2 / 12
7,432
531
7,348
13,695
11,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Parovka
Gilgamesh
15
11 / 1 / 5
9,364
669
11,103
10,938
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Santalama
Chang'e
14
6 / 4 / 0
8,706
622
6,463
12,199
6,193
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
11
Kills
27
27
Deaths
11
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
1
0.25
W
Morgan Le Fay
 
Morgan Le Fay
1
3
7
1.5
L
2
7
2
0.43
L
Ravana
GoodGas
Ravana
2
6
1
0.42
W
7
1
4
9
W
Sylvanus
Lightbuld
Sylvanus
2
2
12
4
L
Cliodhna
Nakura141
Cliodhna
5
4
2
1.5
W
Gilgamesh
Parovka
Gilgamesh
11
1
5
13.5
W
Chang'e
Santalama
Chang'e
6
4
0
1.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,865
Damage
43,602
58,750
Taken
58,977
22,580
Mitigated
30,389
18,633
Healing
24,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,561
2,827
0
4,360
12,312
2,914
0
2,370
9,942
32,793
0
W
Morgan Le Fay
 
Morgan Le Fay
5,764
877
0
1,530
7,697
2,668
0
1,565
5,642
37,293
0
L
6,099
170
172
1,483
10,545
2,645
266
3,661
6,884
27,959
0
L
Ravana
GoodGas
Ravana
7,777
2,432
0
1,773
8,331
4,671
13
4,295
4,036
0
25,575
W
12,924
8,449
0
7,187
14,448
5,530
1,200
6,055
8,267
0
71,120
W
Sylvanus
Lightbuld
Sylvanus
7,348
2,710
2,392
7,137
13,695
11,310
54
7,367
6,212
18,459
0
L
Cliodhna
Nakura141
Cliodhna
9,697
2,020
0
3,670
11,536
3,611
0
4,451
7,085
0
50,248
W
Gilgamesh
Parovka
Gilgamesh
11,103
2,019
0
966
10,938
4,688
0
1,874
8,646
0
65,534
W
Chang'e
Santalama
Chang'e
6,463
892
57
5,220
12,199
6,193
226
811
11,362
51,959
0
L
4,731
1,099
1,842
5,333
16,026
8,739
0
4,798
11,228
20,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
41,843
276
Minions Killed
420
0
Camps Cleared
0
1,290,366
Distance Traveled
1,391,982
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,040
431
55
4
0
236,799
1
W
Morgan Le Fay
7,512
537
69
5
0
270,158
1
L
Ra
7,340
524
49
4
0
266,446
10
L
Ravana
6,449
461
46
3
0
229,323
4
W
Apollo
8,829
631
108
8
0
272,056
1
W
Sylvanus
7,432
531
15
1
0
265,553
7
L
Cliodhna
8,205
586
94
7
0
291,691
2
W
Gilgamesh
9,364
669
119
9
0
319,265
2
W
Chang'e
8,706
622
109
8
0
264,950
3
L
Sobek
6,756
483
32
2
0
266,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role