Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Doryhawk
Hou Yi
Bronze III
Level 115
God Stats
5W - 8L
1,500 SR
Queue Stats
164W - 169L
1,592 MMR
Party 2
Gilgamesh
Gilgamesh
Silver III
MrPapiro
Gilgamesh
Silver III
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 66L
1,563 MMR
Solo
Cerberus
Cerberus
Silver I
Truity
Cerberus
Silver I
Level 87
God Stats
0W - 1L
1,729 SR
Queue Stats
3W - 5L
1,677 MMR
Solo
Camazotz
Camazotz
Silver I
misticapincha
Camazotz
Silver I
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
144W - 166L
1,591 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,546 SR
1,585 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,569 SR
1,615 MMR
Ullr
Ullr
Platinum V
Dorypequeño
Ullr
Platinum V
Level 117
God Stats
22W - 16L
1,845 SR
Queue Stats
227W - 168L
1,893 MMR
Solo
Ra
Ra
Bronze III
Eliguel
Ra
Bronze III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,546 MMR
Party 1
Set
Set
Bronze III
Lacalecita
Set
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,546 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Norfaren
Sun Wukong
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,546 MMR
Solo
Fenrir
Fenrir
Bronze III
SonOfTheDarknesx
Fenrir
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 3 / 3
15,327
613
15,236
14,905
5,364
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Doryhawk
Hou Yi
20
1 / 6 / 2
12,909
516
12,190
23,468
5,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
MrPapiro
Gilgamesh
17
4 / 4 / 3
11,354
454
14,387
24,837
20,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Truity
Cerberus
14
0 / 10 / 6
9,674
387
5,562
32,436
23,762
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
misticapincha
Camazotz
19
3 / 6 / 6
11,830
473
12,041
25,913
8,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
LokiAthenaOlorun

VS

Bans
AchillesGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 6
17,348
694
27,907
16,777
8,491
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 10
15,377
615
25,630
12,827
6,481
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 6 / 8
12,444
498
9,092
20,946
13,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Norfaren
Sun Wukong
19
3 / 2 / 4
13,342
534
17,713
20,559
30,443
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 3 / 11
15,125
605
17,451
28,208
44,111
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
15
Kills
29
29
Deaths
16
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
3
3
2.83
L
Hou Yi
Doryhawk
Hou Yi
1
6
2
0.33
W
9
1
6
12
W
5
4
10
2.5
W
1
6
8
0.83
L
Gilgamesh
MrPapiro
Gilgamesh
4
4
3
1.38
W
Sun Wukong
Norfaren
Sun Wukong
3
2
4
2.5
W
11
3
11
5.5
L
Cerberus
Truity
Cerberus
0
10
6
0.3
L
Camazotz
misticapincha
Camazotz
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,416
Damage
97,793
121,559
Taken
99,317
63,822
Mitigated
102,876
28,020
Healing
35,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,236
988
159
1,987
14,905
5,364
0
5,611
9,294
130,053
0
L
Hou Yi
Doryhawk
Hou Yi
12,190
7,831
0
6,046
23,468
5,938
1,376
3,263
20,205
0
108,402
W
27,907
12,959
0
2,264
16,777
8,491
7,804
2,971
13,738
0
202,811
W
25,630
2,246
5,811
5,550
12,827
6,481
1,097
6,229
6,508
144,635
0
W
9,092
3,628
0
5,632
20,946
13,350
362
5,616
15,200
0
83,828
L
Gilgamesh
MrPapiro
Gilgamesh
14,387
2,488
0
4,150
24,837
20,212
0
2,330
22,507
5,589
52,415
W
Sun Wukong
Norfaren
Sun Wukong
17,713
4,588
169
7,679
20,559
30,443
139
3,988
16,519
0
87,242
W
17,451
4,927
447
7,454
28,208
44,111
864
5,111
22,905
0
51,805
L
Cerberus
Truity
Cerberus
5,562
311
415
5,820
32,436
23,762
0
8,276
24,160
32,575
0
L
Camazotz
misticapincha
Camazotz
12,041
2,999
0
9,443
25,913
8,546
0
6,150
19,763
0
97,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,094
Gold Earned
73,636
748
Minions Killed
811
0
Camps Cleared
0
2,473,244
Distance Traveled
2,584,013
44
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,327
613
259
10
0
556,311
12
L
Hou Yi
12,909
516
206
8
0
455,621
5
W
Ullr
17,348
694
281
11
0
532,907
11
W
Ra
15,377
615
230
9
0
478,688
0
W
Set
12,444
498
120
5
0
506,157
4
L
Gilgamesh
11,354
454
97
4
0
495,776
10
W
Sun Wukong
13,342
534
135
5
0
555,755
8
W
Fenrir
15,125
605
45
2
0
510,506
6
L
Cerberus
9,674
387
66
3
0
463,524
10
L
Camazotz
11,830
473
120
5
0
502,012
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role