Player Matchup

Janus
Janus
ColeeSamaa
Janus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,866 Elo+
Party 2
Poseidon
Poseidon
Thot_Gor
Poseidon
Level 160
God Stats
2W - 3L
1,543 SR
Queue Stats
10W - 10L
1,874 Elo+
Party 2
Bellona
Bellona
clown-masacer42
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 106L
1,618 Elo+
Party 2
Nu Wa
Nu Wa
icecold_EMPIRE
Nu Wa
Level 47
God Stats
6W - 6L
1,835 SR
Queue Stats
11W - 11L
1,636 Elo+
Party 2
Osiris
Osiris
xSlabKing
Osiris
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
171W - 159L
1,343 Elo+
Party 2
Team Averages
Level 99
1,576 SR
1,667 Elo+

VS

Team Averages
Level 53
1,498 SR
1,370 Elo+
Ares
Ares
Hexalle
Ares
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
JarlsBallin
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,427 Elo+
Solo
Amaterasu
Amaterasu
Spagtoot
Amaterasu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,370 Elo+
Party 1
Ra
Ra
Waberwa
Ra
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 3L
1,325 Elo+
Party 1
Nox
Nox
Xenorae
Nox
Level 64
God Stats
0W - 1L
1,691 SR
Queue Stats
4W - 4L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 5 / 10
8,826
802
7,303
7,941
2,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Thot_Gor
Poseidon
19
13 / 0 / 4
10,897
991
14,277
7,377
3,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 7 / 9
8,531
776
9,521
13,899
9,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 8
8,611
783
9,033
7,857
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
xSlabKing
Osiris
15
2 / 4 / 11
8,710
792
8,718
11,424
9,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hexalle
Ares
14
4 / 5 / 11
8,813
801
7,763
14,364
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
JarlsBallin
Danzaburou
14
1 / 7 / 7
7,774
707
3,793
9,974
3,080
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Spagtoot
Amaterasu
15
3 / 4 / 9
8,369
761
8,001
14,517
10,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 3 / 11
8,681
789
9,630
8,489
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
15
7 / 5 / 7
8,868
806
8,100
10,801
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
63
24
Kills
18
19
Deaths
24
42
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Janus
2
5
10
1.4
L
Ares
Hexalle
Ares
4
5
11
1.9
L
Danzaburou
JarlsBallin
Danzaburou
1
7
7
0.64
L
Amaterasu
Spagtoot
Amaterasu
3
4
9
1.88
W
Poseidon
Thot_Gor
Poseidon
13
0
4
15
L
3
3
11
2.83
L
Nox
7
5
7
2.1
W
3
7
9
1.07
W
4
3
8
2.67
W
Osiris
xSlabKing
Osiris
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,852
Damage
37,287
48,498
Taken
58,145
27,568
Mitigated
35,334
8,339
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,303
464
0
517
7,941
2,868
455
3,231
4,546
33,306
0
L
Ares
Hexalle
Ares
7,763
1,148
0
1,332
14,364
12,864
166
7,080
7,080
12,584
0
L
Danzaburou
JarlsBallin
Danzaburou
3,793
859
44
628
9,974
3,080
0
5,385
4,417
0
17,468
L
Amaterasu
Spagtoot
Amaterasu
8,001
2,631
0
3,343
14,517
10,921
294
7,755
6,653
0
22,294
W
Poseidon
Thot_Gor
Poseidon
14,277
2,146
242
3,143
7,377
3,007
279
2,190
5,065
44,647
0
L
9,630
1,999
1,444
2,678
8,489
3,541
419
4,049
4,332
35,535
0
L
Nox
8,100
722
0
999
10,801
4,928
282
5,939
4,802
21,625
0
W
9,521
4,222
0
2,820
13,899
9,299
658
9,213
4,475
0
15,690
W
9,033
4,070
0
774
7,857
3,139
374
3,581
4,206
26,141
0
W
Osiris
xSlabKing
Osiris
8,718
3,148
0
843
11,424
9,255
1,101
7,278
3,892
362
19,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,575
Gold Earned
42,505
216
Minions Killed
175
0
Camps Cleared
0
1,100,263
Distance Traveled
1,025,659
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,826
802
60
5
0
209,851
2
L
Ares
8,813
801
9
1
0
210,728
0
L
Danzaburou
7,774
707
28
3
0
171,834
1
L
Amaterasu
8,369
761
25
2
0
203,822
0
W
Poseidon
10,897
991
73
7
0
236,424
0
L
Ra
8,681
789
81
7
0
220,143
0
L
Nox
8,868
806
32
3
0
219,132
0
W
Bellona
8,531
776
12
1
0
206,454
0
W
Nu Wa
8,611
783
36
3
0
213,809
0
W
Osiris
8,710
792
35
3
0
233,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role