Player Matchup

Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kakashismurf760
Neith
Level 18
God Stats
61W - 11L
1,956 SR
Queue Stats
62W - 12L
1,991 Elo+
Party 1
Sylvanus
Sylvanus
iNz Diogenes
Sylvanus
Level 145
God Stats
32W - 8L
1,746 SR
Queue Stats
462W - 118L
1,825 Elo+
Party 1
Team Averages
Level 102
1,734 SR
1,772 Elo+

VS

Team Averages
Level 69
1,433 SR
1,404 Elo+
Kukulkan
Kukulkan
Arad11
Kukulkan
Level 27
God Stats
11W - 13L
1,513 SR
Queue Stats
30W - 19L
1,465 Elo+
Party 2
Ravana
Ravana
Blackhawk1417
Ravana
Level 138
God Stats
3W - 4L
1,285 SR
Queue Stats
335W - 127L
1,540 Elo+
Party 2
Medusa
Medusa
Blipington
Medusa
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 47L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 3 / 8
7,688
769
6,974
7,811
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 6
8,264
826
7,704
5,309
1,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
iNz Diogenes
Sylvanus
13
6 / 1 / 6
9,011
901
6,272
14,428
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arad11
Kukulkan
12
1 / 4 / 2
7,193
719
6,172
8,180
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 8 / 3
6,954
695
5,629
8,711
2,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Blipington
Medusa
12
2 / 1 / 1
7,123
712
5,297
7,290
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
5
5
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
8
2
L
Kukulkan
Arad11
Kukulkan
1
4
2
0.5
L
2
8
3
0.44
L
Medusa
Blipington
Medusa
2
1
1
2.5
W
5
1
6
8
W
Sylvanus
iNz Diogenes
Sylvanus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,950
Damage
17,098
27,548
Taken
24,181
12,657
Mitigated
8,302
15,723
Healing
1,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,974
304
720
1,819
7,811
2,147
332
1,327
6,193
28,359
0
L
Kukulkan
Arad11
Kukulkan
6,172
686
0
29
8,180
2,367
0
5,819
2,087
21,570
0
L
5,629
1,406
0
548
8,711
2,916
0
3,911
4,616
0
7,422
L
Medusa
Blipington
Medusa
5,297
1,846
0
940
7,290
3,019
0
2,918
4,232
0
23,141
W
7,704
3,016
667
1,843
5,309
1,524
2,170
1,288
3,652
0
35,962
W
Sylvanus
iNz Diogenes
Sylvanus
6,272
1,620
2,246
8,428
14,428
8,986
108
3,722
10,042
17,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,963
Gold Earned
21,270
129
Minions Killed
91
8
Camps Cleared
0
485,750
Distance Traveled
433,917
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,688
769
39
4
4
160,648
1
L
Kukulkan
7,193
719
55
6
0
154,623
1
L
Ravana
6,954
695
6
1
0
117,033
0
L
Medusa
7,123
712
30
3
0
162,261
0
W
Neith
8,264
826
67
7
4
155,494
2
W
Sylvanus
9,011
901
23
2
0
169,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role