Player Matchup

Discordia
Discordia
NazGhoul1
Discordia
Level 58
God Stats
18W - 12L
1,414 SR
Queue Stats
274W - 224L
1,570 Elo+
Party 2
Atlas
Atlas
TheIcyHydra
Atlas
Level 126
God Stats
4W - 3L
1,598 SR
Queue Stats
239W - 170L
1,596 Elo+
Party 2
Charybdis
Charybdis
dipplur
Charybdis
Level 48
God Stats
50W - 40L
1,828 SR
Queue Stats
272W - 219L
1,570 Elo+
Party 2
Team Averages
Level 77
1,613 SR
1,579 Elo+

VS

Team Averages
Level 39
1,639 SR
1,974 Elo+
Ra
Ra
ReallyLucifer4
Ra
Level 27
God Stats
0W - 1L
1,701 SR
Queue Stats
26W - 12L
2,019 Elo+
Party 1
Tyr
Tyr
Yasiiluv
Tyr
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 1L
2,019 Elo+
Party 1
Danzaburou
Danzaburou
kcninja1
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,885 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NazGhoul1
Discordia
14
5 / 0 / 5
8,861
738
7,944
2,730
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 0 / 5
9,831
819
9,476
12,720
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
dipplur
Charybdis
11
0 / 6 / 9
7,675
640
5,589
8,681
2,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,384
615
6,500
7,750
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 3
7,782
649
6,588
10,736
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
kcninja1
Danzaburou
11
1 / 4 / 4
7,732
644
6,039
9,596
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
6
6
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
NazGhoul1
Discordia
5
0
5
7.5
L
2
4
2
0.75
W
6
0
5
8.5
L
3
3
3
1.5
W
Charybdis
dipplur
Charybdis
0
6
9
0.75
L
Danzaburou
kcninja1
Danzaburou
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
19,127
24,131
Taken
28,082
15,125
Mitigated
12,623
7,668
Healing
4,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
NazGhoul1
Discordia
7,944
516
0
886
2,730
934
1,067
1,056
1,606
27,987
0
L
6,500
247
842
1,312
7,750
2,548
88
6,268
1,482
19,206
0
W
9,476
2,778
228
5,668
12,720
11,229
606
3,667
8,321
28,040
0
L
6,588
771
0
1,459
10,736
6,421
0
6,203
4,533
998
12,101
W
Charybdis
dipplur
Charybdis
5,589
2,601
0
886
8,681
2,962
0
2,275
6,074
0
25,096
L
Danzaburou
kcninja1
Danzaburou
6,039
1,904
0
485
9,596
3,654
0
5,084
4,512
0
30,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
22,898
136
Minions Killed
116
7
Camps Cleared
4
660,985
Distance Traveled
607,507
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,861
738
54
5
2
235,759
3
L
Ra
7,384
615
37
3
3
200,505
1
W
Atlas
9,831
819
41
3
0
231,976
3
L
Tyr
7,782
649
19
2
1
215,505
2
W
Charybdis
7,675
640
41
3
5
193,250
1
L
Danzaburou
7,732
644
60
5
0
191,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role