Player Matchup

Hercules
Hercules
AyPsychopomp
Hercules
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,218 Elo+
Party 1
Apollo
Apollo
TakashiKatsuo
Apollo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,704 Elo+
Party 1
Poseidon
Poseidon
ThatMaleNeko
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,218 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,380 Elo+

VS

Team Averages
Level 83
1,428 SR
1,393 Elo+
Apollo
Apollo
 
Apollo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Azzouzi
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,444 Elo+
Party 2
Vamana
Vamana
FightmasterG
Vamana
Level 82
God Stats
2W - 1L
1,285 SR
Queue Stats
25W - 47L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AyPsychopomp
Hercules
13
2 / 5 / 9
9,443
675
8,468
23,304
15,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 4 / 4
9,626
688
9,196
11,464
3,560
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ThatMaleNeko
Poseidon
13
5 / 8 / 4
9,617
687
8,300
10,863
2,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 4 / 9
11,483
820
17,394
10,163
3,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Azzouzi
Morgan Le Fay
15
4 / 4 / 8
10,209
729
10,220
10,150
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
15
6 / 3 / 9
10,772
769
11,718
14,108
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
11
Kills
17
17
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
4
9
2.88
L
Hercules
AyPsychopomp
Hercules
2
5
9
1.3
W
Morgan Le Fay
Azzouzi
Morgan Le Fay
4
4
8
2
W
Vamana
6
3
9
3.5
L
4
4
4
1.5
L
Poseidon
ThatMaleNeko
Poseidon
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,964
Damage
39,332
45,631
Taken
34,421
21,946
Mitigated
17,885
11,884
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,394
11,014
0
2,232
10,163
3,698
1,357
2,544
7,619
0
45,486
L
Hercules
AyPsychopomp
Hercules
8,468
2,499
216
7,231
23,304
15,677
438
3,589
19,043
0
17,448
W
Morgan Le Fay
Azzouzi
Morgan Le Fay
10,220
884
223
2,035
10,150
3,744
755
3,243
6,907
35,747
0
W
Vamana
11,718
4,531
161
4,464
14,108
10,443
791
2,919
11,189
0
27,483
L
9,196
5,696
0
2,940
11,464
3,560
359
2,359
8,906
0
35,348
L
Poseidon
ThatMaleNeko
Poseidon
8,300
1,911
0
1,497
10,863
2,709
571
4,738
5,956
28,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,686
Gold Earned
32,464
130
Minions Killed
128
7
Camps Cleared
4
665,045
Distance Traveled
779,337
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,483
820
47
3
2
255,805
4
L
Hercules
9,443
675
20
1
1
262,106
1
W
Morgan Le Fay
10,209
729
43
3
0
252,668
1
W
Vamana
10,772
769
38
3
2
270,864
2
L
Apollo
9,626
688
65
5
5
234,807
3
L
Poseidon
9,617
687
45
3
1
168,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role