Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Grifyng
Set
Level 22
God Stats
0W - 2L
1,243 SR
Queue Stats
5W - 9L
1,380 Elo+
Party 1
Hades
Hades
Joalduma
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,380 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MagicalRye
Kumbhakarna
Level 17
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
xxparanova
Ra
Level 118
God Stats
3W - 4L
1,366 SR
Queue Stats
27W - 26L
1,236 Elo+
Solo
Team Averages
Level 46
1,420 SR
1,399 Elo+

VS

Team Averages
Level 84
1,527 SR
1,454 Elo+
Atlas
Atlas
Al-pal28
Atlas
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 71L
1,560 Elo+
Party 3
Danzaburou
Danzaburou
Circle-Of-Gaming
Danzaburou
Level 101
God Stats
30W - 26L
1,814 SR
Queue Stats
212W - 184L
1,601 Elo+
Party 3
Zhong Kui
Zhong Kui
GunPlay-Jay24
Zhong Kui
Level 126
God Stats
7W - 4L
1,511 SR
Queue Stats
185W - 170L
1,312 Elo+
Party 3
Chaac
Chaac
ItsDouble00
Chaac
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Bakasura
Bakasura
WarmachineBJW
Bakasura
Level 104
God Stats
11W - 8L
1,310 SR
Queue Stats
45W - 52L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
1 / 5 / 2
9,105
650
16,104
15,016
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
15
0 / 3 / 0
8,964
640
3,973
8,988
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Joalduma
Hades
17
1 / 3 / 0
9,713
694
8,340
14,420
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
MagicalRye
Kumbhakarna
14
0 / 4 / 2
8,951
639
2,340
16,414
14,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 4 / 2
10,043
717
8,922
9,780
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Al-pal28
Atlas
16
1 / 1 / 8
9,825
702
8,011
12,546
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Circle-Of-Gaming
Danzaburou
20
7 / 1 / 6
11,995
857
17,662
9,008
3,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
GunPlay-Jay24
Zhong Kui
18
6 / 1 / 6
10,744
767
11,573
12,850
13,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 0 / 9
8,984
642
5,773
7,987
6,916
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
WarmachineBJW
Bakasura
18
5 / 1 / 6
10,839
774
11,697
11,318
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
19
19
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
5
2
0.4
W
Atlas
Al-pal28
Atlas
1
1
8
5
W
Danzaburou
Circle-Of-Gaming
Danzaburou
7
1
6
10
L
Set
0
3
0
0
W
Zhong Kui
GunPlay-Jay24
Zhong Kui
6
1
6
9
W
0
0
9
4.5
L
Hades
Joalduma
Hades
1
3
0
0.33
L
Kumbhakarna
MagicalRye
Kumbhakarna
0
4
2
0.25
W
Bakasura
WarmachineBJW
Bakasura
5
1
6
8
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,679
Damage
54,716
64,618
Taken
53,709
41,048
Mitigated
41,817
13,989
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
16,104
1,151
456
4,271
15,016
6,424
0
6,148
8,309
37,324
0
W
Atlas
Al-pal28
Atlas
8,011
2,327
0
622
12,546
9,289
0
9,064
2,789
18,270
0
W
Danzaburou
Circle-Of-Gaming
Danzaburou
17,662
6,777
0
2,577
9,008
3,952
982
6,979
1,832
0
62,620
L
Set
3,973
1,199
0
483
8,988
6,112
0
2,190
6,308
0
28,921
W
Zhong Kui
GunPlay-Jay24
Zhong Kui
11,573
165
0
4,790
12,850
13,130
1,298
6,713
5,526
38,005
0
W
5,773
517
376
1,497
7,987
6,916
0
6,588
919
0
10,980
L
Hades
Joalduma
Hades
8,340
499
92
2,546
14,420
9,323
256
3,583
9,615
27,972
0
L
Kumbhakarna
MagicalRye
Kumbhakarna
2,340
670
0
504
16,414
14,054
0
3,596
11,730
8,174
0
W
Bakasura
WarmachineBJW
Bakasura
11,697
8,222
0
4,285
11,318
8,530
0
4,602
6,463
0
25,574
L
8,922
693
2,689
2,948
9,780
5,135
0
3,037
5,597
47,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,776
Gold Earned
52,387
265
Minions Killed
267
0
Camps Cleared
0
1,294,165
Distance Traveled
1,433,465
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,105
650
63
5
0
253,021
0
W
Atlas
9,825
702
20
1
0
266,028
0
W
Danzaburou
11,995
857
119
9
0
281,462
0
L
Set
8,964
640
49
4
0
290,442
0
W
Zhong Kui
10,744
767
69
5
0
277,052
0
W
Chaac
8,984
642
7
1
0
281,745
0
L
Hades
9,713
694
60
4
0
246,549
0
L
Kumbhakarna
8,951
639
13
1
0
248,396
0
W
Bakasura
10,839
774
52
4
0
327,178
1
L
Ra
10,043
717
80
6
0
255,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role