Player Matchup

Discordia
Discordia
AGTrixx
Discordia
Level 79
God Stats
5W - 3L
1,823 SR
Queue Stats
295W - 426L
1,689 Elo+
Party 2
Bastet
Bastet
JJshaqattack
Bastet
Level 85
God Stats
6W - 4L
1,492 SR
Queue Stats
274W - 465L
1,665 Elo+
Party 2
Bellona
Bellona
JNROPS
Bellona
Level 85
God Stats
86W - 83L
1,865 SR
Queue Stats
367W - 525L
1,776 Elo+
Party 2
Bacchus
Bacchus
Personaking24
Bacchus
Level 89
God Stats
5W - 4L
1,709 SR
Queue Stats
150W - 192L
1,397 Elo+
Party 2
Jing Wei
Jing Wei
alvinisag
Jing Wei
Level 65
God Stats
14W - 27L
1,528 SR
Queue Stats
308W - 420L
1,570 Elo+
Party 2
Team Averages
Level 81
1,683 SR
1,619 Elo+

VS

Team Averages
Level 112
1,399 SR
1,362 Elo+
Gilgamesh
Gilgamesh
CelticCreamKing
Gilgamesh
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
156W - 144L
1,292 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LightSlayer117
Morgan Le Fay
Level 116
God Stats
2W - 3L
1,213 SR
Queue Stats
73W - 66L
1,109 Elo+
Party 1
Da Ji
Da Ji
PinkQuartz1020
Da Ji
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
101W - 113L
1,500 Elo+
Solo
Medusa
Medusa
sageraptor445
Medusa
Level 55
God Stats
2W - 3L
1,282 SR
Queue Stats
5W - 8L
1,063 Elo+
Party 1
Xing Tian
Xing Tian
xx justinsane
Xing Tian
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,847 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AGTrixx
Discordia
11
1 / 2 / 3
6,333
576
4,513
5,437
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
4 / 1 / 1
6,175
561
4,030
6,070
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
JNROPS
Bellona
13
5 / 0 / 2
7,549
686
6,896
5,680
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
9
2 / 1 / 2
5,696
518
2,324
6,868
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
alvinisag
Jing Wei
11
2 / 1 / 2
6,288
572
9,390
7,019
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CelticCreamKing
Gilgamesh
10
0 / 4 / 0
5,486
499
1,940
7,993
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
LightSlayer117
Morgan Le Fay
9
0 / 4 / 0
4,991
454
2,641
6,549
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 2 / 1
5,485
499
4,771
6,659
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 3 / 1
5,383
489
4,727
6,515
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
xx justinsane
Xing Tian
9
0 / 1 / 3
5,628
512
2,861
9,079
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
5
5
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
AGTrixx
Discordia
1
2
3
1.25
L
Gilgamesh
CelticCreamKing
Gilgamesh
0
4
0
0
W
Bastet
4
1
1
4.5
W
Bellona
JNROPS
Bellona
5
0
2
6
L
Morgan Le Fay
LightSlayer117
Morgan Le Fay
0
4
0
0
W
Bacchus
2
1
2
3
L
3
2
1
1.75
W
Jing Wei
alvinisag
Jing Wei
2
1
2
3
L
2
3
1
0.83
L
Xing Tian
xx justinsane
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,153
Damage
16,940
31,074
Taken
36,795
13,497
Mitigated
14,669
10,784
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AGTrixx
Discordia
4,513
486
0
1,098
5,437
1,637
0
1,140
4,258
34,930
0
L
Gilgamesh
CelticCreamKing
Gilgamesh
1,940
413
0
1,327
7,993
3,748
0
600
7,385
0
28,886
W
Bastet
4,030
1,086
0
1,433
6,070
1,762
0
941
5,090
0
26,998
W
Bellona
JNROPS
Bellona
6,896
3,434
0
3,342
5,680
4,559
470
805
4,641
0
41,918
L
Morgan Le Fay
LightSlayer117
Morgan Le Fay
2,641
229
0
490
6,549
1,825
0
2,748
3,319
26,381
0
W
Bacchus
2,324
366
252
2,671
6,868
3,974
346
1,566
5,302
6,943
0
L
4,771
984
345
2,000
6,659
2,656
0
712
5,843
0
17,490
W
Jing Wei
alvinisag
Jing Wei
9,390
6,812
0
1,988
7,019
1,565
1,140
1,050
5,969
0
40,575
L
4,727
2,154
0
1,771
6,515
1,828
370
782
5,733
0
29,277
L
Xing Tian
xx justinsane
Xing Tian
2,861
232
285
3,430
9,079
4,612
0
1,401
7,678
13,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,041
Gold Earned
26,973
275
Minions Killed
233
0
Camps Cleared
0
1,074,761
Distance Traveled
1,009,058
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,333
576
68
6
0
206,614
4
L
Gilgamesh
5,486
499
72
7
0
208,900
3
W
Bastet
6,175
561
43
4
0
245,487
4
W
Bellona
7,549
686
89
8
0
221,773
3
L
Morgan Le Fay
4,991
454
44
4
0
189,937
1
W
Bacchus
5,696
518
6
1
0
186,262
0
L
Da Ji
5,485
499
34
3
0
206,243
0
W
Jing Wei
6,288
572
69
6
0
214,625
1
L
Medusa
5,383
489
66
6
0
193,917
0
L
Xing Tian
5,628
512
17
2
0
210,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role