Player Matchup

Vamana
Vamana
BUTTERZ117
Vamana
Level 157
God Stats
9W - 2L
1,500 SR
Queue Stats
465W - 420L
1,516 Elo+
Party 2
Skadi
Skadi
CynicalBacon
Skadi
Level 46
God Stats
6W - 3L
1,285 SR
Queue Stats
234W - 209L
1,445 Elo+
Solo
Anubis
Anubis
Metallicoil
Anubis
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
447W - 442L
1,622 Elo+
Party 2
Janus
Janus
Nolingale Ross
Janus
Level 137
God Stats
7W - 6L
1,500 SR
Queue Stats
356W - 372L
1,715 Elo+
Party 2
Xbalanque
Xbalanque
TH3 DARK HAMM3R
Xbalanque
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 123L
1,715 Elo+
Party 2
Team Averages
Level 125
1,457 SR
1,603 Elo+

VS

Team Averages
Level 91
1,543 SR
1,550 Elo+
Odin
Odin
ExilesFaith
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,551 Elo+
Party 1
Bellona
Bellona
NerfTheSawedOff
Bellona
Level 123
God Stats
3W - 1L
1,715 SR
Queue Stats
52W - 63L
1,551 Elo+
Party 1
Janus
Janus
Squoze729
Janus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,551 Elo+
Party 1
He Bo
He Bo
i Lefty2Gunz
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,470 Elo+
Party 1
Artio
Artio
iMerk Central
Artio
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 58L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BUTTERZ117
Vamana
18
6 / 4 / 10
11,995
800
18,837
27,577
43,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 7 / 12
10,644
710
10,696
16,394
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
1 / 4 / 11
10,164
678
16,199
12,406
6,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 6 / 9
11,973
798
19,739
14,473
5,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
TH3 DARK HAMM3R
Xbalanque
18
3 / 1 / 13
11,111
741
25,465
11,895
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 11
10,147
676
10,174
21,811
23,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 4 / 10
10,800
720
18,272
32,780
28,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Janus
Squoze729
Janus
18
5 / 4 / 7
10,587
706
18,034
9,708
4,328
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 12
10,233
682
17,213
11,621
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 6 / 12
10,890
726
4,946
34,222
30,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
73
19
Kills
21
22
Deaths
20
55
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Vamana
BUTTERZ117
Vamana
6
4
10
2.75
W
3
7
12
1.29
L
3
4
11
2.13
W
Anubis
1
4
11
1.63
L
7
4
10
3
W
6
6
9
1.75
L
Janus
Squoze729
Janus
5
4
7
2.13
W
Xbalanque
TH3 DARK HAMM3R
Xbalanque
3
1
13
9.5
L
4
2
12
5
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,936
Damage
68,639
82,745
Taken
110,142
68,894
Mitigated
92,588
38,129
Healing
56,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BUTTERZ117
Vamana
18,837
9,436
4,123
9,646
27,577
43,727
423
13,883
13,694
0
25,695
W
10,696
5,282
3,545
3,167
16,394
7,376
1,001
6,759
9,635
0
21,729
L
10,174
853
2,768
6,869
21,811
23,660
273
6,098
15,713
0
15,067
W
Anubis
16,199
577
1,345
3,638
12,406
6,557
1,025
5,733
6,673
31,520
0
L
18,272
1,382
2,265
12,508
32,780
28,646
349
12,141
20,639
0
32,512
W
19,739
1,168
3,442
2,846
14,473
5,960
736
8,444
6,029
37,422
0
L
Janus
Squoze729
Janus
18,034
564
4,252
1,098
9,708
4,328
1,155
3,178
6,530
39,328
0
W
Xbalanque
TH3 DARK HAMM3R
Xbalanque
25,465
6,888
2,502
3,875
11,895
5,274
3,113
5,374
6,521
0
47,231
L
17,213
348
4,424
4,412
11,621
5,193
0
4,345
7,276
31,935
0
L
4,946
356
4,393
13,426
34,222
30,761
108
10,176
24,046
12,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,887
Gold Earned
52,657
166
Minions Killed
114
0
Camps Cleared
0
1,411,584
Distance Traveled
1,498,202
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,995
800
13
1
0
289,772
0
W
Skadi
10,644
710
27
2
0
259,425
0
L
Odin
10,147
676
7
0
0
307,848
4
W
Anubis
10,164
678
32
2
0
284,094
0
L
Bellona
10,800
720
29
2
0
333,540
3
W
Janus
11,973
798
36
2
0
260,312
3
L
Janus
10,587
706
45
3
0
273,460
0
W
Xbalanque
11,111
741
58
4
0
317,981
4
L
He Bo
10,233
682
23
2
0
299,516
0
L
Artio
10,890
726
10
1
0
283,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role