Player Matchup

Neith
Neith
BangertChild
Neith
Level 26
God Stats
0W - 2L
974 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 1
Ratatoskr
Ratatoskr
Cylus12
Ratatoskr
Level 6
God Stats
0W - 1L
1,028 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 1
Cthulhu
Cthulhu
KidSood
Cthulhu
Level 18
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Murd3rBabyy
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,155 Elo+
Party 1
Tyr
Tyr
ToeBender8735
Tyr
Level 7
God Stats
0W - 1L
1,010 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,158 SR
1,293 Elo+

VS

Team Averages
Level 82
1,476 SR
1,477 Elo+
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DaniproXDGG
Mulan
Level 12
God Stats
20W - 21L
1,381 SR
Queue Stats
526W - 548L
1,472 Elo+
Party 2
Sol
Sol
NoLuv Ty
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,489 Elo+
Party 3
Zeus
Zeus
Quvdy
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 136L
1,474 Elo+
Party 3
Arachne
Arachne
UCH_To225mi
Arachne
Level 63
God Stats
16W - 16L
1,500 SR
Queue Stats
583W - 611L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 7 / 0
2,881
480
1,274
4,668
1,322
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
Cylus12
Ratatoskr
3
0 / 4 / 0
2,807
468
399
2,633
597
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
KidSood
Cthulhu
3
0 / 1 / 0
2,947
491
678
2,693
1,487
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 3 / 0
3,188
531
936
2,774
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 2 / 0
2,741
457
299
1,823
429
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
1 / 0 / 5
4,265
711
1,133
2,028
978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 1
4,243
707
0
1,413
483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
4 / 0 / 2
4,162
694
2,801
2,560
768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
Quvdy
Zeus
9
8 / 0 / 0
5,445
908
3,323
2,210
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
UCH_To225mi
Arachne
6
3 / 0 / 2
4,060
677
1,327
2,995
661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
16
17
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
5
3.5
L
0
7
0
0
L
Ratatoskr
Cylus12
Ratatoskr
0
4
0
0
W
0
0
1
0.5
L
Cthulhu
KidSood
Cthulhu
0
1
0
0
L
0
3
0
0
W
4
0
2
5
W
Zeus
Quvdy
Zeus
8
0
0
8
L
0
2
0
0
W
Arachne
UCH_To225mi
Arachne
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,586
Damage
8,584
14,591
Taken
11,206
4,331
Mitigated
3,329
609
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,133
296
269
1,420
2,028
978
66
670
1,310
8,834
0
L
1,274
656
0
170
4,668
1,322
19
2,546
1,916
0
6,391
L
Ratatoskr
Cylus12
Ratatoskr
399
157
0
0
2,633
597
0
1,592
987
0
3,223
W
0
0
149
411
1,413
483
242
0
1,413
0
14,692
L
Cthulhu
KidSood
Cthulhu
678
256
0
0
2,693
1,487
0
861
1,832
5,050
0
L
936
98
130
210
2,774
496
0
1,657
1,117
8,724
0
W
2,801
1,680
56
1,208
2,560
768
936
780
1,664
12,802
2,577
W
Zeus
Quvdy
Zeus
3,323
163
0
750
2,210
439
0
0
2,210
22,115
0
L
299
219
0
99
1,823
429
0
0
1,823
0
1,417
W
Arachne
UCH_To225mi
Arachne
1,327
1,074
0
965
2,995
661
0
0
2,995
0
15,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,564
Gold Earned
22,175
39
Minions Killed
174
0
Camps Cleared
0
495,310
Distance Traveled
558,203
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,265
711
11
2
0
98,597
1
L
Neith
2,881
480
8
1
0
101,180
0
L
Ratatoskr
2,807
468
4
1
0
96,341
1
W
Mulan
4,243
707
41
7
0
117,004
1
L
Cthulhu
2,947
491
12
2
0
119,267
0
L
Hel
3,188
531
14
2
0
106,404
0
W
Sol
4,162
694
35
6
0
105,727
1
W
Zeus
5,445
908
47
8
0
115,510
1
L
Tyr
2,741
457
1
0
0
72,118
0
W
Arachne
4,060
677
40
7
0
121,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role