Player Matchup

Odin
Odin
InvisaWalrus
Odin
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 56L
1,576 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SoL0Player
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,617 Elo+
Party 2
Anubis
Anubis
XxLaw_GamingxX
Anubis
Level 103
God Stats
4W - 1L
1,715 SR
Queue Stats
29W - 21L
1,656 Elo+
Party 2
Team Averages
Level 136
1,572 SR
1,616 Elo+

VS

Team Averages
Level 147
1,500 SR
1,668 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
iamdeadfool
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,904 Elo+
Party 1
Mulan
Mulan
tm SmexyTadpole
Mulan
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 77L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
9,605
686
5,377
9,841
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
SoL0Player
Ah Muzen Cab
17
10 / 2 / 2
11,165
798
12,453
8,257
2,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 9
9,592
685
8,451
12,585
5,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 3 / 5
8,987
642
6,661
11,750
5,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
4 / 4 / 4
10,244
732
9,966
8,742
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 6 / 4
9,301
664
2,739
10,590
9,126
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
13
Kills
9
9
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
5
1.5
W
2
2
8
3
W
Ah Muzen Cab
SoL0Player
Ah Muzen Cab
10
2
2
5.5
W
1
5
9
1.1
L
Merlin
4
4
4
1.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,281
Damage
19,366
30,683
Taken
31,082
16,429
Mitigated
16,260
7,483
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,661
1,480
0
2,726
11,750
5,053
0
2,770
8,788
0
28,111
W
5,377
798
168
1,931
9,841
8,659
0
3,024
6,817
0
18,688
W
Ah Muzen Cab
SoL0Player
Ah Muzen Cab
12,453
4,694
0
1,963
8,257
2,448
2,025
4,015
4,242
0
54,091
W
8,451
452
0
3,421
12,585
5,322
0
3,429
9,156
34,196
0
L
Merlin
9,966
358
0
345
8,742
2,081
0
3,157
5,398
41,128
0
L
2,739
186
0
1,013
10,590
9,126
0
3,126
7,198
0
5,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
28,532
171
Minions Killed
153
9
Camps Cleared
3
724,845
Distance Traveled
577,546
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,987
642
65
5
0
186,591
0
W
Odin
9,605
686
27
2
3
252,399
3
W
Ah Muzen Cab
11,165
798
92
7
3
253,730
1
W
Anubis
9,592
685
52
4
3
218,716
3
L
Merlin
10,244
732
80
6
2
229,462
0
L
Mulan
9,301
664
8
1
1
161,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role