Player Matchup

Chang'e
Chang'e
Based Pink
Chang'e
Level 152
God Stats
5W - 2L
1,588 SR
Queue Stats
12W - 16L
1,419 Elo+
Party 1
Horus
Horus
DNA Deadman
Horus
Level 160
God Stats
5W - 3L
1,588 SR
Queue Stats
99W - 76L
1,450 Elo+
Party 1
Neith
Neith
Diddyfuzzmonkey
Neith
Level 141
God Stats
36W - 24L
1,895 SR
Queue Stats
82W - 69L
1,776 Elo+
Party 1
Set
Set
ISinnzy
Set
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 117L
1,612 Elo+
Party 1
Geb
Geb
SoulPrimarch
Geb
Level 99
God Stats
7W - 5L
1,585 SR
Queue Stats
15W - 16L
1,453 Elo+
Party 1
Team Averages
Level 142
1,631 SR
1,542 Elo+

VS

Team Averages
Level 109
1,509 SR
1,613 Elo+
Jing Wei
Jing Wei
Grim Yuna
Jing Wei
Level 109
God Stats
2W - 3L
1,251 SR
Queue Stats
16W - 20L
1,253 Elo+
Solo
Ganesha
Ganesha
Karma X Why
Ganesha
Level 99
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 3L
1,707 Elo+
Solo
Pele
Pele
RylicTWG
Pele
Level 59
God Stats
5W - 6L
1,159 SR
Queue Stats
142W - 127L
1,653 Elo+
Solo
Ares
Ares
TechnicalOne55
Ares
Level 144
God Stats
3W - 1L
1,913 SR
Queue Stats
13W - 11L
1,695 Elo+
Party 2
Anubis
Anubis
blackdog100
Anubis
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Based Pink
Chang'e
16
6 / 2 / 10
9,205
767
15,041
8,347
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 11
9,127
761
6,436
15,334
14,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
6 / 1 / 10
10,051
838
13,891
7,076
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
18
5 / 1 / 9
10,366
864
8,885
11,659
5,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 11
8,121
677
6,870
11,897
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Grim Yuna
Jing Wei
15
4 / 4 / 4
8,570
714
7,216
10,979
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Karma X Why
Ganesha
14
0 / 3 / 5
7,452
621
3,946
9,700
10,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
14
1 / 6 / 5
7,800
650
8,601
14,016
8,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 2 / 8
8,874
740
10,301
12,227
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
15
3 / 5 / 5
8,368
697
11,567
11,860
5,297
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
20
Kills
10
10
Deaths
20
51
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Based Pink
Chang'e
6
2
10
5.5
W
3
2
11
4.25
W
6
1
10
11
L
Jing Wei
Grim Yuna
Jing Wei
4
4
4
1.5
W
Set
5
1
9
9.5
L
Ganesha
Karma X Why
Ganesha
0
3
5
0.83
L
Pele
1
6
5
0.58
W
0
4
11
1.38
L
2
2
8
3
L
Anubis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,123
Damage
41,631
54,313
Taken
58,782
36,491
Mitigated
38,337
20,273
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Based Pink
Chang'e
15,041
743
3,253
3,289
8,347
2,629
716
5,001
3,346
25,071
0
W
6,436
1,937
2,866
5,178
15,334
14,942
38
7,568
7,766
0
9,834
W
13,891
5,145
0
2,403
7,076
2,882
2,444
4,260
2,816
0
37,255
L
Jing Wei
Grim Yuna
Jing Wei
7,216
6,246
0
181
10,979
3,926
559
2,754
8,097
0
17,215
W
Set
8,885
3,558
0
2,707
11,659
5,766
942
3,643
8,016
0
57,441
L
Ganesha
Karma X Why
Ganesha
3,946
279
641
1,769
9,700
10,447
0
4,209
5,307
22,711
0
L
Pele
8,601
1,113
0
1,250
14,016
8,369
0
4,562
9,184
0
34,179
W
6,870
572
0
577
11,897
10,272
0
5,342
6,555
10,931
0
L
10,301
404
523
3,124
12,227
10,298
0
4,320
7,629
21,625
0
L
Anubis
11,567
246
0
2,196
11,860
5,297
216
4,944
6,654
27,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,870
Gold Earned
41,064
219
Minions Killed
169
0
Camps Cleared
0
1,260,529
Distance Traveled
1,147,496
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,205
767
44
4
0
251,607
2
W
Horus
9,127
761
11
1
0
260,659
4
W
Neith
10,051
838
64
5
0
227,991
4
L
Jing Wei
8,570
714
26
2
0
230,612
0
W
Set
10,366
864
93
8
0
299,794
3
L
Ganesha
7,452
621
8
1
0
223,168
3
L
Pele
7,800
650
60
5
0
237,419
3
W
Geb
8,121
677
7
1
0
220,478
1
L
Ares
8,874
740
23
2
0
250,864
1
L
Anubis
8,368
697
52
4
0
205,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role