Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
Cаrrot
Mulan
Gold III
Level 67
God Stats
5W - 4L
1,588 SR
Queue Stats
60W - 60L
1,617 MMR
Solo
Thor
Thor
Silver I
EscapedApe
Thor
Silver I
Level 61
God Stats
6W - 1L
1,933 SR
Queue Stats
53W - 23L
1,663 MMR
Solo
Izanami
Izanami
Silver I
S5ebastian22
Izanami
Silver I
Level 149
God Stats
40W - 29L
1,500 SR
Queue Stats
687W - 665L
1,638 MMR
Solo
Horus
Horus
Silver I
pistollwill
Horus
Silver I
Level 154
God Stats
31W - 35L
1,789 SR
Queue Stats
228W - 231L
1,592 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,662 SR
1,602 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,435 SR
1,620 MMR
Cliodhna
Cliodhna
Silver I
Eugeniodelgar
Cliodhna
Silver I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,638 MMR
Solo
Atlas
Atlas
Silver I
NeoAbadon
Atlas
Silver I
Level 160
God Stats
11W - 9L
1,176 SR
Queue Stats
168W - 178L
1,577 MMR
Party 1
Chiron
Chiron
Gold V
moralesmc
Chiron
Gold V
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
388W - 390L
1,577 MMR
Party 1
Janus
Janus
Silver I
xinfamousdpg
Janus
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,683 MMR
Solo
Kukulkan
Kukulkan
Gold V
ηocturnal
Kukulkan
Gold V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 2
11,177
559
4,338
13,935
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Cаrrot
Mulan
20
2 / 3 / 6
13,668
683
13,813
22,000
20,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
15 / 3 / 3
14,581
729
20,292
18,320
8,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Izanami
S5ebastian22
Izanami
19
6 / 2 / 4
13,207
660
11,732
17,205
7,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 11
11,875
594
8,134
18,913
23,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Baba YagaAchillesArtioGeb

VS

Bans
BastetThanatosAthenaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Eugeniodelgar
Cliodhna
14
2 / 9 / 5
8,994
450
8,120
17,255
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
NeoAbadon
Atlas
13
2 / 4 / 7
9,387
469
8,157
16,602
17,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
moralesmc
Chiron
17
4 / 3 / 4
11,216
561
10,236
10,691
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 8 / 6
8,905
445
9,705
12,389
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
ηocturnal
Kukulkan
17
4 / 4 / 3
10,823
541
16,833
16,441
13,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
28
Kills
14
14
Deaths
28
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
4
2
0.75
W
Mulan
Cаrrot
Mulan
2
3
6
1.67
W
15
3
3
5.5
L
Cliodhna
Eugeniodelgar
Cliodhna
2
9
5
0.5
L
Atlas
NeoAbadon
Atlas
2
4
7
1.38
W
Izanami
S5ebastian22
Izanami
6
2
4
4
L
Chiron
moralesmc
Chiron
4
3
4
2
W
3
2
11
4.25
L
2
8
6
0.63
L
Kukulkan
ηocturnal
Kukulkan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,309
Damage
53,051
90,373
Taken
73,378
66,682
Mitigated
43,228
44,546
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,338
1,370
626
4,775
13,935
6,617
6,081
7,365
6,570
57,688
4,935
W
Mulan
Cаrrot
Mulan
13,813
1,562
348
10,549
22,000
20,601
0
9,587
12,413
0
96,491
W
20,292
6,990
0
6,843
18,320
8,358
2,891
8,003
10,317
0
120,188
L
Cliodhna
Eugeniodelgar
Cliodhna
8,120
693
0
4,710
17,255
5,882
0
800
16,183
0
61,156
L
Atlas
NeoAbadon
Atlas
8,157
2,837
852
1,943
16,602
17,317
0
1,705
14,626
25,952
0
W
Izanami
S5ebastian22
Izanami
11,732
6,896
0
8,566
17,205
7,989
6,127
4,805
12,400
0
127,903
L
Chiron
moralesmc
Chiron
10,236
4,319
361
3,925
10,691
3,270
1,344
0
10,652
0
80,021
W
8,134
3,132
4,903
7,936
18,913
23,117
66
5,440
13,473
0
21,129
L
9,705
312
0
581
12,389
3,043
0
483
11,830
49,549
0
L
Kukulkan
ηocturnal
Kukulkan
16,833
1,139
404
4,646
16,441
13,716
0
930
14,999
84,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,508
Gold Earned
49,325
653
Minions Killed
505
0
Camps Cleared
0
1,929,705
Distance Traveled
1,831,452
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,177
559
114
6
0
345,475
2
W
Mulan
13,668
683
175
9
0
416,527
6
W
Thor
14,581
729
157
8
0
407,957
4
L
Cliodhna
8,994
450
96
5
0
368,425
8
L
Atlas
9,387
469
26
1
0
334,839
3
W
Izanami
13,207
660
189
9
0
358,100
5
L
Chiron
11,216
561
146
7
0
380,170
4
W
Horus
11,875
594
18
1
0
401,646
5
L
Janus
8,905
445
83
4
0
401,385
6
L
Kukulkan
10,823
541
154
8
0
346,633
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role