Player Matchup

Ganesha
Ganesha
FireKraken87
Ganesha
Level 67
God Stats
1W - 2L
1,713 SR
Queue Stats
112W - 117L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
Goblivion62
Amaterasu
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 37L
1,439 Elo+
Party 1
Vulcan
Vulcan
Lilo_StitchEmUp
Vulcan
Level 105
God Stats
6W - 4L
1,500 SR
Queue Stats
221W - 211L
1,481 Elo+
Party 2
Skadi
Skadi
jjdavidiiot
Skadi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
loganator099
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,491 Elo+
Party 1
Team Averages
Level 101
1,543 SR
1,477 Elo+

VS

Team Averages
Level 97
1,500 SR
1,467 Elo+
Anubis
Anubis
BloodandBone8
Anubis
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 91L
1,334 Elo+
Solo
Mulan
Mulan
KillerWolf1302
Mulan
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 3
Pele
Pele
Pnbrown0497
Pele
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
37W - 46L
1,500 Elo+
Party 3
Ymir
Ymir
sonicdrake
Ymir
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 3
Izanami
Izanami
wyvernianartisan
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FireKraken87
Ganesha
8
0 / 3 / 2
5,200
473
1,760
9,364
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Goblivion62
Amaterasu
9
0 / 4 / 0
5,086
462
3,297
9,510
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 1 / 2
6,843
622
5,863
3,271
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 0
5,327
484
3,171
5,311
991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
11
2 / 5 / 4
6,365
579
3,095
9,269
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,750
614
1,475
6,513
2,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 1 / 3
6,078
553
6,174
5,573
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 0 / 4
6,873
625
2,934
5,613
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 0
7,934
721
7,877
6,135
3,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 4
6,765
615
7,051
4,992
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
15
15
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
5
0
0.2
L
Ganesha
FireKraken87
Ganesha
0
3
2
0.33
L
Amaterasu
Goblivion62
Amaterasu
0
4
0
0
W
3
1
3
4.5
L
4
1
2
5
W
2
0
4
4
L
2
2
0
1
L
Ne Zha
2
5
4
0.8
W
7
0
0
7
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,186
Damage
25,511
36,725
Taken
28,826
13,699
Mitigated
12,115
10,674
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,475
84
0
1,917
6,513
2,237
0
2,954
3,391
37,398
0
L
Ganesha
FireKraken87
Ganesha
1,760
148
0
2,428
9,364
4,991
0
273
8,902
11,697
0
L
Amaterasu
Goblivion62
Amaterasu
3,297
939
81
4,024
9,510
4,350
0
6,551
2,959
0
25,932
W
6,174
960
240
1,258
5,573
3,738
0
2,021
3,504
2,203
27,460
L
5,863
1,483
0
694
3,271
799
0
1,513
1,718
37,759
0
W
2,934
582
0
3,955
5,613
1,562
0
1,618
3,917
0
37,926
L
3,171
1,580
0
222
5,311
991
0
156
5,075
0
25,393
L
Ne Zha
3,095
1,152
0
3,225
9,269
2,568
0
1,615
7,585
0
30,190
W
7,877
2,884
0
3,518
6,135
3,118
473
0
6,135
49,824
0
W
7,051
5,740
0
868
4,992
1,460
0
736
4,256
0
45,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,821
Gold Earned
34,400
275
Minions Killed
399
0
Camps Cleared
0
1,094,478
Distance Traveled
1,035,169
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,750
614
90
8
0
183,570
6
L
Ganesha
5,200
473
6
1
0
206,501
6
L
Amaterasu
5,086
462
53
5
0
209,211
5
W
Mulan
6,078
553
51
5
0
210,285
4
L
Vulcan
6,843
622
74
7
0
221,571
5
W
Pele
6,873
625
81
7
0
260,050
3
L
Skadi
5,327
484
78
7
0
206,649
2
L
Ne Zha
6,365
579
64
6
0
250,546
1
W
Ymir
7,934
721
96
9
0
185,781
1
W
Izanami
6,765
615
81
7
0
195,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role