Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Flauge
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,750 Elo+
Party 1
Ares
Ares
FreakingLemon
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
KillahxSwag
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,750 Elo+
Party 1
Izanami
Izanami
cuzinvinny
Izanami
Level 38
God Stats
13W - 20L
1,540 SR
Queue Stats
24W - 33L
1,408 Elo+
Party 3
Team Averages
Level 63
1,508 SR
1,581 Elo+

VS

Team Averages
Level 84
1,533 SR
1,461 Elo+
Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Daydreck
Set
Level 68
God Stats
51W - 48L
1,476 SR
Queue Stats
137W - 141L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
MinusDaMinns
Cthulhu
Level 28
God Stats
4W - 6L
1,691 SR
Queue Stats
99W - 104L
1,437 Elo+
Party 2
Chaac
Chaac
SkinnyVanilla14
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,404 Elo+
Party 2
Eset
Eset
TrashPlayerr
Eset
Level 131
God Stats
7W - 1L
1,500 SR
Queue Stats
69W - 64L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 5 / 3
8,986
529
11,326
9,876
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Flauge
Skadi
11
2 / 10 / 2
7,570
445
7,611
12,542
3,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 6 / 4
6,793
400
5,770
17,497
14,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
KillahxSwag
Hun Batz
12
2 / 6 / 2
7,751
456
7,385
16,104
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
cuzinvinny
Izanami
12
1 / 6 / 0
7,353
433
6,123
12,136
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 2 / 7
10,138
596
12,473
12,090
4,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
10 / 1 / 10
10,405
612
14,212
14,211
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
MinusDaMinns
Cthulhu
13
1 / 0 / 11
8,640
508
7,313
13,417
14,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 1 / 7
9,915
583
8,593
14,848
11,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 3 / 5
10,992
647
14,414
11,643
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
7
Kills
33
33
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
3
0.7
W
Chiron
 
Chiron
6
2
7
4.75
W
10
1
10
15
L
Skadi
Flauge
Skadi
2
10
2
0.3
L
0
6
4
0.33
L
Hun Batz
KillahxSwag
Hun Batz
2
6
2
0.5
W
Cthulhu
MinusDaMinns
Cthulhu
1
0
11
6.5
W
4
1
7
7.5
W
12
3
5
4.83
L
Izanami
cuzinvinny
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,215
Damage
57,005
68,155
Taken
66,209
27,870
Mitigated
43,066
8,614
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,326
812
0
520
9,876
2,689
330
5,151
4,461
53,458
0
W
Chiron
 
Chiron
12,473
5,930
203
4,736
12,090
4,564
221
3,513
8,577
0
80,903
W
14,212
6,866
0
4,923
14,211
7,044
1,448
1,655
12,556
0
72,481
L
Skadi
Flauge
Skadi
7,611
3,784
0
641
12,542
3,181
0
1,740
10,772
0
20,357
L
5,770
802
293
2,712
17,497
14,306
0
8,458
8,915
17,333
0
L
Hun Batz
KillahxSwag
Hun Batz
7,385
1,662
0
2,046
16,104
4,871
0
4,818
11,159
0
38,840
W
Cthulhu
MinusDaMinns
Cthulhu
7,313
463
839
3,019
13,417
14,699
88
4,449
8,968
27,353
0
W
8,593
1,486
0
5,670
14,848
11,171
584
2,880
11,968
9,118
52,498
W
14,414
2,136
1,544
2,419
11,643
5,588
262
4,599
7,044
78,088
0
L
Izanami
cuzinvinny
Izanami
6,123
4,204
0
2,402
12,136
2,823
0
2,380
9,756
0
42,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
50,090
320
Minions Killed
561
0
Camps Cleared
0
1,561,042
Distance Traveled
1,678,256
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,986
529
98
6
0
300,647
4
W
Chiron
10,138
596
141
8
0
314,407
7
W
Set
10,405
612
121
7
0
386,956
1
L
Skadi
7,570
445
36
2
0
290,028
1
L
Ares
6,793
400
15
1
0
327,221
1
L
Hun Batz
7,751
456
81
5
0
334,404
1
W
Cthulhu
8,640
508
40
2
0
359,451
2
W
Chaac
9,915
583
101
6
0
298,850
3
W
Eset
10,992
647
158
9
0
318,592
3
L
Izanami
7,353
433
90
5
0
308,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role