Player Matchup

Kukulkan
Kukulkan
Caplet
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
Nexedis
Fenrir
Level 101
God Stats
3W - 2L
1,704 SR
Queue Stats
10W - 4L
1,725 Elo+
Party 3
Jormungandr
Jormungandr
Phauzt
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Hel
Hel
ShadowMancer115
Hel
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,431 Elo+
Party 2
Neith
Neith
maggira
Neith
Level 6
God Stats
1W - 2L
1,492 SR
Queue Stats
2W - 5L
1,431 Elo+
Party 2
Team Averages
Level 54
1,539 SR
1,517 Elo+

VS

Team Averages
Level 81
1,601 SR
1,536 Elo+
Loki
Loki
DoubleDRex22
Loki
Level 106
God Stats
1W - 1L
1,513 SR
Queue Stats
4W - 2L
1,557 Elo+
Party 1
Xbalanque
Xbalanque
JTMosley12
Xbalanque
Level 39
God Stats
12W - 15L
1,500 SR
Queue Stats
29W - 41L
1,542 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MillerKiller787
Kumbhakarna
Level 106
God Stats
3W - 1L
1,517 SR
Queue Stats
33W - 25L
1,262 Elo+
Party 1
Ganesha
Ganesha
Sqωid
Ganesha
Level 46
God Stats
3W - 1L
1,759 SR
Queue Stats
13W - 13L
1,762 Elo+
Solo
Baron Samedi
Baron Samedi
Taythom
Baron Samedi
Level 107
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 3L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caplet
Kukulkan
12
0 / 2 / 0
6,823
1,137
1,440
3,667
1,314
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Nexedis
Fenrir
12
2 / 2 / 0
7,833
1,306
4,473
7,650
3,766
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Phauzt
Jormungandr
13
0 / 6 / 1
7,379
1,230
5,986
11,051
9,221
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 0
7,026
1,171
4,138
9,225
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
maggira
Neith
12
0 / 5 / 0
6,952
1,159
2,255
7,660
2,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Team 1 Tickets

218

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
8,084
1,347
6,313
1,885
693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
JTMosley12
Xbalanque
14
7 / 1 / 8
9,260
1,543
14,237
5,057
1,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
MillerKiller787
Kumbhakarna
14
3 / 0 / 12
9,287
1,548
3,757
6,662
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Sqωid
Ganesha
14
0 / 1 / 13
8,246
1,374
3,158
5,055
3,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Taythom
Baron Samedi
13
5 / 0 / 7
8,454
1,409
8,466
3,979
1,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
68
2
Kills
18
18
Deaths
2
1
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Caplet
Kukulkan
0
2
0
0
W
3
0
10
8
W
Xbalanque
JTMosley12
Xbalanque
7
1
8
11
W
Kumbhakarna
MillerKiller787
Kumbhakarna
3
0
12
9
L
Fenrir
Nexedis
Fenrir
2
2
0
1
L
Jormungandr
Phauzt
Jormungandr
0
6
1
0.08
L
0
3
0
0
W
Ganesha
Sqωid
Ganesha
0
1
13
6.5
W
Baron Samedi
Taythom
Baron Samedi
5
0
7
8.5
L
Neith
maggira
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,292
Damage
35,931
39,253
Taken
22,638
19,582
Mitigated
14,938
4,647
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Caplet
Kukulkan
1,440
619
0
0
3,667
1,314
0
1,882
1,719
6,352
0
W
6,313
820
0
105
1,885
693
0
1,162
723
0
18,932
W
Xbalanque
JTMosley12
Xbalanque
14,237
5,983
0
1,182
5,057
1,998
0
2,993
2,064
0
28,532
W
Kumbhakarna
MillerKiller787
Kumbhakarna
3,757
290
107
1,559
6,662
6,337
0
3,069
3,593
8,929
0
L
Fenrir
Nexedis
Fenrir
4,473
1,186
0
327
7,650
3,766
0
2,924
4,634
0
10,678
L
Jormungandr
Phauzt
Jormungandr
5,986
1,276
0
0
11,051
9,221
0
4,214
6,693
18,244
0
L
4,138
182
1,755
2,470
9,225
2,830
0
3,687
5,468
18,761
0
W
Ganesha
Sqωid
Ganesha
3,158
750
1,359
1,316
5,055
3,999
0
2,563
1,757
13,770
0
W
Baron Samedi
Taythom
Baron Samedi
8,466
1,341
1,681
1,793
3,979
1,911
0
1,777
2,202
18,085
0
L
Neith
maggira
Neith
2,255
1,236
0
95
7,660
2,451
0
2,160
5,358
0
8,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
43,331
106
Minions Killed
141
4
Camps Cleared
4
539,020
Distance Traveled
681,191
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,823
1,137
13
2
0
49,250
0
W
Loki
8,084
1,347
36
6
0
155,720
0
W
Xbalanque
9,260
1,543
34
6
2
131,045
0
W
Kumbhakarna
9,287
1,548
22
4
2
146,330
0
L
Fenrir
7,833
1,306
18
3
3
144,634
1
L
Jormungandr
7,379
1,230
22
4
0
111,673
0
L
Hel
7,026
1,171
38
6
1
124,752
0
W
Ganesha
8,246
1,374
4
1
0
127,429
0
W
Baron Samedi
8,454
1,409
45
8
0
120,667
0
L
Neith
6,952
1,159
15
3
0
108,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role