Player Matchup

Tiamat
Tiamat
ChozenGrim
Tiamat
Level 144
God Stats
4W - 4L
1,555 SR
Queue Stats
226W - 201L
1,283 Elo+
Party 3
Atlas
Atlas
Czn_Phoenix
Atlas
Level 97
God Stats
68W - 41L
1,500 SR
Queue Stats
149W - 112L
1,500 Elo+
Party 3
Chernobog
Chernobog
DJLawson63
Chernobog
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,356 Elo+
Party 2
Hercules
Hercules
HennyDieu
Hercules
Level 62
God Stats
36W - 27L
1,602 SR
Queue Stats
371W - 316L
1,633 Elo+
Solo
Zeus
Zeus
Mr Crosscourt
Zeus
Level 149
God Stats
209W - 156L
1,461 SR
Queue Stats
251W - 198L
1,531 Elo+
Party 2
Team Averages
Level 105
1,524 SR
1,461 Elo+

VS

Team Averages
Level 130
1,459 SR
1,373 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CaptainInsan0oo
Nox
Level 112
God Stats
5W - 5L
1,720 SR
Queue Stats
67W - 77L
1,559 Elo+
Solo
Ah Puch
Ah Puch
FrotoTBAGNZ
Ah Puch
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 44L
1,581 Elo+
Solo
Atlas
Atlas
HANZO-424
Atlas
Level 153
God Stats
5W - 13L
1,314 SR
Queue Stats
33W - 32L
1,102 Elo+
Party 1
Kali
Kali
HoffaCityTV
Kali
Level 67
God Stats
0W - 2L
1,262 SR
Queue Stats
54W - 70L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChozenGrim
Tiamat
16
1 / 2 / 11
10,738
1,074
9,131
9,074
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 12
10,734
1,073
7,325
11,605
12,885
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
DJLawson63
Chernobog
16
0 / 2 / 8
10,189
1,019
4,299
7,222
2,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
HennyDieu
Hercules
16
6 / 0 / 5
11,412
1,141
6,649
11,066
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 0 / 6
11,653
1,165
21,011
1,672
483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Team 1 Tickets

273

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
0 / 4 / 5
9,940
994
4,527
14,303
14,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 1 / 4
10,280
1,028
6,829
3,289
801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Puch
FrotoTBAGNZ
Ah Puch
16
2 / 3 / 3
10,578
1,058
13,793
9,645
3,986
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Atlas
HANZO-424
Atlas
16
1 / 3 / 4
10,540
1,054
5,753
15,151
13,543
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 3 / 2
10,263
1,026
7,569
11,666
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
14
Kills
6
6
Deaths
14
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
5
0.63
L
1
1
4
3
W
Tiamat
ChozenGrim
Tiamat
1
2
11
3.25
W
1
2
12
3.5
W
Chernobog
DJLawson63
Chernobog
0
2
8
2
L
Ah Puch
FrotoTBAGNZ
Ah Puch
2
3
3
1.17
L
Atlas
HANZO-424
Atlas
1
3
4
1
W
Hercules
HennyDieu
Hercules
6
0
5
8.5
L
2
3
2
1
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,415
Damage
38,471
40,639
Taken
54,054
29,274
Mitigated
37,288
4,661
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,527
779
0
2,021
14,303
14,180
0
8,996
4,963
0
12,131
L
6,829
0
0
69
3,289
801
0
2,570
717
22,526
0
W
Tiamat
ChozenGrim
Tiamat
9,131
957
107
1,588
9,074
5,093
0
5,403
3,520
32,688
0
W
7,325
2,731
219
586
11,605
12,885
0
8,531
2,862
21,563
0
W
Chernobog
DJLawson63
Chernobog
4,299
2,781
0
257
7,222
2,528
0
3,405
3,699
0
21,066
L
Ah Puch
FrotoTBAGNZ
Ah Puch
13,793
547
0
1,368
9,645
3,986
0
7,386
2,137
47,630
0
L
Atlas
HANZO-424
Atlas
5,753
1,858
1,825
976
15,151
13,543
0
11,267
3,625
11,921
0
W
Hercules
HennyDieu
Hercules
6,649
2,009
0
1,904
11,066
8,285
0
8,367
2,476
0
11,280
L
7,569
3,747
0
1,241
11,666
4,778
0
6,590
4,648
0
23,025
W
21,011
410
0
0
1,672
483
0
669
1,003
38,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,726
Gold Earned
51,601
200
Minions Killed
189
9
Camps Cleared
7
935,098
Distance Traveled
920,722
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,940
994
17
2
0
186,072
0
L
Nox
10,280
1,028
57
6
2
178,874
0
W
Tiamat
10,738
1,074
69
7
2
206,638
0
W
Atlas
10,734
1,073
24
2
1
178,163
0
W
Chernobog
10,189
1,019
41
4
2
166,844
2
L
Ah Puch
10,578
1,058
75
8
1
185,001
0
L
Atlas
10,540
1,054
11
1
0
179,748
0
W
Hercules
11,412
1,141
16
2
1
195,490
0
L
Kali
10,263
1,026
29
3
4
191,027
0
W
Zeus
11,653
1,165
50
5
3
187,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role