Player Matchup

Neith
Neith
DARKTEDDYBEAR85
Neith
Level 16
God Stats
20W - 8L
1,828 SR
Queue Stats
44W - 28L
1,505 Elo+
Party 1
Horus
Horus
Its420Outlaw
Horus
Level 106
God Stats
4W - 1L
1,752 SR
Queue Stats
162W - 148L
1,608 Elo+
Party 1
Bastet
Bastet
UNwork
Bastet
Level 90
God Stats
24W - 17L
1,665 SR
Queue Stats
104W - 95L
1,532 Elo+
Party 1
Team Averages
Level 71
1,749 SR
1,549 Elo+

VS

Team Averages
Level 71
1,500 SR
1,740 Elo+
Scylla
Scylla
 
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ANGELO REDS
Izanami
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 45L
1,860 Elo+
Party 2
Tyr
Tyr
JustxNEMESIS
Tyr
Level 107
God Stats
5W - 8L
1,500 SR
Queue Stats
62W - 73L
1,860 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 16
11,127
695
5,518
9,845
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 3 / 10
12,749
797
12,577
15,690
6,917
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
UNwork
Bastet
16
9 / 6 / 10
12,170
761
15,364
17,548
6,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 10 / 4
10,460
654
4,542
15,624
3,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ANGELO REDS
Izanami
15
3 / 6 / 6
11,602
725
6,237
9,862
3,043
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 4 / 4
12,005
750
12,663
18,520
23,604
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
20
Kills
12
12
Deaths
20
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
10
4
0.4
L
Izanami
ANGELO REDS
Izanami
3
6
6
1
W
1
3
16
3
W
10
3
10
5
L
7
4
4
2.25
W
Bastet
UNwork
Bastet
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,459
Damage
23,442
43,083
Taken
44,006
17,751
Mitigated
30,250
13,065
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,542
1,063
395
1,189
15,624
3,603
325
0
15,624
26,263
0
L
Izanami
ANGELO REDS
Izanami
6,237
1,866
569
1,154
9,862
3,043
1,160
0
9,862
0
20,972
W
5,518
2,011
282
1,051
9,845
4,060
1,086
1,621
8,224
0
27,752
W
12,577
6,987
2,673
3,228
15,690
6,917
458
1,409
12,528
0
33,328
L
12,663
950
0
2,426
18,520
23,604
320
306
18,214
128
45,934
W
Bastet
UNwork
Bastet
15,364
2,877
395
5,436
17,548
6,774
608
1,900
15,557
0
47,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
34,067
144
Minions Killed
108
7
Camps Cleared
4
855,596
Distance Traveled
678,136
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,460
654
30
2
1
251,155
3
L
Izanami
11,602
725
26
2
0
151,809
0
W
Neith
11,127
695
42
3
2
266,869
0
W
Horus
12,749
797
47
3
0
297,502
2
L
Tyr
12,005
750
52
3
3
275,172
2
W
Bastet
12,170
761
55
3
5
291,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role