Player Matchup

Atlas
Atlas
Liam2555
Atlas
Level 26
God Stats
7W - 3L
1,742 SR
Queue Stats
10W - 7L
1,710 Elo+
Party 1
Thoth
Thoth
Mechafor
Thoth
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,869 Elo+
Party 3
Pele
Pele
Silverfla5h
Pele
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,747 Elo+
Party 1
Charybdis
Charybdis
SparkNine
Charybdis
Level 27
God Stats
7W - 2L
1,844 SR
Queue Stats
16W - 8L
1,786 Elo+
Party 1
Vamana
Vamana
jazzyy9624
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,869 Elo+
Party 3
Team Averages
Level 55
1,617 SR
1,796 Elo+

VS

Team Averages
Level 53
1,430 SR
1,484 Elo+
Olorun
Olorun
Back Door Jezus
Olorun
Level 137
God Stats
0W - 1L
1,640 SR
Queue Stats
65W - 41L
1,511 Elo+
Party 2
Bacchus
Bacchus
BedtimeBrute
Bacchus
Level 29
God Stats
2W - 3L
1,299 SR
Queue Stats
9W - 20L
1,550 Elo+
Party 2
Izanami
Izanami
Famuca17
Izanami
Level 28
God Stats
11W - 13L
1,285 SR
Queue Stats
38W - 66L
1,255 Elo+
Solo
Yemoja
Yemoja
TaydolfSwiftlr4
Yemoja
Level 7
God Stats
78W - 135L
1,625 SR
Queue Stats
81W - 142L
1,550 Elo+
Party 2
Vamana
Vamana
lazyjoey309616
Vamana
Level 63
God Stats
1W - 3L
1,299 SR
Queue Stats
112W - 156L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Liam2555
Atlas
20
6 / 4 / 27
13,154
822
13,827
21,872
25,533
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Mechafor
Thoth
20
13 / 2 / 12
13,706
857
27,160
10,753
4,215
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 5 / 17
13,250
828
20,075
15,449
6,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
SparkNine
Charybdis
20
12 / 2 / 19
13,416
839
23,687
15,866
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
jazzyy9624
Vamana
19
6 / 2 / 19
12,325
770
10,194
13,139
10,696
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 3
11,942
746
18,577
22,876
9,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
BedtimeBrute
Bacchus
17
3 / 8 / 4
10,959
685
14,421
20,532
22,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Famuca17
Izanami
16
1 / 10 / 6
10,122
633
5,903
16,416
5,029
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 9 / 8
10,282
643
2,183
19,513
20,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 8 / 6
11,675
730
13,897
27,636
26,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
41
47
Kills
14
15
Deaths
47
94
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
12
3
0.38
L
Bacchus
BedtimeBrute
Bacchus
3
8
4
0.63
L
Izanami
Famuca17
Izanami
1
10
6
0.4
W
Atlas
Liam2555
Atlas
6
4
27
4.88
W
Thoth
Mechafor
Thoth
13
2
12
9.5
W
10
5
17
3.7
W
Charybdis
SparkNine
Charybdis
12
2
19
10.75
L
0
9
8
0.44
W
Vamana
jazzyy9624
Vamana
6
2
19
7.75
L
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,943
Damage
54,981
77,079
Taken
106,973
54,698
Mitigated
84,334
23,278
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,577
8,634
419
5,211
22,876
9,272
210
10,620
11,844
54,739
5,087
L
Bacchus
BedtimeBrute
Bacchus
14,421
966
0
0
20,532
22,632
0
6,407
13,478
27,709
0
L
Izanami
Famuca17
Izanami
5,903
3,830
0
1,400
16,416
5,029
72
4,342
11,950
0
37,143
W
Atlas
Liam2555
Atlas
13,827
5,270
591
7,003
21,872
25,533
102
9,998
10,342
27,492
0
W
Thoth
Mechafor
Thoth
27,160
850
270
2,071
10,753
4,215
417
5,645
3,817
78,475
0
W
20,075
4,324
0
4,099
15,449
6,698
3,795
7,237
7,994
0
58,993
W
Charybdis
SparkNine
Charybdis
23,687
14,862
0
7,057
15,866
7,556
4,408
6,066
9,469
0
57,464
L
2,183
116
2,683
658
19,513
20,767
0
6,092
12,934
7,019
0
W
Vamana
jazzyy9624
Vamana
10,194
3,910
0
2,187
13,139
10,696
0
4,966
7,959
0
25,243
L
13,897
5,088
665
5,854
27,636
26,634
566
12,026
15,028
399
26,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,851
Gold Earned
54,980
296
Minions Killed
215
0
Camps Cleared
0
1,633,273
Distance Traveled
1,220,330
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,942
746
82
5
0
201,580
1
L
Bacchus
10,959
685
28
2
0
254,420
0
L
Izanami
10,122
633
58
4
0
251,473
0
W
Atlas
13,154
822
25
2
0
283,459
1
W
Thoth
13,706
857
113
7
0
347,972
1
W
Pele
13,250
828
62
4
0
353,396
0
W
Charybdis
13,416
839
72
5
0
280,954
2
L
Yemoja
10,282
643
9
1
0
220,667
0
W
Vamana
12,325
770
24
2
0
367,492
0
L
Vamana
11,675
730
38
2
0
292,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role