Player Matchup

Hades
Hades
CroweKC
Hades
Level 21
God Stats
5W - 2L
1,927 SR
Queue Stats
8W - 2L
1,837 Elo+
Party 2
Heimdallr
Heimdallr
jedieshark
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,478 Elo+
Party 2
Cerberus
Cerberus
xathrad123
Cerberus
Level 21
God Stats
2W - 2L
1,575 SR
Queue Stats
3W - 4L
1,407 Elo+
Party 2
Team Averages
Level 54
1,667 SR
1,574 Elo+

VS

Team Averages
Level 66
1,750 SR
1,986 Elo+
Fenrir
Fenrir
Dandelion2304
Fenrir
Level 57
God Stats
16W - 18L
1,500 SR
Queue Stats
69W - 79L
1,500 Elo+
Solo
Hercules
Hercules
hellmode500
Hercules
Level 13
God Stats
5W - 0L
1,932 SR
Queue Stats
46W - 0L
2,229 Elo+
Party 1
Thoth
Thoth
hrartbeattt655
Thoth
Level 127
God Stats
5W - 1L
1,818 SR
Queue Stats
469W - 33L
2,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CroweKC
Hades
8
1 / 9 / 1
5,849
731
4,055
13,244
4,477
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
jedieshark
Heimdallr
8
0 / 10 / 3
5,615
702
2,993
11,346
1,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
xathrad123
Cerberus
9
2 / 7 / 1
6,318
790
3,118
15,342
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 2 / 6
7,920
990
4,743
6,446
3,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
hellmode500
Hercules
12
2 / 1 / 22
7,535
942
13,396
9,528
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
14 / 0 / 12
9,200
1,150
18,486
4,385
2,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
3
Kills
26
26
Deaths
3
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hades
CroweKC
Hades
1
9
1
0.17
W
10
2
6
6.5
W
Hercules
hellmode500
Hercules
2
1
22
13
W
14
0
12
20
L
Heimdallr
jedieshark
Heimdallr
0
10
3
0.15
L
Cerberus
xathrad123
Cerberus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,166
Damage
36,625
39,932
Taken
20,359
12,776
Mitigated
9,801
3,957
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
CroweKC
Hades
4,055
752
164
1,445
13,244
4,477
0
5,364
7,698
7,774
0
W
4,743
775
0
1,241
6,446
3,324
0
1,491
4,330
0
15,610
W
Hercules
hellmode500
Hercules
13,396
5,702
56
3,926
9,528
4,449
437
4,551
4,620
0
19,467
W
18,486
1,702
98
1,401
4,385
2,028
1,286
1,499
2,886
45,073
0
L
Heimdallr
jedieshark
Heimdallr
2,993
953
0
81
11,346
1,865
0
5,929
5,226
0
6,821
L
Cerberus
xathrad123
Cerberus
3,118
334
307
1,960
15,342
6,434
0
7,353
7,436
8,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,782
Gold Earned
24,655
29
Minions Killed
93
0
Camps Cleared
8
372,608
Distance Traveled
505,715
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,849
731
13
2
0
115,849
0
W
Fenrir
7,920
990
21
3
4
175,899
1
W
Hercules
7,535
942
10
1
1
177,458
5
W
Thoth
9,200
1,150
62
8
3
152,358
1
L
Heimdallr
5,615
702
5
1
0
119,486
0
L
Cerberus
6,318
790
11
1
0
137,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role