Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Irish Demise
Heimdallr
Level 151
God Stats
4W - 5L
1,282 SR
Queue Stats
79W - 83L
1,417 Elo+
Solo
Ah Puch
Ah Puch
N4STY N4TE8
Ah Puch
Level 113
God Stats
5W - 1L
1,725 SR
Queue Stats
158W - 134L
1,690 Elo+
Party 1
Hera
Hera
TJacobson21
Hera
Level 46
God Stats
9W - 10L
1,617 SR
Queue Stats
222W - 190L
1,634 Elo+
Party 1
Vamana
Vamana
TradingSoup7727
Vamana
Level 106
God Stats
8W - 6L
1,761 SR
Queue Stats
68W - 61L
1,664 Elo+
Party 1
Team Averages
Level 115
1,577 SR
1,581 Elo+

VS

Team Averages
Level 85
1,411 SR
1,353 Elo+
Baron Samedi
Baron Samedi
CHIEF RED CORN1
Baron Samedi
Level 105
God Stats
63W - 51L
1,631 SR
Queue Stats
378W - 363L
1,523 Elo+
Solo
Nox
Nox
GlockGuy727
Nox
Level 115
God Stats
35W - 33L
1,465 SR
Queue Stats
281W - 299L
1,412 Elo+
Solo
Mulan
Mulan
MalTigga85
Mulan
Level 48
God Stats
4W - 5L
1,589 SR
Queue Stats
66W - 91L
1,521 Elo+
Solo
Merlin
Merlin
Soulbeto
Merlin
Level 13
God Stats
0W - 3L
1,162 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 2
Artio
Artio
Vainilla_Trueno
Artio
Level 142
God Stats
1W - 2L
1,208 SR
Queue Stats
67W - 62L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
2 / 4 / 21
12,091
1,209
16,658
21,599
21,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Irish Demise
Heimdallr
18
10 / 2 / 14
13,238
1,324
20,154
10,600
3,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
N4STY N4TE8
Ah Puch
18
7 / 1 / 16
13,032
1,303
19,416
7,008
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 1 / 14
11,575
1,158
9,282
7,744
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 18
13,807
1,381
16,724
18,711
15,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

251

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHIEF RED CORN1
Baron Samedi
17
2 / 4 / 6
11,172
1,117
12,830
15,405
6,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 6
11,329
1,133
12,412
13,056
5,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
17
1 / 3 / 4
11,132
1,113
9,932
17,162
15,188
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Soulbeto
Merlin
17
3 / 10 / 6
11,999
1,200
14,929
14,449
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 7 / 8
11,304
1,130
10,933
27,968
28,910
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
29
Kills
9
9
Deaths
29
83
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
4
21
3.13
L
Baron Samedi
CHIEF RED CORN1
Baron Samedi
2
4
6
1.25
L
2
5
6
1
W
Heimdallr
Irish Demise
Heimdallr
10
2
14
8.5
L
Mulan
1
3
4
1
W
Ah Puch
N4STY N4TE8
Ah Puch
7
1
16
15
L
Merlin
Soulbeto
Merlin
3
10
6
0.6
W
3
1
14
10
W
7
1
18
16
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,234
Damage
61,036
65,662
Taken
88,040
45,081
Mitigated
61,199
12,186
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,658
1,707
0
924
21,599
21,102
0
15,997
5,602
0
30,466
L
Baron Samedi
CHIEF RED CORN1
Baron Samedi
12,830
1,162
3,950
1,896
15,405
6,805
0
6,795
8,117
24,261
0
L
12,412
608
188
714
13,056
5,012
0
4,465
8,256
23,030
0
W
Heimdallr
Irish Demise
Heimdallr
20,154
12,300
248
1,299
10,600
3,272
0
8,930
1,670
0
35,302
L
Mulan
9,932
588
0
1,144
17,162
15,188
0
4,413
12,294
1,252
31,447
W
Ah Puch
N4STY N4TE8
Ah Puch
19,416
729
0
1,723
7,008
2,384
0
6,180
828
43,940
0
L
Merlin
Soulbeto
Merlin
14,929
350
0
0
14,449
5,284
0
5,222
8,972
43,074
0
W
9,282
1,650
619
1,510
7,744
2,457
0
7,481
263
22,929
0
W
16,724
9,719
1,170
4,693
18,711
15,866
0
12,651
6,060
0
38,962
L
10,933
504
3,306
4,116
27,968
28,910
0
6,696
20,351
25,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,743
Gold Earned
56,936
231
Minions Killed
196
10
Camps Cleared
3
1,015,397
Distance Traveled
1,070,839
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,091
1,209
27
3
0
195,051
0
L
Baron Samedi
11,172
1,117
25
3
0
224,533
0
L
Nox
11,329
1,133
27
3
0
244,853
0
W
Heimdallr
13,238
1,324
40
4
0
177,197
0
L
Mulan
11,132
1,113
61
6
2
210,269
1
W
Ah Puch
13,032
1,303
75
8
4
198,401
0
L
Merlin
11,999
1,200
65
7
0
169,879
0
W
Hera
11,575
1,158
44
4
1
222,133
0
W
Vamana
13,807
1,381
45
5
5
222,615
0
L
Artio
11,304
1,130
18
2
1
221,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role