Player Matchup

Sol
Sol
Bujin_ESP
Sol
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,500 Elo+
Party 2
Osiris
Osiris
NastyXIII
Osiris
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
TheOnlyMadara
Amaterasu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 38L
1,500 Elo+
Party 2
Team Averages
Level 146
1,500 SR
1,500 Elo+

VS

Team Averages
Level 134
1,345 SR
1,493 Elo+
Freya
Freya
Jenry Leonel 37
Freya
Level 117
God Stats
5W - 4L
1,500 SR
Queue Stats
225W - 175L
1,346 Elo+
Solo
Ne Zha
Ne Zha
RoyBoy Soy
Ne Zha
Level 159
God Stats
4W - 1L
1,282 SR
Queue Stats
20W - 18L
1,567 Elo+
Party 1
Kumbhakarna
Kumbhakarna
oMilkSnacks
Kumbhakarna
Level 126
God Stats
2W - 1L
1,254 SR
Queue Stats
6W - 7L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,640
665
15,340
11,263
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
NastyXIII
Osiris
12
1 / 5 / 3
7,995
615
8,263
15,243
13,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
TheOnlyMadara
Amaterasu
12
3 / 3 / 1
8,639
665
8,225
14,870
13,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
9,546
734
14,859
12,820
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
RoyBoy Soy
Ne Zha
15
6 / 3 / 6
9,746
750
16,578
12,981
7,390
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
oMilkSnacks
Kumbhakarna
13
2 / 0 / 10
9,553
735
4,446
14,690
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
12
12
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
4
1
7
7.5
L
Osiris
NastyXIII
Osiris
1
5
3
0.5
W
Ne Zha
RoyBoy Soy
Ne Zha
6
3
6
3
L
Amaterasu
TheOnlyMadara
Amaterasu
3
3
1
1.17
W
Kumbhakarna
oMilkSnacks
Kumbhakarna
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,828
Damage
35,883
41,376
Taken
40,491
30,427
Mitigated
29,323
9,004
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,340
6,687
0
4,597
11,263
2,999
926
3,579
7,684
53,628
0
W
14,859
4,540
0
6,741
12,820
6,501
684
4,014
8,306
38,567
4,025
L
Osiris
NastyXIII
Osiris
8,263
1,959
0
1,326
15,243
13,453
0
7,347
7,896
0
20,033
W
Ne Zha
RoyBoy Soy
Ne Zha
16,578
5,400
0
2,282
12,981
7,390
930
4,409
8,385
0
41,800
L
Amaterasu
TheOnlyMadara
Amaterasu
8,225
2,259
510
2,571
14,870
13,975
257
7,120
7,750
0
16,515
W
Kumbhakarna
oMilkSnacks
Kumbhakarna
4,446
404
888
2,527
14,690
15,432
285
7,080
7,129
10,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,274
Gold Earned
28,845
133
Minions Killed
133
5
Camps Cleared
7
726,894
Distance Traveled
722,489
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,640
665
90
7
5
222,312
1
W
Freya
9,546
734
70
5
6
245,050
3
L
Osiris
7,995
615
21
2
0
244,043
1
W
Ne Zha
9,746
750
42
3
1
239,593
2
L
Amaterasu
8,639
665
22
2
0
260,539
0
W
Kumbhakarna
9,553
735
21
2
0
237,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role