Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DeadlyRobot12
Skadi
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 52L
1,650 Elo+
Party 1
Hercules
Hercules
NephilimsCall
Hercules
Level 48
God Stats
19W - 12L
1,910 SR
Queue Stats
78W - 96L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
Pepechefu22
Sun Wukong
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Agni
Agni
TheFatGokage
Agni
Level 97
God Stats
11W - 5L
1,656 SR
Queue Stats
149W - 161L
1,578 Elo+
Party 1
Team Averages
Level 70
1,613 SR
1,548 Elo+

VS

Team Averages
Level 44
1,457 SR
1,442 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Fabianxl8
Jormungandr
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 3
Ao Kuang
Ao Kuang
MightyGraham
Ao Kuang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,536 Elo+
Solo
Geb
Geb
denunciadopapu23
Geb
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,292 Elo+
Party 3
Nemesis
Nemesis
xX573V3N5Xx
Nemesis
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 39L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 1 / 6
8,322
757
11,833
5,357
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 1 / 6
8,781
798
6,461
6,618
2,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
NephilimsCall
Hercules
14
1 / 0 / 9
7,551
686
4,060
9,145
8,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Pepechefu22
Sun Wukong
15
3 / 3 / 6
8,285
753
9,712
9,616
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
2 / 0 / 10
8,224
748
10,458
6,482
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 2 / 1
7,628
693
7,257
9,230
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Fabianxl8
Jormungandr
13
0 / 1 / 3
7,425
675
5,550
8,190
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
MightyGraham
Ao Kuang
14
1 / 6 / 2
7,491
681
2,749
9,866
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 3 / 3
7,689
699
8,469
13,068
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
xX573V3N5Xx
Nemesis
14
1 / 2 / 1
7,422
675
4,755
13,113
5,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
14
Kills
5
5
Deaths
14
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
6
7
L
Cliodhna
 
Cliodhna
2
2
1
1.25
W
4
1
6
7
L
Jormungandr
Fabianxl8
Jormungandr
0
1
3
1.5
L
Ao Kuang
MightyGraham
Ao Kuang
1
6
2
0.33
W
Hercules
NephilimsCall
Hercules
1
0
9
5.5
W
Sun Wukong
Pepechefu22
Sun Wukong
3
3
6
2
W
2
0
10
7
L
1
3
3
0.83
L
Nemesis
xX573V3N5Xx
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,524
Damage
28,780
37,218
Taken
53,467
20,732
Mitigated
32,799
9,423
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,833
4,543
0
815
5,357
1,828
992
2,302
3,055
32,240
0
L
Cliodhna
 
Cliodhna
7,257
189
0
2,888
9,230
4,526
0
5,044
4,157
0
25,958
W
6,461
2,048
0
298
6,618
2,448
905
3,430
3,188
0
29,019
L
Jormungandr
Fabianxl8
Jormungandr
5,550
623
0
490
8,190
8,260
0
4,168
3,980
20,722
0
L
Ao Kuang
MightyGraham
Ao Kuang
2,749
403
0
1,726
9,866
3,770
0
3,384
6,367
19,485
0
W
Hercules
NephilimsCall
Hercules
4,060
563
1,191
2,742
9,145
8,126
0
3,936
5,209
4,750
4,280
W
Sun Wukong
Pepechefu22
Sun Wukong
9,712
2,472
0
2,127
9,616
5,748
357
3,900
5,716
0
24,798
W
10,458
334
513
1,737
6,482
2,582
90
3,200
3,282
32,565
0
L
8,469
833
581
3,225
13,068
11,237
200
5,108
7,636
17,543
0
L
Nemesis
xX573V3N5Xx
Nemesis
4,755
742
91
3,975
13,113
5,006
903
6,227
6,582
0
22,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,163
Gold Earned
37,655
187
Minions Killed
154
0
Camps Cleared
0
1,139,085
Distance Traveled
1,165,655
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,322
757
41
4
0
214,719
4
L
Cliodhna
7,628
693
43
4
0
249,226
2
W
Skadi
8,781
798
44
4
0
231,879
0
L
Jormungandr
7,425
675
28
3
0
223,091
0
L
Ao Kuang
7,491
681
30
3
0
207,858
0
W
Hercules
7,551
686
8
1
0
235,104
0
W
Sun Wukong
8,285
753
37
3
0
214,287
3
W
Agni
8,224
748
57
5
0
243,096
1
L
Geb
7,689
699
12
1
0
252,213
1
L
Nemesis
7,422
675
41
4
0
233,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role