Player Matchup

Awilix
Awilix
Gold III
CreamCookiess
Awilix
Gold III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,778 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
ccjjm1
Gilgamesh
Gold III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,778 MMR
Party 1
Atlas
Atlas
Gold III
kayman747
Atlas
Gold III
Level 127
God Stats
11W - 4L
1,886 SR
Queue Stats
25W - 15L
1,778 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,629 SR
1,778 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,572 SR
1,769 MMR
Odin
Odin
Gold V
Bad Four You
Odin
Gold V
Level 129
God Stats
17W - 11L
1,500 SR
Queue Stats
48W - 31L
1,769 MMR
Party 2
Bastet
Bastet
Gold V
CMackAttack02
Bastet
Gold V
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 31L
1,769 MMR
Party 2
Sol
Sol
Gold V
MioCosa
Sol
Gold V
Level 134
God Stats
8W - 7L
1,715 SR
Queue Stats
48W - 31L
1,769 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 4
14,524
631
15,448
26,636
23,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
ccjjm1
Gilgamesh
18
3 / 6 / 4
14,083
612
21,788
28,801
21,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atlas
kayman747
Atlas
19
1 / 4 / 8
14,552
633
16,517
31,599
41,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
KumbhakarnaSobekArtioAthenaMulan

VS

Bans
ZeusGebScyllaCerberusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 9
14,673
638
14,546
22,551
26,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 3 / 9
14,603
635
27,014
24,934
21,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
20
8 / 3 / 5
15,601
678
35,353
17,828
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
9
Kills
14
14
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
4
3
9
2.83
L
5
4
4
1.75
W
Sol
8
3
5
3.5
L
Gilgamesh
ccjjm1
Gilgamesh
3
6
4
0.83
L
Atlas
kayman747
Atlas
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,753
Damage
76,913
87,036
Taken
65,313
86,633
Mitigated
57,655
13,093
Healing
29,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,546
2,274
955
8,684
22,551
26,771
146
5,676
15,433
0
55,086
W
27,014
3,842
0
11,639
24,934
21,978
405
7,569
15,680
0
72,942
L
15,448
4,947
1,030
3,440
26,636
23,758
837
8,407
16,957
0
53,232
W
Sol
35,353
10,801
0
8,299
17,828
8,906
2,791
4,664
12,791
92,976
6,315
L
Gilgamesh
ccjjm1
Gilgamesh
21,788
6,311
0
1,829
28,801
21,227
0
13,029
14,572
0
55,416
L
Atlas
kayman747
Atlas
16,517
4,965
1,246
5,548
31,599
41,648
0
12,192
17,673
48,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
44,877
241
Minions Killed
271
6
Camps Cleared
13
1,196,250
Distance Traveled
1,315,133
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,673
638
83
4
3
441,445
1
W
Bastet
14,603
635
73
3
3
483,748
4
L
Awilix
14,524
631
102
4
2
383,883
1
W
Sol
15,601
678
115
5
7
389,940
2
L
Gilgamesh
14,083
612
86
4
3
418,245
1
L
Atlas
14,552
633
53
2
1
394,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role