Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Inc4rn
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,463 Elo+
Solo
Heimdallr
Heimdallr
KittyMuncher
Heimdallr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
573W - 548L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
Mr Crazyl3gs
Sun Wukong
Level 159
God Stats
8W - 10L
1,500 SR
Queue Stats
717W - 734L
1,495 Elo+
Party 1
Charybdis
Charybdis
Try Hard BANG
Charybdis
Level 159
God Stats
3W - 8L
1,500 SR
Queue Stats
785W - 815L
1,495 Elo+
Party 1
Team Averages
Level 131
1,500 SR
1,513 Elo+

VS

Team Averages
Level 121
1,500 SR
1,390 Elo+
Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BastianAmbrose
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,348 Elo+
Party 3
Janus
Janus
Beav3rFev3r
Janus
Level 138
God Stats
5W - 3L
1,500 SR
Queue Stats
301W - 357L
1,378 Elo+
Party 2
Eset
Eset
Eridor
Eset
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
151W - 144L
1,378 Elo+
Party 2
Chang'e
Chang'e
TheJuanRKO
Chang'e
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 70L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 4 / 4
11,370
632
23,585
15,224
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Inc4rn
Sylvanus
19
2 / 3 / 7
11,880
660
8,999
19,026
17,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
KittyMuncher
Heimdallr
20
3 / 5 / 7
11,929
663
17,170
23,081
13,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Mr Crazyl3gs
Sun Wukong
15
1 / 11 / 5
10,187
566
13,446
23,967
10,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Try Hard BANG
Charybdis
17
3 / 7 / 7
10,882
605
18,422
18,335
7,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
5 / 3 / 16
12,002
667
14,363
20,213
7,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 1 / 23
13,808
767
19,241
24,913
25,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 1 / 12
12,750
708
21,903
13,493
4,654
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Eridor
Eset
20
4 / 5 / 15
12,626
701
15,159
18,034
6,714
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
TheJuanRKO
Chang'e
17
7 / 3 / 12
11,957
664
15,902
18,655
6,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
12
Kills
30
30
Deaths
13
30
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
4
1.25
W
Pele
 
Pele
5
3
16
4.33
W
5
1
23
16.5
W
9
1
12
15
W
Eset
Eridor
Eset
4
5
15
2.3
L
Sylvanus
Inc4rn
Sylvanus
2
3
7
1.83
L
Heimdallr
KittyMuncher
Heimdallr
3
5
7
1.3
L
Sun Wukong
Mr Crazyl3gs
Sun Wukong
1
11
5
0.32
W
Chang'e
TheJuanRKO
Chang'e
7
3
12
4.33
L
Charybdis
Try Hard BANG
Charybdis
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,622
Damage
86,568
99,633
Taken
95,308
55,921
Mitigated
51,468
44,883
Healing
51,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
23,585
5,305
1,736
2,949
15,224
6,023
312
12,309
2,915
44,740
0
W
Pele
 
Pele
14,363
1,240
2,512
7,026
20,213
7,493
1,265
7,288
12,925
0
42,930
W
19,241
198
1,989
6,510
24,913
25,804
579
9,966
14,947
48,184
0
W
21,903
471
2,561
1,559
13,493
4,654
997
4,843
8,650
39,764
0
W
Eset
Eridor
Eset
15,159
625
3,858
3,057
18,034
6,714
1,586
5,511
12,523
43,259
0
L
Sylvanus
Inc4rn
Sylvanus
8,999
2,490
13,600
9,706
19,026
17,395
273
15,144
3,882
17,116
0
L
Heimdallr
KittyMuncher
Heimdallr
17,170
5,918
1,544
5,282
23,081
13,889
985
16,152
6,929
0
43,519
L
Sun Wukong
Mr Crazyl3gs
Sun Wukong
13,446
1,055
2,020
4,257
23,967
10,884
0
17,189
6,778
0
23,501
W
Chang'e
TheJuanRKO
Chang'e
15,902
1,125
13,642
8,694
18,655
6,803
1,443
4,976
13,679
31,934
0
L
Charybdis
Try Hard BANG
Charybdis
18,422
6,596
966
2,823
18,335
7,730
46
11,411
6,924
0
42,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,248
Gold Earned
63,143
157
Minions Killed
246
0
Camps Cleared
0
1,447,744
Distance Traveled
1,781,758
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,370
632
30
2
0
298,871
0
W
Pele
12,002
667
41
2
0
376,335
5
W
Cthulhu
13,808
767
52
3
0
383,036
0
W
Janus
12,750
708
45
3
0
371,445
1
W
Eset
12,626
701
81
5
0
325,211
1
L
Sylvanus
11,880
660
11
1
0
320,954
0
L
Heimdallr
11,929
663
63
4
0
289,432
0
L
Sun Wukong
10,187
566
18
1
0
291,709
0
W
Chang'e
11,957
664
27
2
0
325,731
5
L
Charybdis
10,882
605
35
2
0
246,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role